Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SPARKL3Z
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,007 Elo+
Party 1
Cthulhu
Cthulhu
Sacred Jumps
Cthulhu
Level 15
God Stats
2W - 3L
1,521 SR
Queue Stats
17W - 26L
1,007 Elo+
Party 1
Team Averages
Level 34
1,507 SR
1,171 Elo+

VS

Team Averages
Level 54
1,285 SR
1,278 Elo+
Hel
Hel
BlackKiLLerS3
Hel
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 34L
1,286 Elo+
Solo
Shiva
Shiva
asmanthiswine
Shiva
Level 28
God Stats
1W - 5L
1,151 SR
Queue Stats
12W - 25L
1,293 Elo+
Party 2
Skadi
Skadi
chocolatezombiex
Skadi
Level 86
God Stats
3W - 8L
1,204 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 7 / 4
10,024
627
9,449
17,952
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 3
10,149
634
10,078
11,130
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Sacred Jumps
Cthulhu
14
1 / 3 / 6
9,530
596
11,100
15,814
13,667
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,934
746
15,426
12,719
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 7
11,255
703
8,267
14,630
16,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 2 / 9
11,793
737
13,681
13,948
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
14
14
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
4
0.86
W
6
2
8
5
L
5
4
3
1.63
L
Cthulhu
Sacred Jumps
Cthulhu
1
3
6
1.33
W
4
6
7
1.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
37,374
44,896
Taken
41,297
26,794
Mitigated
26,561
7,126
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,449
1,357
497
2,751
17,952
8,625
30
4,404
13,548
0
26,811
W
15,426
858
5,771
7,582
12,719
4,599
641
7,711
4,811
39,237
0
L
10,078
993
0
357
11,130
4,502
0
4,165
6,965
31,336
0
L
Cthulhu
Sacred Jumps
Cthulhu
11,100
477
528
2,993
15,814
13,667
0
7,201
8,613
35,255
0
W
8,267
1,161
124
907
14,630
16,899
0
6,150
8,225
0
24,885
W
13,681
5,014
0
1,560
13,948
5,063
1,527
7,651
5,953
0
62,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
34,982
147
Minions Killed
179
4
Camps Cleared
7
784,349
Distance Traveled
851,783
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,024
627
28
2
0
249,067
3
W
Hel
11,934
746
43
3
0
269,694
1
L
Nox
10,149
634
60
4
3
254,066
1
L
Cthulhu
9,530
596
59
4
1
281,216
3
W
Shiva
11,255
703
38
2
3
293,730
1
W
Skadi
11,793
737
98
6
4
288,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role