Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
YhunA-Heartfilia
Aphrodite
Level 155
God Stats
8W - 7L
1,519 SR
Queue Stats
241W - 278L
1,411 Elo+
Party 1
Poseidon
Poseidon
cham3x-34
Poseidon
Level 155
God Stats
2W - 2L
1,285 SR
Queue Stats
241W - 271L
1,445 Elo+
Party 1
Nox
Nox
lovoker34
Nox
Level 144
God Stats
4W - 5L
1,359 SR
Queue Stats
147W - 152L
1,447 Elo+
Party 1
Team Averages
Level 136
1,432 SR
1,461 Elo+

VS

Team Averages
Level 58
1,568 SR
1,413 Elo+
Sun Wukong
Sun Wukong
JairoC
Sun Wukong
Level 55
God Stats
1W - 2L
1,702 SR
Queue Stats
53W - 66L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Wanderhund1
Aphrodite
Level 54
God Stats
3W - 4L
1,837 SR
Queue Stats
730W - 720L
1,469 Elo+
Solo
Chronos
Chronos
XAlitarX
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,402 Elo+
Solo
Rama
Rama
veskin
Rama
Level 89
God Stats
3W - 5L
1,301 SR
Queue Stats
195W - 190L
1,434 Elo+
Solo
Nemesis
Nemesis
РадомирСвет
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
9 / 2 / 22
11,896
793
19,839
12,757
5,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
 
Fenrir
15
8 / 2 / 18
10,656
710
8,808
14,084
6,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
15
3 / 1 / 22
10,258
684
4,681
6,008
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
cham3x-34
Poseidon
20
19 / 3 / 21
15,041
1,003
30,190
15,297
6,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 27
11,857
790
12,430
12,429
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JairoC
Sun Wukong
18
3 / 9 / 4
10,518
701
14,706
25,686
35,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Wanderhund1
Aphrodite
14
0 / 6 / 1
8,643
576
5,284
11,398
5,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
XAlitarX
Chronos
15
0 / 8 / 2
9,293
620
7,453
14,776
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
veskin
Rama
16
2 / 11 / 2
10,216
681
9,934
16,775
5,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 12 / 2
9,960
664
8,117
20,091
11,142
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
18
46
Kills
7
9
Deaths
46
110
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
22
10
W
Fenrir
 
Fenrir
8
2
18
8.5
L
Sun Wukong
JairoC
Sun Wukong
3
9
4
0.56
L
Aphrodite
Wanderhund1
Aphrodite
0
6
1
0.08
L
Chronos
XAlitarX
Chronos
0
8
2
0.13
W
Aphrodite
3
1
22
14
W
Poseidon
cham3x-34
Poseidon
19
3
21
9.83
W
7
1
27
20.5
L
Rama
veskin
Rama
2
11
2
0.27
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,948
Damage
45,494
60,575
Taken
88,726
27,896
Mitigated
62,526
33,317
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,839
4,619
2,696
4,120
12,757
5,679
822
2,710
10,047
0
31,612
W
Fenrir
 
Fenrir
8,808
1,631
1,233
3,666
14,084
6,419
1,092
3,826
10,258
0
13,017
L
Sun Wukong
JairoC
Sun Wukong
14,706
1,140
69
1,888
25,686
35,151
110
13,111
12,575
0
29,439
L
Aphrodite
Wanderhund1
Aphrodite
5,284
575
3,048
2,509
11,398
5,297
486
7,725
3,673
11,848
0
L
Chronos
XAlitarX
Chronos
7,453
1,312
186
1,657
14,776
5,008
0
8,738
6,038
17,376
0
W
Aphrodite
4,681
741
12,879
3,410
6,008
3,465
620
1,135
4,873
13,514
0
W
Poseidon
cham3x-34
Poseidon
30,190
4,084
898
1,483
15,297
6,513
2,194
3,385
11,912
72,794
0
W
12,430
1,624
1,512
1,420
12,429
5,820
2,602
1,700
10,729
26,677
0
L
Rama
veskin
Rama
9,934
7,667
1,295
1,617
16,775
5,928
1,264
8,953
7,822
0
24,575
L
8,117
1,982
712
2,719
20,091
11,142
143
8,774
11,317
28
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
48,630
163
Minions Killed
92
0
Camps Cleared
0
1,531,176
Distance Traveled
1,063,577
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,896
793
20
1
0
255,719
0
W
Fenrir
10,656
710
8
1
0
351,519
0
L
Sun Wukong
10,518
701
6
0
0
246,315
2
L
Aphrodite
8,643
576
12
1
0
204,140
0
L
Chronos
9,293
620
27
2
0
205,994
0
W
Aphrodite
10,258
684
24
2
0
327,813
0
W
Poseidon
15,041
1,003
94
6
0
270,770
6
W
Nox
11,857
790
17
1
0
325,355
0
L
Rama
10,216
681
40
3
0
187,481
0
L
Nemesis
9,960
664
7
0
0
219,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role