Player Matchup

Jormungandr
Jormungandr
ChaosKiller4212
Jormungandr
Level 45
God Stats
6W - 4L
1,577 SR
Queue Stats
72W - 89L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
TextbookCloth37
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,693 Elo+
Solo
Izanami
Izanami
Unready55
Izanami
Level 26
God Stats
6W - 7L
1,525 SR
Queue Stats
52W - 59L
1,401 Elo+
Party 1
Team Averages
Level 59
1,534 SR
1,496 Elo+

VS

Team Averages
Level 78
1,623 SR
1,487 Elo+
Hercules
Hercules
DreDay6094472
Hercules
Level 15
God Stats
0W - 1L
1,516 SR
Queue Stats
9W - 6L
1,537 Elo+
Party 2
Bastet
Bastet
GucCiMoNSTer55
Bastet
Level 156
God Stats
0W - 4L
1,852 SR
Queue Stats
60W - 49L
1,424 Elo+
Party 2
Hades
Hades
Shotsuh
Hades
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosKiller4212
Jormungandr
20
2 / 3 / 15
15,109
719
18,924
18,455
19,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
20
16 / 3 / 3
16,277
775
35,317
28,044
10,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Unready55
Izanami
18
2 / 5 / 17
14,040
669
16,673
15,378
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreDay6094472
Hercules
16
2 / 7 / 5
12,252
583
7,238
31,378
41,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 7 / 2
15,962
760
25,582
27,307
8,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Shotsuh
Hades
17
1 / 6 / 5
12,568
598
13,044
24,631
12,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
11
11
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChaosKiller4212
Jormungandr
2
3
15
3.17
L
Hercules
DreDay6094472
Hercules
2
7
5
0.64
L
8
7
2
1.29
L
Hades
Shotsuh
Hades
1
6
5
0.58
W
Cliodhna
16
3
3
5.83
W
Izanami
Unready55
Izanami
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,914
Damage
45,864
61,877
Taken
83,316
34,949
Mitigated
63,320
17,579
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChaosKiller4212
Jormungandr
18,924
4,853
576
3,342
18,455
19,319
327
5,266
13,189
59,082
0
L
Hercules
DreDay6094472
Hercules
7,238
2,713
588
9,622
31,378
41,874
116
9,207
22,171
0
20,621
L
25,582
4,926
0
3,928
27,307
8,646
1,129
7,237
20,070
0
88,930
L
Hades
Shotsuh
Hades
13,044
2,203
622
6,612
24,631
12,800
1,679
2,854
21,777
42,275
0
W
Cliodhna
35,317
2,837
0
9,322
28,044
10,360
257
4,965
23,079
0
87,732
W
Izanami
Unready55
Izanami
16,673
10,846
692
3,647
15,378
5,270
3,034
3,824
11,554
0
73,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
40,782
279
Minions Killed
192
13
Camps Cleared
3
1,145,964
Distance Traveled
1,066,142
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,109
719
84
4
3
373,397
4
L
Hercules
12,252
583
25
1
0
328,226
0
L
Bastet
15,962
760
105
5
2
410,722
3
L
Hades
12,568
598
62
3
1
327,194
0
W
Cliodhna
16,277
775
97
5
6
424,245
2
W
Izanami
14,040
669
98
5
4
348,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role