Player Matchup

Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Palpoule
Anubis
Level 106
God Stats
65W - 80L
1,403 SR
Queue Stats
223W - 304L
1,350 Elo+
Party 2
Cerberus
Cerberus
Risson94
Cerberus
Level 113
God Stats
13W - 27L
1,252 SR
Queue Stats
304W - 411L
1,402 Elo+
Party 2
Neith
Neith
Slythersy
Neith
Level 79
God Stats
13W - 14L
1,541 SR
Queue Stats
26W - 33L
1,286 Elo+
Solo
Set
Set
vempulaz
Set
Level 116
God Stats
4W - 3L
1,675 SR
Queue Stats
62W - 58L
1,500 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,408 Elo+

VS

Team Averages
Level 62
1,401 SR
1,376 Elo+
Ra
Ra
AleksBógAreny
Ra
Level 42
God Stats
1W - 2L
1,342 SR
Queue Stats
62W - 76L
1,334 Elo+
Party 1
Neith
Neith
NKKJ
Neith
Level 27
God Stats
1W - 6L
1,282 SR
Queue Stats
56W - 65L
1,355 Elo+
Party 1
Ratatoskr
Ratatoskr
Oakshield18
Ratatoskr
Level 90
God Stats
40W - 27L
1,609 SR
Queue Stats
128W - 122L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
PepitoDeLaMuerte
Sun Wukong
Level 40
God Stats
0W - 3L
1,146 SR
Queue Stats
7W - 10L
1,299 Elo+
Solo
Atlas
Atlas
StuartLi
Atlas
Level 109
God Stats
1W - 2L
1,624 SR
Queue Stats
110W - 122L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
12 / 4 / 10
14,686
587
18,862
19,207
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Palpoule
Anubis
18
4 / 9 / 9
13,048
522
18,025
23,566
11,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Risson94
Cerberus
18
5 / 4 / 10
12,577
503
7,613
22,285
32,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Slythersy
Neith
18
4 / 6 / 11
12,339
494
10,726
13,341
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 12
13,655
546
10,428
21,451
9,637
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 2
11,373
455
15,527
20,968
12,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NKKJ
Neith
19
4 / 7 / 11
12,480
499
17,262
17,342
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Oakshield18
Ratatoskr
20
11 / 6 / 5
12,552
502
16,539
19,747
11,283
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PepitoDeLaMuerte
Sun Wukong
13
2 / 6 / 5
9,435
377
7,520
17,302
7,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
StuartLi
Atlas
19
6 / 0 / 6
12,867
515
5,774
11,757
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
31
Kills
28
28
Deaths
31
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
4
10
4.25
L
5
12
2
0.5
L
Neith
NKKJ
Neith
4
7
11
1.36
L
Ratatoskr
Oakshield18
Ratatoskr
11
6
5
2.25
W
Anubis
Palpoule
Anubis
4
9
9
0.94
L
Sun Wukong
PepitoDeLaMuerte
Sun Wukong
2
6
5
0.75
W
Cerberus
Risson94
Cerberus
5
4
10
2.5
W
Neith
Slythersy
Neith
4
6
11
1.58
L
Atlas
StuartLi
Atlas
6
0
6
9
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,654
Damage
62,622
99,850
Taken
87,116
66,082
Mitigated
47,250
24,943
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,862
4,090
0
5,121
19,207
7,241
6,350
5,822
13,385
93,726
0
L
15,527
1,732
323
4,917
20,968
12,289
0
12,326
8,370
63,157
0
L
Neith
NKKJ
Neith
17,262
5,948
0
4,654
17,342
5,327
770
8,855
8,389
0
78,073
L
Ratatoskr
Oakshield18
Ratatoskr
16,539
1,242
0
1,184
19,747
11,283
241
10,325
9,233
0
82,569
W
Anubis
Palpoule
Anubis
18,025
652
0
7,855
23,566
11,117
2,323
4,497
19,069
95,199
0
L
Sun Wukong
PepitoDeLaMuerte
Sun Wukong
7,520
1,253
0
890
17,302
7,099
345
7,455
9,738
0
39,398
W
Cerberus
Risson94
Cerberus
7,613
925
181
3,360
22,285
32,686
2,387
5,342
16,943
53,200
850
W
Neith
Slythersy
Neith
10,726
2,581
0
2,060
13,341
5,401
2,601
4,228
9,113
0
60,827
L
Atlas
StuartLi
Atlas
5,774
1,447
0
1,200
11,757
11,252
0
4,711
6,886
52,284
0
W
10,428
4,378
0
6,366
21,451
9,637
733
1,412
20,039
0
103,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,305
Gold Earned
58,707
659
Minions Killed
524
0
Camps Cleared
0
2,380,161
Distance Traveled
2,000,891
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,686
587
143
6
0
514,387
0
L
Ra
11,373
455
102
4
0
348,320
4
L
Neith
12,480
499
118
5
0
405,869
4
L
Ratatoskr
12,552
502
132
5
0
459,337
2
W
Anubis
13,048
522
155
6
0
413,402
5
L
Sun Wukong
9,435
377
77
3
0
357,975
6
W
Cerberus
12,577
503
120
5
0
478,026
2
W
Neith
12,339
494
99
4
0
421,894
0
L
Atlas
12,867
515
95
4
0
429,390
7
W
Set
13,655
546
142
6
0
552,452
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role