Player Matchup

Sun Wukong
Sun Wukong
KhadarLi
Sun Wukong
Level 89
God Stats
0W - 4L
1,387 SR
Queue Stats
31W - 35L
1,488 Elo+
Party 2
Yu Huang
Yu Huang
TiamatéeChalamet
Yu Huang
Level 146
God Stats
2W - 5L
1,466 SR
Queue Stats
47W - 59L
1,541 Elo+
Party 2
Neith
Neith
emira1
Neith
Level 146
God Stats
0W - 1L
1,750 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Team Averages
Level 127
1,534 SR
1,495 Elo+

VS

Team Averages
Level 101
1,500 SR
1,501 Elo+
Danzaburou
Danzaburou
BRABUS9
Danzaburou
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 38L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
BloodHit
The Morrigan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,617 Elo+
Solo
Hercules
Hercules
Rekfindeer
Hercules
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 79L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KhadarLi
Sun Wukong
14
2 / 3 / 10
9,665
644
6,863
14,952
17,237
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 7 / 7
10,467
698
15,374
11,132
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
emira1
Neith
14
7 / 4 / 7
10,829
722
8,459
13,380
5,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRABUS9
Danzaburou
16
6 / 5 / 5
11,886
792
15,497
14,065
4,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
BloodHit
The Morrigan
16
4 / 6 / 7
11,120
741
8,988
8,288
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rekfindeer
Hercules
15
4 / 4 / 7
10,325
688
8,260
15,308
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
14
14
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BRABUS9
Danzaburou
6
5
5
1.7
W
The Morrigan
BloodHit
The Morrigan
4
6
7
1.25
L
Sun Wukong
KhadarLi
Sun Wukong
2
3
10
2.33
W
Hercules
Rekfindeer
Hercules
4
4
7
1.88
L
6
7
7
1.36
L
Neith
emira1
Neith
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
32,745
39,464
Taken
37,661
26,640
Mitigated
22,994
6,243
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BRABUS9
Danzaburou
15,497
6,423
0
2,051
14,065
4,096
1,342
5,291
8,774
0
45,020
W
The Morrigan
BloodHit
The Morrigan
8,988
1,824
0
922
8,288
2,607
1,479
2,877
5,411
34,156
4,842
L
Sun Wukong
KhadarLi
Sun Wukong
6,863
1,000
0
1,138
14,952
17,237
24
3,304
11,204
0
31,373
W
Hercules
Rekfindeer
Hercules
8,260
2,208
0
4,620
15,308
16,291
337
7,586
7,722
0
18,405
L
15,374
871
0
746
11,132
4,396
126
2,063
8,895
43,395
0
L
Neith
emira1
Neith
8,459
3,902
0
4,359
13,380
5,007
666
2,635
10,584
0
28,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
33,331
167
Minions Killed
141
7
Camps Cleared
5
742,869
Distance Traveled
756,017
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,886
792
52
3
2
251,031
3
W
The Morrigan
11,120
741
71
5
1
250,798
1
L
Sun Wukong
9,665
644
53
4
1
291,039
2
W
Hercules
10,325
688
18
1
2
254,188
1
L
Yu Huang
10,467
698
63
4
4
221,676
6
L
Neith
10,829
722
51
3
2
230,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role