Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ND123
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 79L
1,453 Elo+
Solo
Ah Puch
Ah Puch
WlmShk
Ah Puch
Level 138
God Stats
11W - 5L
1,641 SR
Queue Stats
1,028W - 1,054L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
monodrin
Kumbhakarna
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 107L
1,089 Elo+
Solo
Jing Wei
Jing Wei
tsukuyomee11
Jing Wei
Level 122
God Stats
4W - 8L
1,469 SR
Queue Stats
1,537W - 1,618L
1,450 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,393 Elo+

VS

Team Averages
Level 63
1,588 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Beck_Cutting
Nike
Level 29
God Stats
2W - 2L
1,737 SR
Queue Stats
244W - 251L
1,472 Elo+
Solo
Eset
Eset
SleepXDealer
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vato0o
Kukulkan
Level 68
God Stats
4W - 3L
1,702 SR
Queue Stats
72W - 81L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 11
9,170
917
5,116
9,100
8,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
ND123
Vamana
15
4 / 3 / 10
8,894
889
10,046
11,299
13,225
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
WlmShk
Ah Puch
15
5 / 5 / 7
8,724
872
8,646
10,578
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
monodrin
Kumbhakarna
18
6 / 2 / 10
10,491
1,049
7,063
16,730
11,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
tsukuyomee11
Jing Wei
14
2 / 3 / 10
8,346
835
5,815
9,031
3,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 6 / 4
7,971
797
8,020
12,290
6,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
 
Erlang Shen
6
0 / 1 / 5
5,863
586
1,034
1,490
623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 5
8,465
847
10,104
10,122
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 6 / 10
7,326
733
6,675
10,634
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Vato0o
Kukulkan
16
5 / 4 / 6
8,779
878
11,556
8,620
3,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
20
Kills
14
14
Deaths
20
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
11
8.5
L
Sun Wukong
 
Sun Wukong
3
6
4
0.83
L
Erlang Shen
 
Erlang Shen
0
1
5
2.5
L
6
3
5
2.83
W
Vamana
ND123
Vamana
4
3
10
3
L
0
6
10
0.83
L
Kukulkan
Vato0o
Kukulkan
5
4
6
2
W
Ah Puch
WlmShk
Ah Puch
5
5
7
1.7
W
Kumbhakarna
monodrin
Kumbhakarna
6
2
10
5.5
W
Jing Wei
tsukuyomee11
Jing Wei
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,686
Damage
37,389
56,738
Taken
43,156
40,968
Mitigated
25,420
28,175
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,116
1,570
1,418
4,903
9,100
8,434
466
3,246
5,419
0
10,294
L
Sun Wukong
 
Sun Wukong
8,020
1,669
488
1,558
12,290
6,796
0
4,736
7,554
0
20,853
L
Erlang Shen
 
Erlang Shen
1,034
236
127
113
1,490
623
0
520
970
0
1,538
L
10,104
452
391
2,639
10,122
10,561
0
4,198
5,924
0
14,168
W
Vamana
ND123
Vamana
10,046
5,575
956
3,810
11,299
13,225
275
5,046
5,940
0
17,176
L
6,675
1,901
1,200
1,806
10,634
3,916
0
2,747
7,887
13,646
0
L
Kukulkan
Vato0o
Kukulkan
11,556
1,124
399
2,615
8,620
3,524
136
3,508
5,112
23,276
0
W
Ah Puch
WlmShk
Ah Puch
8,646
412
711
3,194
10,578
4,100
246
2,060
8,340
24,290
0
W
Kumbhakarna
monodrin
Kumbhakarna
7,063
230
1,039
7,443
16,730
11,690
284
3,840
12,488
22,006
0
W
Jing Wei
tsukuyomee11
Jing Wei
5,815
4,567
1,979
2,722
9,031
3,519
2,550
3,523
5,333
0
14,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
38,404
104
Minions Killed
95
0
Camps Cleared
0
1,069,775
Distance Traveled
795,950
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,170
917
18
2
0
218,478
1
L
Sun Wukong
7,971
797
24
2
0
178,289
0
L
Erlang Shen
5,863
586
0
0
0
42,928
1
L
Nike
8,465
847
3
0
0
210,257
1
W
Vamana
8,894
889
9
1
0
218,900
0
L
Eset
7,326
733
25
3
0
168,152
0
L
Kukulkan
8,779
878
43
4
0
196,324
0
W
Ah Puch
8,724
872
28
3
0
200,585
1
W
Kumbhakarna
10,491
1,049
21
2
0
212,699
1
W
Jing Wei
8,346
835
28
3
0
219,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role