Player Matchup

Odin
Odin
 
Odin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RakuenArashi
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,535 Elo+
Party 1
Arachne
Arachne
Soul13890
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,362 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,466 Elo+

VS

Team Averages
Level 112
1,562 SR
1,410 Elo+
Anhur
Anhur
Borna1
Anhur
Level 129
God Stats
3W - 5L
1,579 SR
Queue Stats
23W - 25L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
Tomiko-ha
Yu Huang
Level 103
God Stats
1W - 2L
1,607 SR
Queue Stats
18W - 21L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VirtualGamerHD
Kumbhakarna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 4 / 1
8,380
599
3,983
16,051
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
RakuenArashi
Morgan Le Fay
12
0 / 6 / 1
7,807
558
7,778
8,946
2,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Soul13890
Arachne
11
1 / 6 / 0
7,933
567
4,889
11,551
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Borna1
Anhur
15
7 / 0 / 9
10,729
766
10,660
9,324
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Tomiko-ha
Yu Huang
15
5 / 1 / 11
10,206
729
10,999
7,676
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
VirtualGamerHD
Kumbhakarna
14
4 / 0 / 12
10,257
733
5,443
11,667
10,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
16
16
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Anhur
Borna1
Anhur
7
0
9
11.5
L
Morgan Le Fay
RakuenArashi
Morgan Le Fay
0
6
1
0.08
L
Arachne
Soul13890
Arachne
1
6
0
0.17
W
Yu Huang
Tomiko-ha
Yu Huang
5
1
11
10.5
W
Kumbhakarna
VirtualGamerHD
Kumbhakarna
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
27,102
36,548
Taken
28,667
16,993
Mitigated
17,551
7,529
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,983
1,008
0
3,942
16,051
10,915
0
5,025
10,854
444
17,838
W
Anhur
Borna1
Anhur
10,660
5,055
0
2,608
9,324
3,893
1,396
1,936
7,388
0
41,465
L
Morgan Le Fay
RakuenArashi
Morgan Le Fay
7,778
1,132
0
999
8,946
2,427
0
4,715
4,053
36,373
0
L
Arachne
Soul13890
Arachne
4,889
2,575
0
2,588
11,551
3,651
0
6,558
4,769
0
22,501
W
Yu Huang
Tomiko-ha
Yu Huang
10,999
780
714
2,602
7,676
2,708
732
3,960
3,716
45,164
0
W
Kumbhakarna
VirtualGamerHD
Kumbhakarna
5,443
682
452
3,060
11,667
10,950
307
2,727
8,940
13,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
31,192
115
Minions Killed
165
3
Camps Cleared
9
685,839
Distance Traveled
788,100
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,380
599
21
2
0
246,755
0
W
Anhur
10,729
766
63
5
5
241,774
2
L
Morgan Le Fay
7,807
558
61
4
0
184,129
0
L
Arachne
7,933
567
33
2
3
254,955
3
W
Yu Huang
10,206
729
84
6
3
272,988
4
W
Kumbhakarna
10,257
733
18
1
1
273,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role