Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ezirbel
Arachne
Level 100
God Stats
2W - 3L
1,573 SR
Queue Stats
601W - 564L
1,495 Elo+
Party 2
Tyr
Tyr
SenorChoch
Tyr
Level 55
God Stats
52W - 36L
1,630 SR
Queue Stats
231W - 218L
1,513 Elo+
Party 2
Yu Huang
Yu Huang
Yzermanl19l
Yu Huang
Level 69
God Stats
1W - 1L
1,704 SR
Queue Stats
312W - 303L
1,469 Elo+
Party 2
Neith
Neith
xXRaTaNiSXx
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 77
1,581 SR
1,496 Elo+

VS

Team Averages
Level 114
1,542 SR
1,546 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Electrolightz
Erlang Shen
Level 59
God Stats
7W - 12L
1,733 SR
Queue Stats
323W - 266L
1,634 Elo+
Party 1
Merlin
Merlin
UrAdoptedLoI
Merlin
Level 140
God Stats
5W - 12L
1,469 SR
Queue Stats
701W - 616L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
futpedrinho13
Cernunnos
Level 66
God Stats
2W - 1L
1,403 SR
Queue Stats
102W - 104L
1,419 Elo+
Solo
Guan Yu
Guan Yu
voidblack9000
Guan Yu
Level 146
God Stats
6W - 1L
1,606 SR
Queue Stats
453W - 473L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 1
5,653
471
3,792
9,233
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Ezirbel
Arachne
12
3 / 2 / 2
7,067
589
5,717
9,973
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
7,475
623
7,849
13,571
10,824
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
Yzermanl19l
Yu Huang
11
0 / 2 / 1
6,173
514
2,549
5,744
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
5,872
489
3,103
5,995
1,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 2
6,155
513
4,525
7,362
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Electrolightz
Erlang Shen
13
1 / 1 / 3
8,026
669
10,007
12,060
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
13
1 / 0 / 3
7,389
616
6,722
4,867
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
futpedrinho13
Cernunnos
9
1 / 2 / 0
5,921
493
3,734
4,875
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
12
6 / 3 / 1
7,063
589
4,322
8,796
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
10
10
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
1
1.5
W
Kuzenbo
 
Kuzenbo
1
1
2
2
W
Erlang Shen
Electrolightz
Erlang Shen
1
1
3
2.5
L
Arachne
Ezirbel
Arachne
3
2
2
2
L
2
3
2
1
W
Merlin
1
0
3
2.5
L
Yu Huang
Yzermanl19l
Yu Huang
0
2
1
0.25
W
Cernunnos
futpedrinho13
Cernunnos
1
2
0
0.5
W
Guan Yu
6
3
1
2.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
29,310
44,516
Taken
37,960
24,219
Mitigated
22,838
14,841
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,792
623
0
2,662
9,233
6,112
0
3,890
5,124
14,915
0
W
Kuzenbo
 
Kuzenbo
4,525
1,124
1,034
1,844
7,362
5,268
0
2,200
5,162
20,064
4,586
W
Erlang Shen
Electrolightz
Erlang Shen
10,007
6,622
0
6,753
12,060
10,333
0
0
12,060
0
55,345
L
Arachne
Ezirbel
Arachne
5,717
3,740
0
3,866
9,973
4,145
0
2,768
7,063
0
48,501
L
7,849
2,341
0
5,062
13,571
10,824
0
41
13,490
0
47,101
W
Merlin
6,722
382
0
1,157
4,867
1,635
0
2,271
2,596
51,901
0
L
Yu Huang
Yzermanl19l
Yu Huang
2,549
535
0
1,395
5,744
1,815
0
2,023
3,548
39,088
0
W
Cernunnos
futpedrinho13
Cernunnos
3,734
1,528
0
969
4,875
1,563
464
1,057
3,818
0
26,085
W
Guan Yu
4,322
788
372
984
8,796
4,039
32
813
7,983
0
37,612
L
3,103
886
0
1,856
5,995
1,323
418
743
5,226
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
34,554
360
Minions Killed
384
0
Camps Cleared
0
1,209,988
Distance Traveled
1,176,344
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,653
471
23
2
0
244,898
4
W
Kuzenbo
6,155
513
31
3
0
233,351
4
W
Erlang Shen
8,026
669
128
11
0
246,252
0
L
Arachne
7,067
589
92
8
0
298,379
5
L
Tyr
7,475
623
113
9
0
265,261
3
W
Merlin
7,389
616
108
9
0
251,758
4
L
Yu Huang
6,173
514
84
7
0
194,267
4
W
Cernunnos
5,921
493
48
4
0
159,721
2
W
Guan Yu
7,063
589
69
6
0
285,262
3
L
Neith
5,872
489
48
4
0
207,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role