Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DerekDepouillo
Apollo
Level 102
God Stats
0W - 3L
1,310 SR
Queue Stats
373W - 371L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Steamfalling
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,165 Elo+
Party 1
Guan Yu
Guan Yu
Volstreetdk
Guan Yu
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 217L
1,368 Elo+
Solo
Hun Batz
Hun Batz
metaltrem
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,046 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,310 Elo+

VS

Team Averages
Level 61
1,549 SR
1,421 Elo+
Raijin
Raijin
QJQHu
Raijin
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 90L
1,432 Elo+
Party 2
Terra
Terra
QJQjun
Terra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 108L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
REEBOJOE
Ah Puch
Level 19
God Stats
2W - 1L
1,675 SR
Queue Stats
46W - 79L
1,382 Elo+
Solo
Thanatos
Thanatos
RaymieN10
Thanatos
Level 66
God Stats
4W - 4L
1,655 SR
Queue Stats
82W - 87L
1,413 Elo+
Solo
Apollo
Apollo
TeyaBG
Apollo
Level 88
God Stats
5W - 6L
1,416 SR
Queue Stats
352W - 353L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 5 / 7
11,717
837
16,628
9,141
3,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 9 / 6
9,230
659
6,626
14,831
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Steamfalling
Cthulhu
16
7 / 7 / 8
9,908
708
19,368
17,987
16,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Volstreetdk
Guan Yu
2
0 / 1 / 1
3,597
257
0
588
34
Hun Batz
metaltrem
Hun Batz
14
1 / 10 / 11
8,349
596
7,275
15,429
7,358
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
QJQHu
Raijin
20
13 / 1 / 17
12,804
915
16,842
15,183
5,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
QJQjun
Terra
16
5 / 5 / 17
10,618
758
6,023
20,283
8,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
REEBOJOE
Ah Puch
15
3 / 4 / 13
9,925
709
9,319
10,167
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
RaymieN10
Thanatos
18
6 / 7 / 13
11,486
820
9,544
13,676
4,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
TeyaBG
Apollo
19
5 / 4 / 20
11,930
852
9,014
13,252
5,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
112
19
Kills
32
32
Deaths
21
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
7
1.7
L
6
9
6
1
W
Raijin
QJQHu
Raijin
13
1
17
21.5
W
Terra
QJQjun
Terra
5
5
17
2.7
W
Ah Puch
REEBOJOE
Ah Puch
3
4
13
2.38
W
Thanatos
RaymieN10
Thanatos
6
7
13
1.79
L
Cthulhu
Steamfalling
Cthulhu
7
7
8
1.57
W
Apollo
TeyaBG
Apollo
5
4
20
3.75
L
Guan Yu
Volstreetdk
Guan Yu
0
1
1
0.5
L
Hun Batz
metaltrem
Hun Batz
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,897
Damage
50,742
57,976
Taken
72,561
32,815
Mitigated
28,356
4,450
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,628
658
450
277
9,141
3,182
235
3,013
5,998
44,867
0
L
6,626
2,133
437
883
14,831
5,766
0
8,243
6,340
0
17,826
W
Raijin
QJQHu
Raijin
16,842
2,264
1,708
3,642
15,183
5,607
1,305
10,531
4,652
35,060
0
W
Terra
QJQjun
Terra
6,023
1,692
5,990
7,080
20,283
8,626
425
9,674
10,609
7,810
0
W
Ah Puch
REEBOJOE
Ah Puch
9,319
625
165
736
10,167
3,631
553
5,273
4,894
21,020
0
W
Thanatos
RaymieN10
Thanatos
9,544
1,451
416
6,821
13,676
4,807
429
4,984
8,610
0
18,989
L
Cthulhu
Steamfalling
Cthulhu
19,368
1,206
603
1,232
17,987
16,475
0
9,637
8,078
30,737
0
W
Apollo
TeyaBG
Apollo
9,014
4,177
751
2,937
13,252
5,685
2,319
5,534
7,718
0
36,214
L
Guan Yu
Volstreetdk
Guan Yu
0
0
0
0
588
34
0
141
447
0
0
L
Hun Batz
metaltrem
Hun Batz
7,275
1,569
84
484
15,429
7,358
0
10,254
4,929
0
10,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
56,763
105
Minions Killed
134
0
Camps Cleared
0
864,804
Distance Traveled
1,267,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,717
837
61
4
0
199,310
0
L
Apollo
9,230
659
22
2
0
206,815
0
W
Raijin
12,804
915
43
3
0
286,239
0
W
Terra
10,618
758
7
1
0
235,279
0
W
Ah Puch
9,925
709
9
1
0
240,714
1
W
Thanatos
11,486
820
15
1
0
261,984
1
L
Cthulhu
9,908
708
16
1
0
237,717
2
W
Apollo
11,930
852
60
4
0
242,795
3
L
Guan Yu
3,597
257
0
0
0
0
0
L
Hun Batz
8,349
596
6
0
0
220,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role