Player Matchup

Horus
Horus
JacksonDeadZXC
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,391 Elo+
Party 3
Amaterasu
Amaterasu
JunkOregano921
Amaterasu
Level 45
God Stats
5W - 4L
1,709 SR
Queue Stats
44W - 42L
1,544 Elo+
Party 2
Ullr
Ullr
Padylllka
Ullr
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 85L
1,236 Elo+
Party 3
Artemis
Artemis
Terry769
Artemis
Level 113
God Stats
8W - 5L
1,838 SR
Queue Stats
119W - 117L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
XrayPandaZ213
Ah Puch
Level 123
God Stats
2W - 8L
1,326 SR
Queue Stats
162W - 169L
1,545 Elo+
Party 2
Team Averages
Level 68
1,575 SR
1,455 Elo+

VS

Team Averages
Level 72
1,515 SR
1,602 Elo+
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LechugaFria
Gilgamesh
Level 42
God Stats
2W - 3L
1,320 SR
Queue Stats
10W - 14L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
M00rtinator
Kumbhakarna
Level 148
God Stats
4W - 5L
1,356 SR
Queue Stats
154W - 160L
1,458 Elo+
Solo
Hades
Hades
MichalinaCrew
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,628 Elo+
Party 1
Anhur
Anhur
ÜĨĨr
Anhur
Level 16
God Stats
2W - 0L
1,898 SR
Queue Stats
60W - 1L
2,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,862
451
3,819
13,419
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
JunkOregano921
Amaterasu
12
2 / 5 / 4
7,123
548
4,827
11,232
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
3 / 4 / 1
6,827
525
4,901
9,140
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Terry769
Artemis
12
3 / 4 / 1
7,001
539
8,519
10,313
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
9
2 / 4 / 2
6,037
464
8,717
14,372
4,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
2 / 3 / 14
7,603
585
9,976
11,412
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LechugaFria
Gilgamesh
12
2 / 3 / 8
7,152
550
5,615
10,220
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
M00rtinator
Kumbhakarna
11
5 / 2 / 5
7,644
588
4,034
11,670
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 0 / 2
9,103
700
10,678
7,419
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ÜĨĨr
Anhur
14
7 / 2 / 1
8,718
671
15,245
8,844
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
23
23
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
3
14
3
L
0
6
3
0.25
L
Amaterasu
JunkOregano921
Amaterasu
2
5
4
0.8
W
Gilgamesh
LechugaFria
Gilgamesh
2
3
8
2
W
Kumbhakarna
M00rtinator
Kumbhakarna
5
2
5
3.75
W
7
0
2
8
L
Ullr
3
4
1
0.88
L
Artemis
Terry769
Artemis
3
4
1
0.88
L
Ah Puch
2
4
2
0.75
W
Anhur
ÜĨĨr
Anhur
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
45,548
58,476
Taken
49,565
19,142
Mitigated
27,363
20,692
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,976
1,277
0
524
11,412
5,054
0
1,064
10,313
38,715
0
L
3,819
1,862
1,125
5,013
13,419
7,137
0
9,443
3,976
0
19,494
L
Amaterasu
JunkOregano921
Amaterasu
4,827
1,539
0
3,329
11,232
3,719
0
3,016
8,216
0
38,562
W
Gilgamesh
LechugaFria
Gilgamesh
5,615
1,869
0
950
10,220
7,374
0
1,629
8,499
0
36,001
W
Kumbhakarna
M00rtinator
Kumbhakarna
4,034
887
0
2,743
11,670
8,786
0
3,288
8,031
12,012
0
W
10,678
1,245
210
4,832
7,419
3,241
26
346
6,894
59,326
0
L
Ullr
4,901
1,191
0
1,173
9,140
1,553
0
2,006
7,134
0
35,510
L
Artemis
Terry769
Artemis
8,519
4,263
0
3,664
10,313
2,730
630
5,203
5,110
0
45,928
L
Ah Puch
8,717
1,368
436
5,952
14,372
4,003
0
5,020
9,352
24,512
0
W
Anhur
ÜĨĨr
Anhur
15,245
9,752
0
4,412
8,844
2,908
0
2,390
6,421
0
68,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
40,220
293
Minions Killed
386
0
Camps Cleared
0
1,173,164
Distance Traveled
1,262,589
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,603
585
42
3
0
268,760
0
L
Horus
5,862
451
47
4
0
241,277
0
L
Amaterasu
7,123
548
78
6
0
259,514
2
W
Gilgamesh
7,152
550
69
5
0
288,122
0
W
Kumbhakarna
7,644
588
27
2
0
231,973
4
W
Hades
9,103
700
135
10
0
254,690
3
L
Ullr
6,827
525
56
4
0
250,764
5
L
Artemis
7,001
539
76
6
0
215,870
2
L
Ah Puch
6,037
464
36
3
0
205,739
5
W
Anhur
8,718
671
113
9
0
219,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role