Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EdgarGaBe
Yu Huang
Level 84
God Stats
1W - 1L
1,687 SR
Queue Stats
35W - 19L
1,523 Elo+
Solo
Izanami
Izanami
aacgeske
Izanami
Level 105
God Stats
0W - 1L
1,153 SR
Queue Stats
29W - 29L
1,275 Elo+
Solo
Arachne
Arachne
corvant
Arachne
Level 81
God Stats
3W - 8L
1,554 SR
Queue Stats
19W - 28L
1,384 Elo+
Solo
Cliodhna
Cliodhna
kcub x
Cliodhna
Level 68
God Stats
6W - 5L
1,572 SR
Queue Stats
55W - 42L
1,433 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,423 Elo+

VS

Team Averages
Level 74
1,481 SR
1,425 Elo+
Thoth
Thoth
 
Thoth
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 96
God Stats
273W - 295L
1,476 SR
Queue Stats
310W - 349L
1,382 Elo+
Solo
Bacchus
Bacchus
Ezekiel_18_23
Bacchus
Level 58
God Stats
8W - 8L
1,200 SR
Queue Stats
76W - 94L
1,353 Elo+
Solo
Guan Yu
Guan Yu
KevonApe
Guan Yu
Level 49
God Stats
15W - 12L
1,556 SR
Queue Stats
110W - 103L
1,471 Elo+
Solo
Cliodhna
Cliodhna
zaeeOCH8
Cliodhna
Level 126
God Stats
32W - 34L
1,673 SR
Queue Stats
440W - 440L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 4 / 5
10,589
407
8,525
20,923
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
EdgarGaBe
Yu Huang
15
1 / 4 / 4
10,725
413
10,029
11,708
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aacgeske
Izanami
8
0 / 6 / 0
7,794
300
3,007
9,311
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
corvant
Arachne
18
1 / 7 / 2
11,003
423
3,434
23,837
10,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
kcub x
Cliodhna
19
10 / 5 / 3
13,040
502
25,305
21,374
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 4 / 1
9,537
367
1,991
15,414
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Coffeenia
Neith
20
16 / 2 / 3
16,199
623
24,639
15,933
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
18
2 / 1 / 14
12,568
483
11,237
20,822
27,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
KevonApe
Guan Yu
18
2 / 3 / 5
12,093
465
9,085
20,156
17,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
zaeeOCH8
Cliodhna
20
4 / 4 / 3
13,633
524
11,971
22,444
9,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
24
26
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
5
0.88
W
Thoth
 
Thoth
0
4
1
0.13
W
Neith
Coffeenia
Neith
16
2
3
8.75
L
Yu Huang
EdgarGaBe
Yu Huang
1
4
4
0.75
W
Bacchus
2
1
14
9
W
Guan Yu
KevonApe
Guan Yu
2
3
5
1.5
L
Izanami
aacgeske
Izanami
0
6
0
0
L
Arachne
corvant
Arachne
1
7
2
0.29
L
Cliodhna
kcub x
Cliodhna
10
5
3
2.3
W
Cliodhna
zaeeOCH8
Cliodhna
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
58,923
87,153
Taken
94,769
63,838
Mitigated
72,321
17,293
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,525
1,198
366
2,902
20,923
21,850
0
3,789
17,134
52,846
0
W
Thoth
 
Thoth
1,991
281
0
6,685
15,414
9,484
56
4,335
10,561
32,583
0
W
Neith
Coffeenia
Neith
24,639
10,937
0
6,019
15,933
8,508
10,333
3,377
12,321
0
129,224
L
Yu Huang
EdgarGaBe
Yu Huang
10,029
812
144
1,823
11,708
4,381
122
2,294
9,414
55,148
0
W
Bacchus
11,237
1,699
0
182
20,822
27,389
519
4,031
16,425
62,703
0
W
Guan Yu
KevonApe
Guan Yu
9,085
2,358
1,309
8,186
20,156
17,264
734
3,697
15,810
0
69,220
L
Izanami
aacgeske
Izanami
3,007
2,110
0
1,051
9,311
1,974
0
1,321
7,990
0
22,644
L
Arachne
corvant
Arachne
3,434
2,665
225
5,346
23,837
10,766
2,177
2,156
21,681
0
76,634
L
Cliodhna
kcub x
Cliodhna
25,305
1,737
292
5,144
21,374
24,867
0
3,668
17,706
0
85,193
W
Cliodhna
zaeeOCH8
Cliodhna
11,971
740
0
8,199
22,444
9,676
2,696
2,402
19,401
0
105,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
64,030
475
Minions Killed
654
0
Camps Cleared
0
1,909,691
Distance Traveled
2,302,923
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,589
407
61
2
0
487,922
6
W
Thoth
9,537
367
54
2
0
426,245
0
W
Neith
16,199
623
216
8
0
464,756
11
L
Yu Huang
10,725
413
107
4
0
336,143
2
W
Bacchus
12,568
483
86
3
0
455,498
11
W
Guan Yu
12,093
465
111
4
0
510,231
1
L
Izanami
7,794
300
42
2
0
127,193
1
L
Arachne
11,003
423
129
5
0
432,513
6
L
Cliodhna
13,040
502
136
5
0
525,920
1
W
Cliodhna
13,633
524
187
7
0
446,193
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role