Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Gueche78
Vulcan
Level 42
God Stats
4W - 6L
1,583 SR
Queue Stats
532W - 559L
1,536 Elo+
Solo
Ra
Ra
KimboKambo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,338 Elo+
Party 1
Bellona
Bellona
TapioTheFeeder
Bellona
Level 115
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 1
Thor
Thor
Tontton
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,689 Elo+
Party 1
Team Averages
Level 79
1,552 SR
1,491 Elo+

VS

Team Averages
Level 69
1,634 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Asuпa
Kukulkan
Level 33
God Stats
4W - 1L
1,734 SR
Queue Stats
81W - 48L
1,657 Elo+
Solo
Nu Wa
Nu Wa
DonVittolio
Nu Wa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,171 Elo+
Solo
Gilgamesh
Gilgamesh
KermitsLoveRod
Gilgamesh
Level 125
God Stats
5W - 3L
1,829 SR
Queue Stats
184W - 199L
1,474 Elo+
Solo
Hercules
Hercules
karecek69czek
Hercules
Level 24
God Stats
18W - 15L
1,605 SR
Queue Stats
113W - 111L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 8 / 2
9,138
653
6,367
18,273
8,582
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Gueche78
Vulcan
17
2 / 5 / 4
10,143
725
15,368
8,968
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 9 / 3
8,754
625
5,468
14,151
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 2 / 5
9,667
691
13,114
17,582
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Tontton
Thor
18
7 / 5 / 1
10,816
773
12,830
16,648
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 2 / 8
11,043
789
11,670
11,513
4,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Asuпa
Kukulkan
20
8 / 3 / 9
11,800
843
19,831
7,415
3,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 6 / 9
10,640
760
8,541
13,340
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KermitsLoveRod
Gilgamesh
17
1 / 1 / 15
10,381
742
12,848
16,435
15,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
karecek69czek
Hercules
18
8 / 0 / 13
11,437
817
13,626
17,649
21,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
12
Kills
29
29
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
8
2
0.25
W
Skadi
 
Skadi
7
2
8
5.5
W
Kukulkan
Asuпa
Kukulkan
8
3
9
4.17
W
5
6
9
1.58
L
Vulcan
Gueche78
Vulcan
2
5
4
0.8
W
Gilgamesh
KermitsLoveRod
Gilgamesh
1
1
15
8.5
L
0
9
3
0.17
L
2
2
5
2.25
L
Thor
Tontton
Thor
7
5
1
1.5
W
Hercules
karecek69czek
Hercules
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,147
Damage
66,516
75,622
Taken
66,352
47,940
Mitigated
49,756
14,531
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,367
810
4,072
4,878
18,273
8,582
353
5,464
12,749
22,332
0
W
Skadi
 
Skadi
11,670
4,492
583
1,290
11,513
4,515
3,771
3,414
7,999
0
44,215
W
Kukulkan
Asuпa
Kukulkan
19,831
2,407
0
465
7,415
3,340
753
1,929
5,430
66,700
0
W
8,541
2,142
280
1,562
13,340
4,325
28
5,924
7,196
24,386
0
L
Vulcan
Gueche78
Vulcan
15,368
5,332
0
699
8,968
4,134
392
2,439
6,495
49,391
0
W
Gilgamesh
KermitsLoveRod
Gilgamesh
12,848
3,471
255
3,882
16,435
15,782
0
7,235
8,941
0
36,539
L
5,468
1,043
561
2,317
14,151
5,798
351
6,828
6,953
22,084
0
L
13,114
1,887
0
1,381
17,582
22,125
336
5,852
11,515
114
24,932
L
Thor
Tontton
Thor
12,830
2,934
0
623
16,648
7,301
0
6,856
9,538
0
32,860
W
Hercules
karecek69czek
Hercules
13,626
4,135
0
7,816
17,649
21,794
55
7,806
9,469
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
55,301
228
Minions Killed
289
0
Camps Cleared
0
1,335,120
Distance Traveled
1,483,746
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,138
653
39
3
0
264,640
0
W
Skadi
11,043
789
56
4
0
282,127
2
W
Kukulkan
11,800
843
114
8
0
283,286
1
W
Nu Wa
10,640
760
37
3
0
268,527
1
L
Vulcan
10,143
725
75
5
0
256,821
2
W
Gilgamesh
10,381
742
52
4
0
314,428
2
L
Ra
8,754
625
45
3
0
233,534
1
L
Bellona
9,667
691
19
1
0
298,856
3
L
Thor
10,816
773
50
4
0
281,269
2
W
Hercules
11,437
817
30
2
0
335,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role