Player Matchup

The Morrigan
The Morrigan
IISHOCKII
The Morrigan
Level 142
God Stats
0W - 1L
1,174 SR
Queue Stats
19W - 23L
1,427 Elo+
Solo
Hercules
Hercules
Miusnik
Hercules
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 178L
1,518 Elo+
Solo
Yemoja
Yemoja
The Mung Jumper
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 88L
1,351 Elo+
Solo
Ah Puch
Ah Puch
ctorres_8
Ah Puch
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,349 Elo+
Party 1
Sol
Sol
pelao_bc
Sol
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 23L
1,628 Elo+
Party 1
Team Averages
Level 125
1,392 SR
1,455 Elo+

VS

Team Averages
Level 97
1,501 SR
1,473 Elo+
Tiamat
Tiamat
C16H16O2N2
Tiamat
Level 122
God Stats
1W - 2L
1,307 SR
Queue Stats
20W - 23L
1,354 Elo+
Solo
Ullr
Ullr
G4C Cosmo
Ullr
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
284W - 331L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Tortois
Sun Wukong
Level 85
God Stats
3W - 2L
1,698 SR
Queue Stats
183W - 163L
1,535 Elo+
Solo
Yemoja
Yemoja
NowUSeeMe
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 204L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Prözack
Kumbhakarna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
662W - 613L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IISHOCKII
The Morrigan
20
3 / 6 / 11
12,909
645
15,155
13,548
4,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Miusnik
Hercules
20
5 / 9 / 8
13,985
699
31,411
51,084
31,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

1
0 / 0 / 0
5,164
258
0
0
0
Ah Puch
ctorres_8
Ah Puch
20
6 / 6 / 12
13,624
681
28,138
14,455
5,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 7 / 8
12,944
647
23,748
29,963
9,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C16H16O2N2
Tiamat
20
11 / 3 / 14
15,162
758
32,013
25,822
20,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
20
3 / 1 / 15
13,462
673
19,756
14,669
7,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mr_Tortois
Sun Wukong
19
2 / 5 / 14
12,204
610
17,005
25,956
24,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
NowUSeeMe
Yemoja
20
4 / 6 / 18
13,178
659
10,593
25,103
34,810
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Prözack
Kumbhakarna
20
8 / 6 / 18
14,344
717
16,948
29,777
50,185
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
20
Kills
28
28
Deaths
21
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
C16H16O2N2
Tiamat
11
3
14
6
W
Ullr
3
1
15
10.5
L
The Morrigan
IISHOCKII
The Morrigan
3
6
11
1.42
L
Hercules
Miusnik
Hercules
5
9
8
1
W
Sun Wukong
Mr_Tortois
Sun Wukong
2
5
14
1.8
W
Yemoja
NowUSeeMe
Yemoja
4
6
18
2.17
W
Kumbhakarna
Prözack
Kumbhakarna
8
6
18
2.83
L
0
0
0
0
L
Ah Puch
ctorres_8
Ah Puch
6
6
12
2
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,452
Damage
96,315
109,050
Taken
121,327
51,217
Mitigated
136,684
51,868
Healing
59,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
C16H16O2N2
Tiamat
32,013
2,975
3,641
7,978
25,822
20,017
1,574
13,832
11,566
70,439
0
W
Ullr
19,756
9,120
2,335
2,458
14,669
7,307
2,975
7,531
6,977
0
51,348
L
The Morrigan
IISHOCKII
The Morrigan
15,155
1,437
2,219
2,296
13,548
4,886
89
8,686
4,582
36,402
0
L
Hercules
Miusnik
Hercules
31,411
9,538
1,107
24,900
51,084
31,395
624
22,241
28,152
0
64,664
W
Sun Wukong
Mr_Tortois
Sun Wukong
17,005
4,230
3,485
9,407
25,956
24,365
430
16,325
9,384
0
45,579
W
Yemoja
NowUSeeMe
Yemoja
10,593
2,838
12,168
6,241
25,103
34,810
1,291
13,952
10,746
17,822
0
W
Kumbhakarna
Prözack
Kumbhakarna
16,948
2,039
6,154
5,223
29,777
50,185
535
15,401
13,995
30,213
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
ctorres_8
Ah Puch
28,138
692
1,452
1,816
14,455
5,227
336
9,498
4,842
47,785
0
L
23,748
7,909
2,109
15,969
29,963
9,709
643
19,128
10,550
51,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
68,350
198
Minions Killed
250
0
Camps Cleared
0
1,214,077
Distance Traveled
1,757,098
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,162
758
82
4
0
395,191
2
W
Ullr
13,462
673
69
3
0
372,349
0
L
The Morrigan
12,909
645
42
2
0
316,336
0
L
Hercules
13,985
699
64
3
0
307,857
0
W
Sun Wukong
12,204
610
47
2
0
360,100
1
W
Yemoja
13,178
659
22
1
0
296,538
0
W
Kumbhakarna
14,344
717
30
2
0
332,920
0
L
Yemoja
5,164
258
0
0
0
0
0
L
Ah Puch
13,624
681
45
2
0
291,635
2
L
Sol
12,944
647
47
2
0
298,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role