Player Matchup

Artio
Artio
Ejefit
Artio
Level 61
God Stats
2W - 1L
1,393 SR
Queue Stats
32W - 38L
1,482 Elo+
Solo
Merlin
Merlin
JUGG3RNAAUT
Merlin
Level 158
God Stats
22W - 16L
1,635 SR
Queue Stats
261W - 270L
1,478 Elo+
Solo
Cernunnos
Cernunnos
Koco974
Cernunnos
Level 158
God Stats
33W - 43L
1,482 SR
Queue Stats
715W - 749L
1,477 Elo+
Solo
Thanatos
Thanatos
Senator_Monke
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,278 Elo+
Solo
Kukulkan
Kukulkan
xIssey
Kukulkan
Level 83
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,400 Elo+

VS

Team Averages
Level 72
1,389 SR
1,434 Elo+
Nike
Nike
 
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Evlamp
Tiamat
Level 66
God Stats
2W - 4L
1,278 SR
Queue Stats
188W - 238L
1,413 Elo+
Party 1
Thanatos
Thanatos
jaowi
Thanatos
Level 72
God Stats
12W - 15L
1,451 SR
Queue Stats
59W - 34L
1,601 Elo+
Solo
Anhur
Anhur
tanki121
Anhur
Level 78
God Stats
0W - 8L
1,230 SR
Queue Stats
157W - 214L
1,229 Elo+
Party 2
Nu Wa
Nu Wa
АngeI
Nu Wa
Level 128
God Stats
15W - 11L
1,487 SR
Queue Stats
77W - 98L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ejefit
Artio
14
1 / 1 / 10
8,024
729
5,671
10,202
8,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
3 / 2 / 5
8,376
761
5,347
3,778
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Koco974
Cernunnos
16
6 / 0 / 7
9,220
838
9,241
6,523
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Senator_Monke
Thanatos
15
4 / 3 / 5
8,192
745
4,907
7,786
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
xIssey
Kukulkan
17
11 / 3 / 2
9,569
870
14,291
7,948
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 4 / 3
7,546
686
4,390
9,491
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Evlamp
Tiamat
14
2 / 5 / 1
7,875
716
4,224
8,537
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
jaowi
Thanatos
13
2 / 6 / 3
7,407
673
4,446
8,989
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
tanki121
Anhur
13
0 / 5 / 6
7,072
643
3,530
8,807
2,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
АngeI
Nu Wa
15
2 / 5 / 3
8,150
741
9,045
8,819
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
25
Kills
8
9
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
3
0.88
W
Artio
Ejefit
Artio
1
1
10
6
L
Tiamat
Evlamp
Tiamat
2
5
1
0.5
W
Merlin
3
2
5
2.75
W
Cernunnos
Koco974
Cernunnos
6
0
7
9.5
W
Thanatos
Senator_Monke
Thanatos
4
3
5
2.17
L
Thanatos
jaowi
Thanatos
2
6
3
0.58
L
Anhur
tanki121
Anhur
0
5
6
0.6
W
Kukulkan
xIssey
Kukulkan
11
3
2
4
L
Nu Wa
АngeI
Nu Wa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
25,635
36,237
Taken
44,643
18,017
Mitigated
20,628
10,159
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,390
179
307
2,418
9,491
6,401
0
4,491
4,697
0
15,109
W
Artio
Ejefit
Artio
5,671
618
751
2,540
10,202
8,275
13
2,264
7,745
20,584
0
L
Tiamat
Evlamp
Tiamat
4,224
252
0
759
8,537
4,828
0
5,881
2,578
23,034
0
W
Merlin
5,347
130
0
362
3,778
1,366
205
1,002
2,686
28,258
0
W
Cernunnos
Koco974
Cernunnos
9,241
3,522
0
2,327
6,523
2,133
432
2,386
3,899
0
40,661
W
Thanatos
Senator_Monke
Thanatos
4,907
812
0
3,635
7,786
3,456
1,549
2,109
5,456
0
11,319
L
Thanatos
jaowi
Thanatos
4,446
184
170
3,329
8,989
3,556
0
4,896
3,878
0
8,079
L
Anhur
tanki121
Anhur
3,530
907
0
266
8,807
2,748
0
4,141
4,547
0
11,935
W
Kukulkan
xIssey
Kukulkan
14,291
1,084
84
460
7,948
2,787
329
4,854
2,827
42,192
0
L
Nu Wa
АngeI
Nu Wa
9,045
1,675
0
469
8,819
3,095
0
5,413
3,270
24,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
38,050
232
Minions Killed
139
0
Camps Cleared
0
1,086,618
Distance Traveled
1,026,476
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,546
686
21
2
0
201,225
1
W
Artio
8,024
729
36
3
0
223,271
3
L
Tiamat
7,875
716
36
3
0
207,042
4
W
Merlin
8,376
761
59
5
0
196,218
3
W
Cernunnos
9,220
838
52
5
0
223,499
3
W
Thanatos
8,192
745
18
2
0
233,647
1
L
Thanatos
7,407
673
5
0
0
223,526
0
L
Anhur
7,072
643
26
2
0
204,758
0
W
Kukulkan
9,569
870
67
6
0
209,983
2
L
Nu Wa
8,150
741
51
5
0
189,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role