Player Matchup

Janus
Janus
Cracotte
Janus
Level 159
God Stats
3W - 7L
1,539 SR
Queue Stats
120W - 133L
1,475 Elo+
Solo
Cerberus
Cerberus
ImFerry
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Charybdis
Charybdis
Maximys2003
Charybdis
Level 64
God Stats
1W - 6L
1,532 SR
Queue Stats
30W - 31L
1,437 Elo+
Party 1
King Arthur
King Arthur
MrMoony
King Arthur
Level 143
God Stats
5W - 12L
1,338 SR
Queue Stats
135W - 122L
1,549 Elo+
Solo
Kukulkan
Kukulkan
SanCry
Kukulkan
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 44L
1,464 Elo+
Party 1
Team Averages
Level 97
1,482 SR
1,447 Elo+

VS

Team Averages
Level 92
1,525 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CaptPMJ
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,427 Elo+
Solo
Jing Wei
Jing Wei
ScytheZomber
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
duckons
Set
Level 156
God Stats
10W - 12L
1,623 SR
Queue Stats
151W - 155L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cracotte
Janus
18
3 / 3 / 7
10,355
740
8,682
9,393
4,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ImFerry
Cerberus
16
1 / 4 / 6
9,591
685
6,008
19,141
17,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Maximys2003
Charybdis
17
1 / 6 / 2
9,750
696
10,583
16,660
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MrMoony
King Arthur
17
6 / 4 / 2
10,240
731
12,600
13,964
16,964
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SanCry
Kukulkan
16
2 / 3 / 6
9,444
675
6,415
8,756
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 2 / 7
10,629
759
18,016
16,716
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
 
Anubis
17
2 / 6 / 7
10,038
717
8,925
11,210
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
CaptPMJ
Discordia
17
4 / 1 / 3
9,969
712
10,485
6,704
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
ScytheZomber
Jing Wei
17
1 / 1 / 12
9,749
696
8,138
9,491
3,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
19
8 / 3 / 4
11,261
804
11,555
12,553
5,379
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
13
Kills
20
20
Deaths
13
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
7
4.25
W
Anubis
 
Anubis
2
6
7
0.92
W
Discordia
CaptPMJ
Discordia
4
1
3
5.5
L
Janus
Cracotte
Janus
3
3
7
2.17
L
Cerberus
ImFerry
Cerberus
1
4
6
1
L
Charybdis
Maximys2003
Charybdis
1
6
2
0.33
L
King Arthur
MrMoony
King Arthur
6
4
2
1.75
L
Kukulkan
SanCry
Kukulkan
2
3
6
1.67
W
Jing Wei
ScytheZomber
Jing Wei
1
1
12
7
W
Set
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,288
Damage
57,119
67,914
Taken
56,674
49,455
Mitigated
32,492
11,216
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,016
2,796
0
5,065
16,716
15,222
0
5,693
11,023
0
34,665
W
Anubis
 
Anubis
8,925
475
0
2,726
11,210
5,626
1,013
4,398
6,812
36,892
0
W
Discordia
CaptPMJ
Discordia
10,485
93
0
310
6,704
2,640
389
2,314
4,390
35,183
0
L
Janus
Cracotte
Janus
8,682
987
0
2,014
9,393
4,061
225
1,632
7,549
37,775
0
L
Cerberus
ImFerry
Cerberus
6,008
560
0
2,458
19,141
17,455
0
7,403
11,400
14,659
0
L
Charybdis
Maximys2003
Charybdis
10,583
6,252
234
4,565
16,660
7,288
2,059
3,680
12,682
0
44,658
L
King Arthur
MrMoony
King Arthur
12,600
1,161
0
0
13,964
16,964
0
4,956
8,849
0
33,015
L
Kukulkan
SanCry
Kukulkan
6,415
487
213
1,732
8,756
3,687
240
1,739
6,938
31,956
0
W
Jing Wei
ScytheZomber
Jing Wei
8,138
4,763
0
2,024
9,491
3,625
351
5,223
4,268
0
27,695
W
Set
11,555
5,427
0
3,134
12,553
5,379
2,204
3,477
9,076
0
43,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
51,646
263
Minions Killed
260
0
Camps Cleared
0
1,347,913
Distance Traveled
1,395,074
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,629
759
36
3
0
306,007
3
W
Anubis
10,038
717
74
5
0
249,952
1
W
Discordia
9,969
712
57
4
0
260,184
3
L
Janus
10,355
740
76
5
0
279,623
5
L
Cerberus
9,591
685
21
2
0
255,659
3
L
Charybdis
9,750
696
81
6
0
241,545
2
L
King Arthur
10,240
731
32
2
0
280,820
2
L
Kukulkan
9,444
675
53
4
0
290,266
3
W
Jing Wei
9,749
696
37
3
0
269,325
5
W
Set
11,261
804
56
4
0
309,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role