Player Matchup

Merlin
Merlin
DC9253
Merlin
Level 60
God Stats
29W - 9L
1,524 SR
Queue Stats
72W - 46L
1,552 Elo+
Solo
Neith
Neith
Magiknight1460
Neith
Level 121
God Stats
27W - 15L
1,755 SR
Queue Stats
603W - 636L
1,543 Elo+
Solo
Artio
Artio
MappoTofu
Artio
Level 55
God Stats
45W - 39L
1,669 SR
Queue Stats
160W - 149L
1,594 Elo+
Solo
Fenrir
Fenrir
Seekerr_
Fenrir
Level 147
God Stats
51W - 50L
1,272 SR
Queue Stats
334W - 380L
1,375 Elo+
Solo
Cliodhna
Cliodhna
saul1993265
Cliodhna
Level 54
God Stats
3W - 4L
1,303 SR
Queue Stats
20W - 32L
1,438 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,500 Elo+

VS

Team Averages
Level 123
1,577 SR
1,517 Elo+
Atlas
Atlas
 
Atlas
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ALBERTOSAURUS26
Hou Yi
Level 67
God Stats
52W - 39L
1,596 SR
Queue Stats
78W - 68L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Rizole
Yu Huang
Level 148
God Stats
2W - 5L
1,787 SR
Queue Stats
141W - 168L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DC9253
Merlin
17
1 / 0 / 14
10,765
1,077
18,949
5,492
2,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 6
11,101
1,110
8,841
6,838
2,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
MappoTofu
Artio
16
5 / 0 / 12
11,373
1,137
10,840
13,826
17,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Seekerr_
Fenrir
16
4 / 2 / 9
10,122
1,012
7,824
11,964
4,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
saul1993265
Cliodhna
16
2 / 0 / 7
9,953
995
7,593
5,047
1,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

288

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 3 / 3
10,211
1,021
4,496
15,330
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
 
Zeus
15
1 / 5 / 2
9,341
934
13,518
10,381
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
 
Achilles
15
0 / 3 / 2
8,951
895
5,663
11,443
8,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 5 / 1
9,279
928
7,839
14,166
4,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Rizole
Yu Huang
15
1 / 1 / 1
9,552
955
7,175
7,222
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
17
Kills
3
3
Deaths
17
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
L
Zeus
 
Zeus
1
5
2
0.4
L
Achilles
 
Achilles
0
3
2
0.33
L
1
5
1
0.3
W
Merlin
DC9253
Merlin
1
0
14
8
W
5
1
6
8
W
Artio
MappoTofu
Artio
5
0
12
11
L
Yu Huang
Rizole
Yu Huang
1
1
1
1.5
W
Fenrir
Seekerr_
Fenrir
4
2
9
4.25
W
Cliodhna
saul1993265
Cliodhna
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,047
Damage
38,691
43,167
Taken
58,542
27,689
Mitigated
35,982
12,582
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,496
1,818
0
1,203
15,330
17,234
0
7,680
7,650
19,311
0
L
Zeus
 
Zeus
13,518
1,025
0
0
10,381
3,215
0
5,733
4,648
28,267
0
L
Achilles
 
Achilles
5,663
2,440
0
741
11,443
8,739
0
6,113
5,330
0
12,348
L
7,839
4,671
0
858
14,166
4,423
0
6,462
7,704
0
20,515
W
Merlin
DC9253
Merlin
18,949
1,155
0
983
5,492
2,121
0
2,729
2,763
44,813
0
W
8,841
2,043
0
1,009
6,838
2,196
0
4,812
2,026
0
42,368
W
Artio
MappoTofu
Artio
10,840
282
1,680
7,542
13,826
17,236
0
8,613
5,213
17,432
0
L
Yu Huang
Rizole
Yu Huang
7,175
237
0
173
7,222
2,371
0
3,801
3,421
40,596
0
W
Fenrir
Seekerr_
Fenrir
7,824
1,429
0
766
11,964
4,450
0
6,228
5,736
0
14,280
W
Cliodhna
saul1993265
Cliodhna
7,593
226
0
602
5,047
1,686
0
2,807
2,240
0
19,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
47,334
204
Minions Killed
191
9
Camps Cleared
7
1,024,463
Distance Traveled
974,802
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,211
1,021
26
3
0
202,367
1
L
Zeus
9,341
934
32
3
0
182,409
3
L
Achilles
8,951
895
22
2
1
204,704
0
L
Hou Yi
9,279
928
31
3
3
187,729
2
W
Merlin
10,765
1,077
62
6
3
190,356
0
W
Neith
11,101
1,110
87
9
3
194,567
1
W
Artio
11,373
1,137
5
1
0
231,956
7
L
Yu Huang
9,552
955
80
8
3
197,593
1
W
Fenrir
10,122
1,012
13
1
1
216,932
1
W
Cliodhna
9,953
995
37
4
2
190,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role