Player Matchup

Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Adrillou
Bastet
Level 122
God Stats
11W - 21L
1,366 SR
Queue Stats
149W - 234L
1,337 Elo+
Party 2
Tiamat
Tiamat
Strap
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,486 Elo+
Solo
Team Averages
Level 117
1,455 SR
1,441 Elo+

VS

Team Averages
Level 61
1,542 SR
1,408 Elo+
Thor
Thor
AFEMan
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Party 1
Agni
Agni
Elacan
Agni
Level 125
God Stats
49W - 44L
1,433 SR
Queue Stats
622W - 652L
1,454 Elo+
Solo
Horus
Horus
PyBroo
Horus
Level 31
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 15L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 5 / 2
11,753
735
10,249
11,566
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Adrillou
Bastet
16
1 / 7 / 4
10,699
669
9,903
17,410
5,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
Strap
Tiamat
13
1 / 8 / 1
9,421
589
7,489
13,963
6,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AFEMan
Thor
17
9 / 4 / 10
12,388
774
10,169
16,837
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Elacan
Agni
18
5 / 1 / 14
12,077
755
21,133
7,872
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
PyBroo
Horus
17
6 / 1 / 12
11,725
733
6,878
15,641
20,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
20
20
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
2
1
W
Thor
AFEMan
Thor
9
4
10
3.5
L
Bastet
Adrillou
Bastet
1
7
4
0.43
W
Agni
Elacan
Agni
5
1
14
12
W
Horus
PyBroo
Horus
6
1
12
12
L
Tiamat
Strap
Tiamat
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
38,180
42,939
Taken
40,350
16,317
Mitigated
31,510
3,740
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,249
5,941
0
402
11,566
4,419
0
7,129
4,282
0
43,898
W
Thor
AFEMan
Thor
10,169
3,166
0
2,013
16,837
7,922
716
3,203
13,634
0
36,855
L
Bastet
Adrillou
Bastet
9,903
1,720
0
2,321
17,410
5,010
0
8,272
8,787
0
42,384
W
Agni
Elacan
Agni
21,133
995
0
1,091
7,872
2,953
1,791
695
7,177
74,672
0
W
Horus
PyBroo
Horus
6,878
2,361
3,241
8,855
15,641
20,635
367
4,312
11,329
0
17,033
L
Tiamat
Strap
Tiamat
7,489
632
0
1,017
13,963
6,888
0
6,314
7,427
20,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
36,190
181
Minions Killed
196
8
Camps Cleared
5
766,794
Distance Traveled
881,686
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,753
735
75
5
2
238,777
0
W
Thor
12,388
774
50
3
2
283,719
1
L
Bastet
10,699
669
74
5
4
278,326
5
W
Agni
12,077
755
122
8
3
285,266
4
W
Horus
11,725
733
24
2
0
312,701
2
L
Tiamat
9,421
589
32
2
2
249,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role