Player Matchup

Yu Huang
Yu Huang
FL_nostopmateus
Yu Huang
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
451W - 433L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Ulick_Patinhas
Jormungandr
Level 66
God Stats
50W - 58L
1,446 SR
Queue Stats
84W - 104L
1,386 Elo+
Party 1
Charybdis
Charybdis
alexryan9353
Charybdis
Level 119
God Stats
11W - 9L
1,582 SR
Queue Stats
355W - 347L
1,540 Elo+
Party 2
Mulan
Mulan
cuttmyblood
Mulan
Level 109
God Stats
11W - 14L
1,496 SR
Queue Stats
177W - 165L
1,622 Elo+
Solo
Nike
Nike
rodrigo_luis_ped
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,554 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,529 Elo+

VS

Team Averages
Level 83
1,491 SR
1,375 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GolpeBaixoKZ
Rama
Level 39
God Stats
3W - 2L
1,630 SR
Queue Stats
77W - 68L
1,488 Elo+
Solo
Hercules
Hercules
Karmaleao
Hercules
Level 49
God Stats
2W - 5L
1,312 SR
Queue Stats
7W - 12L
1,190 Elo+
Party 3
Chang'e
Chang'e
MataMuitos
Chang'e
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 84L
1,280 Elo+
Party 3
Yu Huang
Yu Huang
Pink Diamondbr
Yu Huang
Level 158
God Stats
7W - 8L
1,513 SR
Queue Stats
188W - 173L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
4 / 7 / 8
9,975
475
11,754
13,487
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ulick_Patinhas
Jormungandr
15
2 / 2 / 7
9,519
453
12,487
15,556
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
alexryan9353
Charybdis
15
3 / 8 / 7
9,697
462
13,326
17,020
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 5 / 6
11,256
536
14,638
18,596
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 1
10,245
488
13,190
14,094
11,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 4 / 4
11,894
566
13,679
21,452
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 6
11,433
544
13,367
18,612
5,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Karmaleao
Hercules
18
3 / 2 / 8
11,470
546
16,388
22,802
25,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MataMuitos
Chang'e
17
3 / 6 / 8
10,704
510
9,843
16,155
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
16
4 / 5 / 7
9,851
469
6,904
14,582
10,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
19
Kills
25
25
Deaths
19
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
4
4
3
L
Yu Huang
4
7
8
1.14
W
5
2
6
4
W
Hercules
Karmaleao
Hercules
3
2
8
3.5
W
Chang'e
MataMuitos
Chang'e
3
6
8
1.17
W
Yu Huang
4
5
7
1.5
L
Jormungandr
Ulick_Patinhas
Jormungandr
2
2
7
2.75
L
Charybdis
alexryan9353
Charybdis
3
8
7
0.81
L
7
5
6
2
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,395
Damage
60,181
78,753
Taken
93,603
50,500
Mitigated
55,451
17,616
Healing
36,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,679
9,912
0
8,161
21,452
8,212
0
5,503
15,749
0
92,084
L
Yu Huang
11,754
919
0
1,274
13,487
4,798
634
3,957
9,408
50,618
0
W
13,367
11,803
0
8,204
18,612
5,540
436
2,962
15,638
0
96,942
W
Hercules
Karmaleao
Hercules
16,388
6,265
0
8,464
22,802
25,453
500
6,308
16,264
0
74,882
W
Chang'e
MataMuitos
Chang'e
9,843
167
2,686
4,928
16,155
5,447
0
6,316
9,373
60,440
0
W
Yu Huang
6,904
770
586
3,411
14,582
10,799
648
4,138
10,286
34,122
0
L
Jormungandr
Ulick_Patinhas
Jormungandr
12,487
2,783
0
3,397
15,556
15,850
413
4,657
10,571
40,440
0
L
Charybdis
alexryan9353
Charybdis
13,326
5,446
0
3,662
17,020
5,644
606
2,755
14,121
0
60,871
L
14,638
2,014
0
6,667
18,596
12,464
0
3,480
15,080
0
86,203
L
13,190
1,666
0
2,616
14,094
11,744
375
1,222
12,826
7,373
60,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
55,352
543
Minions Killed
596
0
Camps Cleared
0
1,973,235
Distance Traveled
2,068,259
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,894
566
129
6
0
490,739
5
L
Yu Huang
9,975
475
93
4
0
363,674
2
W
Rama
11,433
544
144
7
0
394,475
5
W
Hercules
11,470
546
152
7
0
434,822
2
W
Chang'e
10,704
510
110
5
0
395,824
1
W
Yu Huang
9,851
469
61
3
0
352,399
1
L
Jormungandr
9,519
453
57
3
0
402,794
0
L
Charybdis
9,697
462
108
5
0
365,686
1
L
Mulan
11,256
536
147
7
0
432,348
5
L
Nike
10,245
488
138
7
0
408,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role