Player Matchup

Fafnir
Fafnir
PabloGV--
Fafnir
Level 43
God Stats
14W - 32L
1,829 SR
Queue Stats
84W - 158L
1,131 Elo+
Party 2
Ullr
Ullr
Sergiioo975
Ullr
Level 66
God Stats
2W - 13L
1,417 SR
Queue Stats
215W - 305L
1,289 Elo+
Party 2
Hun Batz
Hun Batz
Xxmarkevich15xX
Hun Batz
Level 48
God Stats
1W - 4L
1,719 SR
Queue Stats
84W - 137L
1,298 Elo+
Party 2
Amaterasu
Amaterasu
ivaniglesias__
Amaterasu
Level 24
God Stats
6W - 7L
1,501 SR
Queue Stats
88W - 139L
1,316 Elo+
Party 2
Tiamat
Tiamat
ubeeda_
Tiamat
Level 27
God Stats
13W - 27L
1,430 SR
Queue Stats
93W - 136L
1,203 Elo+
Party 2
Team Averages
Level 42
1,579 SR
1,247 Elo+

VS

Team Averages
Level 49
1,421 SR
1,363 Elo+
Ne Zha
Ne Zha
BenzoLoverXNX
Ne Zha
Level 47
God Stats
10W - 2L
1,500 SR
Queue Stats
274W - 307L
1,359 Elo+
Party 1
Medusa
Medusa
DASAGU_
Medusa
Level 64
God Stats
7W - 1L
1,635 SR
Queue Stats
112W - 104L
1,377 Elo+
Solo
Thoth
Thoth
Xx_woriorgod_xX
Thoth
Level 36
God Stats
6W - 6L
1,174 SR
Queue Stats
92W - 95L
1,369 Elo+
Party 1
Ymir
Ymir
cett-one_007
Ymir
Level 69
God Stats
2W - 5L
1,295 SR
Queue Stats
49W - 67L
1,369 Elo+
Solo
Guan Yu
Guan Yu
zMatteHDz
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 161L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PabloGV--
Fafnir
11
1 / 4 / 1
6,976
465
3,134
10,082
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 7 / 1
6,842
456
3,036
10,270
1,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
10
1 / 6 / 0
6,517
434
5,258
12,205
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
ivaniglesias__
Amaterasu
11
0 / 3 / 0
6,669
445
2,704
10,958
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
ubeeda_
Tiamat
10
0 / 6 / 0
6,228
415
2,046
11,043
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
8,619
575
10,425
9,584
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
DASAGU_
Medusa
14
4 / 1 / 7
8,372
558
9,556
9,952
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 0 / 4
9,737
649
8,605
3,732
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 1 / 5
8,319
555
3,888
7,548
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
zMatteHDz
Guan Yu
13
1 / 0 / 4
7,308
487
2,024
4,974
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
25
26
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
Medusa
DASAGU_
Medusa
4
1
7
7.5
L
Fafnir
PabloGV--
Fafnir
1
4
1
0.38
L
2
7
1
0.36
W
9
0
4
11
L
Hun Batz
1
6
0
0.17
W
4
1
5
6.5
L
Amaterasu
ivaniglesias__
Amaterasu
0
3
0
0
L
Tiamat
ubeeda_
Tiamat
0
6
0
0
W
Guan Yu
zMatteHDz
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
34,498
54,558
Taken
35,790
24,597
Mitigated
19,067
9,338
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,425
3,685
0
3,206
9,584
3,362
0
635
8,871
0
47,820
W
Medusa
DASAGU_
Medusa
9,556
3,576
0
3,956
9,952
3,499
1,239
1,782
8,124
0
57,622
L
Fafnir
PabloGV--
Fafnir
3,134
858
0
1,963
10,082
9,390
0
3,254
6,828
16,851
0
L
3,036
1,754
0
690
10,270
1,828
0
841
9,429
0
30,262
W
8,605
679
0
0
3,732
1,395
264
1,406
2,224
64,770
0
L
Hun Batz
5,258
1,432
0
0
12,205
2,379
0
2,893
9,215
0
35,022
W
3,888
208
185
1,977
7,548
6,021
274
1,306
6,242
23,653
5,937
L
Amaterasu
ivaniglesias__
Amaterasu
2,704
867
0
3,774
10,958
7,854
0
568
10,115
0
30,713
L
Tiamat
ubeeda_
Tiamat
2,046
254
0
2,911
11,043
3,146
363
4,550
6,493
29,552
0
W
Guan Yu
zMatteHDz
Guan Yu
2,024
300
76
1,716
4,974
4,790
290
168
4,806
0
21,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
42,355
275
Minions Killed
387
0
Camps Cleared
0
1,303,375
Distance Traveled
1,378,752
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,619
575
80
5
0
312,978
4
W
Medusa
8,372
558
90
6
0
273,334
2
L
Fafnir
6,976
465
27
2
0
275,384
2
L
Ullr
6,842
456
62
4
0
245,693
1
W
Thoth
9,737
649
109
7
0
297,269
6
L
Hun Batz
6,517
434
60
4
0
279,640
0
W
Ymir
8,319
555
52
3
0
254,507
1
L
Amaterasu
6,669
445
61
4
0
243,247
1
L
Tiamat
6,228
415
65
4
0
259,411
0
W
Guan Yu
7,308
487
56
4
0
240,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role