Player Matchup

Fenrir
Fenrir
Cholerak
Fenrir
Level 154
God Stats
1W - 1L
1,744 SR
Queue Stats
93W - 103L
1,583 Elo+
Solo
Yu Huang
Yu Huang
CoachPistolero
Yu Huang
Level 128
God Stats
11W - 17L
1,836 SR
Queue Stats
666W - 712L
1,524 Elo+
Solo
Cerberus
Cerberus
Marcbr
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Apollo
Apollo
Yoomen
Apollo
Level 124
God Stats
17W - 16L
1,552 SR
Queue Stats
81W - 69L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
xMaximZ
Erlang Shen
Level 107
God Stats
2W - 4L
1,365 SR
Queue Stats
361W - 286L
1,595 Elo+
Solo
Team Averages
Level 124
1,599 SR
1,535 Elo+

VS

Team Averages
Level 139
1,652 SR
1,560 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KingHellfire
Yu Huang
Level 127
God Stats
3W - 1L
1,707 SR
Queue Stats
117W - 121L
1,495 Elo+
Solo
Thanatos
Thanatos
Krizzels
Thanatos
Level 146
God Stats
1W - 0L
1,859 SR
Queue Stats
18W - 12L
1,707 Elo+
Solo
Hel
Hel
Stormyyy2020
Hel
Level 129
God Stats
2W - 1L
1,402 SR
Queue Stats
55W - 52L
1,516 Elo+
Solo
Chernobog
Chernobog
phistar
Chernobog
Level 148
God Stats
17W - 8L
1,790 SR
Queue Stats
161W - 156L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cholerak
Fenrir
15
6 / 5 / 3
9,518
501
11,495
17,378
13,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Yu Huang
16
1 / 3 / 3
9,602
505
9,556
7,862
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Marcbr
Cerberus
12
0 / 6 / 2
7,664
403
5,222
20,046
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Yoomen
Apollo
18
0 / 4 / 0
10,303
542
3,715
13,028
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
xMaximZ
Erlang Shen
15
4 / 5 / 3
9,661
508
12,320
18,077
13,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
8 / 0 / 10
10,899
574
12,040
14,334
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
KingHellfire
Yu Huang
13
0 / 6 / 4
8,771
462
6,368
11,866
9,298
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Krizzels
Thanatos
17
5 / 1 / 5
10,479
552
10,278
16,153
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 3 / 10
10,711
564
9,723
11,103
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
phistar
Chernobog
19
6 / 1 / 6
11,575
609
14,599
13,919
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
23
23
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
0
10
13
L
Fenrir
Cholerak
Fenrir
6
5
3
1.5
L
Yu Huang
1
3
3
0.83
W
Yu Huang
KingHellfire
Yu Huang
0
6
4
0.33
W
Thanatos
Krizzels
Thanatos
5
1
5
7.5
L
Cerberus
Marcbr
Cerberus
0
6
2
0.17
W
4
3
10
3
L
Apollo
Yoomen
Apollo
0
4
0
0
W
Chernobog
phistar
Chernobog
6
1
6
9
L
Erlang Shen
xMaximZ
Erlang Shen
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
53,008
76,391
Taken
67,375
49,704
Mitigated
41,820
22,684
Healing
43,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,040
1,284
0
4,420
14,334
17,652
145
3,251
10,204
28,397
13,082
L
Fenrir
Cholerak
Fenrir
11,495
3,653
0
3,375
17,378
13,410
0
6,610
10,768
0
45,164
L
Yu Huang
9,556
696
0
860
7,862
2,509
0
3,704
4,158
72,213
0
W
Yu Huang
KingHellfire
Yu Huang
6,368
1,040
0
3,034
11,866
9,298
796
136
11,730
42,139
0
W
Thanatos
Krizzels
Thanatos
10,278
4,630
0
17,873
16,153
5,756
0
4,872
11,281
0
69,250
L
Cerberus
Marcbr
Cerberus
5,222
507
0
6,661
20,046
16,178
0
6,808
13,238
32,564
0
W
9,723
700
6,009
5,678
11,103
3,786
0
4,326
6,777
73,970
0
L
Apollo
Yoomen
Apollo
3,715
2,926
0
3,956
13,028
4,265
0
3,124
9,904
0
96,086
W
Chernobog
phistar
Chernobog
14,599
10,189
0
6,654
13,919
5,328
1,115
2,193
11,726
0
101,705
L
Erlang Shen
xMaximZ
Erlang Shen
12,320
8,109
0
7,832
18,077
13,342
0
5,918
12,159
0
64,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
52,435
598
Minions Killed
574
0
Camps Cleared
0
1,820,017
Distance Traveled
1,891,627
14
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,899
574
48
3
0
396,829
8
L
Fenrir
9,518
501
81
4
0
363,788
4
L
Yu Huang
9,602
505
144
8
0
369,476
3
W
Yu Huang
8,771
462
88
5
0
299,133
7
W
Thanatos
10,479
552
119
6
0
450,467
10
L
Cerberus
7,664
403
72
4
0
335,349
3
W
Hel
10,711
564
137
7
0
399,095
7
L
Apollo
10,303
542
196
10
0
358,086
4
W
Chernobog
11,575
609
182
10
0
346,103
9
L
Erlang Shen
9,661
508
105
6
0
393,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role