Player Matchup

Tiamat
Tiamat
ConcombreFrais
Tiamat
Level 47
God Stats
4W - 1L
1,756 SR
Queue Stats
11W - 5L
1,656 Elo+
Party 1
Bakasura
Bakasura
J_E_R_I_C_K_O201
Bakasura
Level 58
God Stats
10W - 4L
1,609 SR
Queue Stats
90W - 72L
1,524 Elo+
Party 1
Neith
Neith
MilkManWill
Neith
Level 40
God Stats
107W - 81L
1,308 SR
Queue Stats
173W - 182L
1,315 Elo+
Solo
Achilles
Achilles
fightma541
Achilles
Level 48
God Stats
4W - 7L
1,232 SR
Queue Stats
113W - 130L
1,434 Elo+
Solo
Athena
Athena
xXRazeFazeGionni
Athena
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 83L
1,452 Elo+
Solo
Team Averages
Level 46
1,481 SR
1,476 Elo+

VS

Team Averages
Level 92
1,491 SR
1,440 Elo+
Yu Huang
Yu Huang
A_To_ESKA
Yu Huang
Level 126
God Stats
4W - 1L
1,726 SR
Queue Stats
199W - 181L
1,568 Elo+
Party 2
Mulan
Mulan
MarioIvanov
Mulan
Level 43
God Stats
6W - 9L
1,526 SR
Queue Stats
61W - 84L
1,394 Elo+
Solo
Arachne
Arachne
YEAH-RIGHT-4-SUR
Arachne
Level 155
God Stats
39W - 39L
1,527 SR
Queue Stats
479W - 527L
1,393 Elo+
Solo
Ra
Ra
kondrek6759
Ra
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 110L
1,482 Elo+
Party 2
Neith
Neith
lllRaZoRixlll
Neith
Level 17
God Stats
1W - 4L
1,175 SR
Queue Stats
16W - 25L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,877
463
4,848
8,523
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 2 / 3
10,532
620
13,128
15,206
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
5 / 1 / 5
9,028
531
10,396
5,543
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
fightma541
Achilles
16
4 / 0 / 6
9,794
576
8,265
10,327
8,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 9
8,877
522
3,281
12,707
11,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
A_To_ESKA
Yu Huang
11
3 / 3 / 3
8,035
473
6,556
10,509
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 1
7,253
427
6,274
13,663
6,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 3
7,929
466
4,653
15,684
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 1 / 0
10,190
599
10,801
8,905
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 3
7,968
469
3,743
8,333
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
9
9
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
A_To_ESKA
Yu Huang
3
3
3
1.5
W
0
2
5
1.25
W
11
2
3
6.25
L
0
7
1
0.07
W
5
1
5
7.5
L
0
8
3
0.19
W
Achilles
fightma541
Achilles
4
0
6
7
L
5
1
0
5
L
1
4
3
0.63
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
32,027
52,306
Taken
57,094
31,926
Mitigated
26,077
16,463
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
A_To_ESKA
Yu Huang
6,556
905
0
1,738
10,509
7,731
174
1,906
8,183
23,698
0
W
4,848
549
0
2,818
8,523
3,710
1,104
4,443
4,080
37,209
0
W
13,128
9,856
356
6,345
15,206
5,921
322
5,488
9,718
0
75,315
L
6,274
1,373
0
1,510
13,663
6,315
0
105
13,248
0
36,830
W
10,396
3,488
0
1,805
5,543
2,016
2,704
1,842
3,701
0
55,238
L
4,653
3,931
0
4,069
15,684
5,584
1,365
2,882
12,637
0
44,684
W
Achilles
fightma541
Achilles
8,265
1,274
0
2,373
10,327
8,847
1,668
2,184
8,143
0
52,737
L
10,801
642
559
3,321
8,905
3,462
776
1,859
6,911
68,947
0
L
3,743
1,561
0
1,689
8,333
2,985
1,767
1,377
6,880
0
43,401
W
3,281
785
1,371
1,395
12,707
11,432
692
3,400
9,307
28,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,108
Gold Earned
41,375
520
Minions Killed
386
0
Camps Cleared
0
1,631,673
Distance Traveled
1,580,651
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,035
473
23
1
0
292,516
14
W
Tiamat
7,877
463
75
4
0
292,246
7
W
Bakasura
10,532
620
157
9
0
418,780
1
L
Mulan
7,253
427
64
4
0
289,940
3
W
Neith
9,028
531
114
7
0
279,767
6
L
Arachne
7,929
466
83
5
0
356,044
6
W
Achilles
9,794
576
118
7
0
317,242
3
L
Ra
10,190
599
129
8
0
355,242
2
L
Neith
7,968
469
87
5
0
286,909
1
W
Athena
8,877
522
56
3
0
323,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role