Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
ADbyssL
Nox
Platinum IV
Level 139
God Stats
0W - 1L
1,836 SR
Queue Stats
72W - 63L
1,871 MMR
Party 1
Ymir
Ymir
Diamond V
BurstGolem
Ymir
Diamond V
Level 157
God Stats
46W - 33L
1,658 SR
Queue Stats
1,135W - 1,155L
2,058 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
EatableSkink
Erlang Shen
Platinum V
Level 120
God Stats
1W - 2L
1,497 SR
Queue Stats
71W - 65L
1,785 MMR
Party 1
Rama
Rama
Platinum I
Gongall
Rama
Platinum I
Level 157
God Stats
1W - 6L
1,446 SR
Queue Stats
130W - 121L
1,892 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,587 SR
1,821 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,659 SR
1,836 MMR
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
AyoCross
Mercury
Diamond IV
Level 156
God Stats
6W - 3L
1,610 SR
Queue Stats
157W - 137L
2,052 MMR
Solo
Bellona
Bellona
Platinum I
Canttouch4
Bellona
Platinum I
Level 148
God Stats
4W - 4L
1,932 SR
Queue Stats
353W - 348L
1,879 MMR
Solo
Thoth
Thoth
Platinum II
KxngSinatra
Thoth
Platinum II
Level 38
God Stats
8W - 4L
1,644 SR
Queue Stats
42W - 29L
1,978 MMR
Solo
Apollo
Apollo
Platinum V
jkt17
Apollo
Platinum V
Level 122
God Stats
9W - 5L
1,607 SR
Queue Stats
188W - 186L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 0
6,248
446
3,211
9,304
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
13
1 / 3 / 0
7,439
531
4,665
7,935
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
6,139
439
2,263
10,107
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
EatableSkink
Erlang Shen
9
0 / 6 / 1
6,145
439
4,100
13,419
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Gongall
Rama
13
2 / 5 / 1
7,949
568
5,986
9,517
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
UllrNemesisShiva

VS

Bans
ArtioAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 12
8,595
614
2,488
8,702
10,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
AyoCross
Mercury
17
13 / 0 / 4
10,999
786
12,074
10,662
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Canttouch4
Bellona
16
3 / 1 / 7
10,383
742
8,912
10,442
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 6
10,132
724
8,767
6,136
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
jkt17
Apollo
13
3 / 2 / 3
8,866
633
4,977
7,736
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
23
23
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
Fafnir
 
Fafnir
0
0
12
6
L
Nox
1
3
0
0.33
W
Mercury
AyoCross
Mercury
13
0
4
15
L
1
5
1
0.3
W
Bellona
Canttouch4
Bellona
3
1
7
6.5
L
Erlang Shen
EatableSkink
Erlang Shen
0
6
1
0.08
L
Rama
Gongall
Rama
2
5
1
0.5
W
4
2
6
3.5
W
Apollo
jkt17
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
37,218
50,282
Taken
43,678
22,606
Mitigated
28,917
12,113
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,211
859
0
3,105
9,304
2,577
0
424
8,880
0
32,351
W
Fafnir
 
Fafnir
2,488
352
1,769
2,909
8,702
10,727
161
839
7,863
10,518
0
L
Nox
4,665
235
0
988
7,935
2,595
0
2,762
5,173
49,873
0
W
Mercury
AyoCross
Mercury
12,074
6,735
0
2,322
10,662
4,531
1,123
2,697
7,965
0
85,905
L
2,263
491
0
1,290
10,107
5,852
0
3,632
6,037
12,232
2,510
W
Bellona
Canttouch4
Bellona
8,912
3,282
0
5,149
10,442
9,720
2,616
2,158
8,284
0
60,282
L
Erlang Shen
EatableSkink
Erlang Shen
4,100
2,619
0
4,462
13,419
9,655
0
1,682
11,737
0
27,576
L
Rama
Gongall
Rama
5,986
4,700
0
2,268
9,517
1,927
0
2,755
6,762
0
51,751
W
8,767
532
0
1,142
6,136
2,091
824
1,749
4,387
75,683
0
W
Apollo
jkt17
Apollo
4,977
2,500
0
2,815
7,736
1,848
2,500
695
7,041
0
55,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
48,975
373
Minions Killed
510
0
Camps Cleared
0
1,348,826
Distance Traveled
1,611,745
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,248
446
63
5
0
288,126
2
W
Fafnir
8,595
614
27
2
0
313,729
10
L
Nox
7,439
531
119
9
0
299,181
6
W
Mercury
10,999
786
125
9
0
384,562
4
L
Ymir
6,139
439
22
2
0
243,533
0
W
Bellona
10,383
742
128
9
0
316,573
1
L
Erlang Shen
6,145
439
61
4
0
266,294
3
L
Rama
7,949
568
108
8
0
251,692
3
W
Thoth
10,132
724
138
10
0
310,372
1
W
Apollo
8,866
633
92
7
0
286,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role