Player Matchup

Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DazerSkyesSixx
Sol
Level 160
God Stats
3W - 1L
1,831 SR
Queue Stats
76W - 86L
1,491 Elo+
Solo
Awilix
Awilix
Emosewa619
Awilix
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
300W - 283L
1,664 Elo+
Solo
Hades
Hades
Mephit
Hades
Level 155
God Stats
13W - 3L
1,772 SR
Queue Stats
672W - 606L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
TheDragKween
Gilgamesh
Level 131
God Stats
2W - 1L
1,559 SR
Queue Stats
75W - 73L
1,603 Elo+
Solo
Team Averages
Level 144
1,632 SR
1,571 Elo+

VS

Team Averages
Level 143
1,536 SR
1,605 Elo+
Nemesis
Nemesis
Drtrey222
Nemesis
Level 123
God Stats
3W - 2L
1,611 SR
Queue Stats
182W - 155L
1,601 Elo+
Solo
Persephone
Persephone
GaKoTS
Persephone
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 180L
1,547 Elo+
Solo
Cthulhu
Cthulhu
LChevy12
Cthulhu
Level 157
God Stats
0W - 3L
1,824 SR
Queue Stats
68W - 57L
1,663 Elo+
Solo
Horus
Horus
Whatshot
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 200L
1,632 Elo+
Solo
Jing Wei
Jing Wei
Zorpdorp
Jing Wei
Level 149
God Stats
2W - 5L
1,245 SR
Queue Stats
152W - 152L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
7 / 1 / 2
7,264
726
8,477
8,720
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 7
6,128
613
6,063
5,663
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Emosewa619
Awilix
11
4 / 2 / 3
6,820
682
4,625
7,915
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Mephit
Hades
12
1 / 3 / 0
6,542
654
2,627
7,555
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TheDragKween
Gilgamesh
10
3 / 2 / 8
6,688
669
4,694
9,526
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drtrey222
Nemesis
10
5 / 4 / 2
6,304
630
6,511
8,774
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
GaKoTS
Persephone
10
1 / 4 / 0
5,866
587
5,842
4,974
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LChevy12
Cthulhu
11
3 / 1 / 1
6,273
627
3,956
6,521
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Whatshot
Horus
8
0 / 4 / 4
5,201
520
3,433
10,849
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Zorpdorp
Jing Wei
11
1 / 2 / 4
6,658
666
6,184
6,223
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
10
10
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
2
8
W
0
2
7
1.75
L
Nemesis
Drtrey222
Nemesis
5
4
2
1.5
W
Awilix
Emosewa619
Awilix
4
2
3
2.75
L
Persephone
GaKoTS
Persephone
1
4
0
0.25
L
Cthulhu
LChevy12
Cthulhu
3
1
1
3.5
W
Hades
Mephit
Hades
1
3
0
0.33
W
Gilgamesh
TheDragKween
Gilgamesh
3
2
8
3.5
L
Horus
Whatshot
Horus
0
4
4
0.5
L
Jing Wei
Zorpdorp
Jing Wei
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
25,926
39,379
Taken
37,341
16,826
Mitigated
17,832
15,134
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,477
6,099
0
3,129
8,720
2,869
374
3,228
5,492
0
50,494
W
6,063
2,741
0
2,362
5,663
1,918
248
128
5,535
36,206
5,520
L
Nemesis
Drtrey222
Nemesis
6,511
2,916
0
572
8,774
3,081
0
1,234
7,540
0
37,368
W
Awilix
Emosewa619
Awilix
4,625
2,000
0
2,505
7,915
2,749
0
1,072
6,819
0
30,420
L
Persephone
GaKoTS
Persephone
5,842
210
0
321
4,974
1,532
0
142
4,828
39,281
0
L
Cthulhu
LChevy12
Cthulhu
3,956
805
0
2,412
6,521
4,454
0
2,096
4,425
33,471
0
W
Hades
Mephit
Hades
2,627
686
0
4,097
7,555
2,862
0
3,075
4,134
39,125
0
W
Gilgamesh
TheDragKween
Gilgamesh
4,694
1,003
1,214
1,827
9,526
6,428
0
1,892
7,601
894
16,526
L
Horus
Whatshot
Horus
3,433
1,702
582
2,490
10,849
7,160
0
2,297
8,552
0
10,547
L
Jing Wei
Zorpdorp
Jing Wei
6,184
4,233
0
2,543
6,223
1,605
0
2,422
3,801
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
30,302
371
Minions Killed
337
0
Camps Cleared
0
1,079,504
Distance Traveled
1,074,675
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,264
726
105
11
0
216,131
4
W
Sol
6,128
613
81
8
0
204,078
2
L
Nemesis
6,304
630
71
7
0
236,625
2
W
Awilix
6,820
682
70
7
0
250,520
0
L
Persephone
5,866
587
78
8
0
203,185
4
L
Cthulhu
6,273
627
76
8
0
207,510
0
W
Hades
6,542
654
98
10
0
200,814
3
W
Gilgamesh
6,688
669
17
2
0
207,961
6
L
Horus
5,201
520
11
1
0
222,411
7
L
Jing Wei
6,658
666
101
10
0
204,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role