Player Matchup

Neith
Neith
Anin507
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,345 Elo+
Party 2
Poseidon
Poseidon
ElDoctorViciado
Poseidon
Level 49
God Stats
0W - 2L
1,243 SR
Queue Stats
10W - 23L
1,233 Elo+
Party 2
Cerberus
Cerberus
J00L5
Cerberus
Level 160
God Stats
7W - 4L
1,800 SR
Queue Stats
512W - 569L
1,408 Elo+
Solo
Shiva
Shiva
OmegaTheGhost
Shiva
Level 27
God Stats
2W - 5L
1,369 SR
Queue Stats
6W - 20L
1,220 Elo+
Party 2
Susano
Susano
da5075
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,097 Elo+
Party 2
Team Averages
Level 57
1,483 SR
1,261 Elo+

VS

Team Averages
Level 70
1,477 SR
1,428 Elo+
Nu Wa
Nu Wa
LuciferKaotic
Nu Wa
Level 27
God Stats
12W - 3L
1,565 SR
Queue Stats
25W - 29L
1,419 Elo+
Party 1
Yemoja
Yemoja
Raihto
Yemoja
Level 61
God Stats
4W - 4L
1,332 SR
Queue Stats
52W - 52L
1,418 Elo+
Party 1
Neith
Neith
avigolan053
Neith
Level 28
God Stats
6W - 7L
1,303 SR
Queue Stats
131W - 138L
1,398 Elo+
Party 3
King Arthur
King Arthur
intraDESTRUCTOR
King Arthur
Level 123
God Stats
123W - 113L
1,479 SR
Queue Stats
159W - 161L
1,466 Elo+
Solo
Awilix
Awilix
oranmor9
Awilix
Level 109
God Stats
3W - 2L
1,708 SR
Queue Stats
244W - 216L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anin507
Neith
9
0 / 8 / 0
5,826
388
3,944
8,932
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
2 / 5 / 0
7,885
526
13,339
10,697
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
J00L5
Cerberus
11
0 / 4 / 1
7,070
471
2,889
14,948
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 0
7,033
469
6,708
11,473
10,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
da5075
Susano
8
0 / 4 / 0
5,590
373
951
9,722
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,446
563
9,169
4,848
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Raihto
Yemoja
12
2 / 0 / 12
7,976
532
7,235
11,120
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 0 / 6
8,351
557
7,041
6,783
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
intraDESTRUCTOR
King Arthur
14
9 / 1 / 4
8,954
597
10,150
13,761
12,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
oranmor9
Awilix
14
5 / 1 / 8
8,299
553
7,812
10,435
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
3
Kills
24
25
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Anin507
Neith
0
8
0
0
L
Poseidon
2
5
0
0.4
L
Cerberus
J00L5
Cerberus
0
4
1
0.13
W
4
1
9
8.5
L
1
4
0
0.25
W
Yemoja
Raihto
Yemoja
2
0
12
8
W
4
0
6
7
L
Susano
da5075
Susano
0
4
0
0
W
King Arthur
intraDESTRUCTOR
King Arthur
9
1
4
11
W
Awilix
oranmor9
Awilix
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
41,407
55,772
Taken
46,947
29,801
Mitigated
31,690
9,484
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anin507
Neith
3,944
1,302
0
555
8,932
2,932
0
2,522
6,410
0
24,520
L
Poseidon
13,339
816
0
389
10,697
3,372
46
4,388
6,309
69,000
0
L
Cerberus
J00L5
Cerberus
2,889
29
0
4,623
14,948
10,225
0
4,194
10,754
26,341
0
W
9,169
2,171
0
321
4,848
1,740
467
2,782
2,066
53,679
0
L
6,708
1,116
0
616
11,473
10,826
0
3,075
8,398
0
40,364
W
Yemoja
Raihto
Yemoja
7,235
1,920
1,024
2,022
11,120
9,967
26
4,102
7,018
26,076
0
W
7,041
2,626
0
2,709
6,783
2,950
115
2,199
4,584
0
55,701
L
Susano
da5075
Susano
951
97
0
3,301
9,722
2,446
0
2,225
7,497
0
21,446
W
King Arthur
intraDESTRUCTOR
King Arthur
10,150
457
0
2,717
13,761
12,239
160
3,989
9,772
0
45,864
W
Awilix
oranmor9
Awilix
7,812
3,091
0
2,871
10,435
4,794
0
3,523
6,912
0
57,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
42,026
348
Minions Killed
417
0
Camps Cleared
0
1,284,309
Distance Traveled
1,548,720
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,826
388
51
3
0
255,414
2
L
Poseidon
7,885
526
121
8
0
282,921
3
L
Cerberus
7,070
471
53
4
0
265,353
0
W
Nu Wa
8,446
563
98
7
0
291,655
6
L
Shiva
7,033
469
80
5
0
276,225
2
W
Yemoja
7,976
532
40
3
0
289,474
5
W
Neith
8,351
557
103
7
0
303,305
1
L
Susano
5,590
373
43
3
0
204,396
2
W
King Arthur
8,954
597
80
5
0
306,627
3
W
Awilix
8,299
553
96
6
0
357,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role