Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lubik37
Anubis
Level 67
God Stats
133W - 117L
1,507 SR
Queue Stats
139W - 126L
1,421 Elo+
Solo
Medusa
Medusa
Twinted
Medusa
Level 68
God Stats
21W - 16L
1,542 SR
Queue Stats
67W - 66L
1,338 Elo+
Solo
Kali
Kali
mrtickles123
Kali
Level 36
God Stats
4W - 5L
1,505 SR
Queue Stats
57W - 49L
1,307 Elo+
Solo
Loki
Loki
smiteissohight
Loki
Level 89
God Stats
4W - 5L
1,289 SR
Queue Stats
203W - 197L
1,002 Elo+
Solo
Team Averages
Level 59
1,468 SR
1,314 Elo+

VS

Team Averages
Level 58
1,368 SR
1,364 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Elevator12
Artemis
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 5L
1,101 Elo+
Party 1
Vamana
Vamana
Letsmakeithot
Vamana
Level 80
God Stats
25W - 30L
1,543 SR
Queue Stats
230W - 265L
1,367 Elo+
Solo
Set
Set
ZERET69
Set
Level 43
God Stats
1W - 9L
1,021 SR
Queue Stats
10W - 19L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 1
3,852
642
1,121
2,498
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Lubik37
Anubis
7
1 / 0 / 1
4,297
716
1,709
2,244
876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Twinted
Medusa
6
2 / 1 / 1
3,952
659
2,829
3,708
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 1
4,168
695
628
4,493
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
3,818
636
1,942
3,272
751
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,180
697
682
2,996
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
3
0 / 0 / 0
3,171
529
441
1,811
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Elevator12
Artemis
6
1 / 1 / 0
3,492
582
2,626
3,327
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 0
5,264
877
1,877
3,390
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Set
5
0 / 2 / 1
3,504
584
1,201
3,343
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Yemoja
 
Yemoja
0
0
0
0
L
Artemis
Elevator12
Artemis
1
1
0
1
L
3
0
0
3
W
Anubis
Lubik37
Anubis
1
0
1
1.5
W
Medusa
Twinted
Medusa
2
1
1
2.5
L
Set
0
2
1
0.25
W
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,229
Damage
6,827
16,215
Taken
14,867
4,780
Mitigated
3,875
5,115
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,121
250
214
766
2,498
1,302
92
185
2,313
6,019
0
L
Nu Wa
 
Nu Wa
682
202
0
500
2,996
458
0
1,709
1,287
20,504
0
L
Yemoja
 
Yemoja
441
87
183
974
1,811
629
0
381
1,430
3,419
0
L
Artemis
Elevator12
Artemis
2,626
1,335
0
1,329
3,327
509
0
637
2,690
0
11,240
L
1,877
1,196
0
1,723
3,390
1,516
0
0
3,390
0
27,836
W
Anubis
Lubik37
Anubis
1,709
37
0
1,212
2,244
876
0
682
1,562
23,634
0
W
Medusa
Twinted
Medusa
2,829
1,553
1
2,035
3,708
713
0
256
3,452
0
20,022
L
Set
1,201
471
0
0
3,343
763
0
103
3,240
0
9,330
W
628
477
0
652
4,493
1,138
0
0
4,493
0
17,355
W
1,942
493
0
235
3,272
751
0
0
3,272
0
16,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,087
Gold Earned
19,611
168
Minions Killed
141
0
Camps Cleared
0
590,526
Distance Traveled
514,220
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,852
642
20
3
0
123,219
3
L
Nu Wa
4,180
697
47
8
0
101,833
1
L
Yemoja
3,171
529
3
1
0
44,946
0
L
Artemis
3,492
582
19
3
0
107,080
0
L
Vamana
5,264
877
52
9
0
118,544
3
W
Anubis
4,297
716
43
7
0
108,344
0
W
Medusa
3,952
659
30
5
0
116,918
0
L
Set
3,504
584
20
3
0
141,817
7
W
Kali
4,168
695
36
6
0
118,433
0
W
Loki
3,818
636
39
7
0
123,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role