Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
GermCress
Ao Kuang
Level 102
God Stats
4W - 0L
1,945 SR
Queue Stats
49W - 33L
1,589 Elo+
Party 1
Eset
Eset
HOAQUIM2016
Eset
Level 159
God Stats
8W - 4L
1,608 SR
Queue Stats
66W - 76L
1,514 Elo+
Solo
Sol
Sol
Mardarina
Sol
Level 124
God Stats
3W - 0L
1,915 SR
Queue Stats
21W - 18L
1,605 Elo+
Party 1
Mercury
Mercury
dimikralj
Mercury
Level 102
God Stats
42W - 41L
1,563 SR
Queue Stats
149W - 150L
1,579 Elo+
Party 3
Team Averages
Level 122
1,706 SR
1,557 Elo+

VS

Team Averages
Level 112
1,424 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeadmanSenji
Artio
Level 122
God Stats
11W - 15L
1,516 SR
Queue Stats
206W - 202L
1,526 Elo+
Party 2
Loki
Loki
Faderift
Loki
Level 148
God Stats
0W - 4L
1,308 SR
Queue Stats
363W - 353L
1,518 Elo+
Party 2
King Arthur
King Arthur
GebMoHa
King Arthur
Level 61
God Stats
2W - 6L
1,033 SR
Queue Stats
485W - 539L
1,464 Elo+
Solo
Yu Huang
Yu Huang
TheServer203
Yu Huang
Level 118
God Stats
1W - 1L
1,764 SR
Queue Stats
83W - 87L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 0 / 8
9,172
611
8,103
12,823
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
GermCress
Ao Kuang
16
4 / 1 / 3
9,394
626
11,513
14,671
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 7
8,895
593
9,183
8,753
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 5
9,162
611
11,099
7,975
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
dimikralj
Mercury
15
6 / 3 / 1
8,889
593
6,802
11,831
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 1
7,760
517
6,171
10,091
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
6,937
462
2,966
15,253
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
4 / 4 / 1
8,420
561
8,387
10,329
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GebMoHa
King Arthur
10
0 / 7 / 0
6,180
412
7,207
15,555
8,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
TheServer203
Yu Huang
13
1 / 5 / 1
7,778
519
5,455
9,956
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
7
7
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
8
9
L
Medusa
 
Medusa
2
4
1
0.63
L
0
3
4
0.67
L
Loki
4
4
1
1.13
L
King Arthur
GebMoHa
King Arthur
0
7
0
0
W
Ao Kuang
GermCress
Ao Kuang
4
1
3
5.5
W
4
2
7
3.75
W
4
1
5
6.5
L
Yu Huang
TheServer203
Yu Huang
1
5
1
0.3
W
Mercury
dimikralj
Mercury
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
30,186
56,053
Taken
61,184
32,236
Mitigated
29,756
22,091
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,103
2,330
455
4,970
12,823
15,940
300
3,353
9,470
20,716
0
L
Medusa
 
Medusa
6,171
1,670
0
3,230
10,091
2,461
632
7,055
3,036
0
53,911
L
2,966
234
680
3,545
15,253
11,719
0
9,812
5,441
12,406
0
L
Loki
8,387
2,368
0
2,813
10,329
3,415
0
3,687
6,642
0
50,700
L
King Arthur
GebMoHa
King Arthur
7,207
872
0
2,004
15,555
8,647
0
11,660
3,895
0
30,539
W
Ao Kuang
GermCress
Ao Kuang
11,513
2,345
0
9,534
14,671
6,021
825
1,032
13,639
56,484
0
W
9,183
765
634
3,063
8,753
3,432
297
1,943
6,810
53,031
0
W
11,099
4,041
0
2,476
7,975
2,674
3,739
619
7,356
61,669
6,371
L
Yu Huang
TheServer203
Yu Huang
5,455
392
0
1,824
9,956
3,514
301
6,675
3,281
43,588
0
W
Mercury
dimikralj
Mercury
6,802
3,512
0
959
11,831
4,169
0
1,474
10,357
0
63,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
37,075
462
Minions Killed
358
0
Camps Cleared
0
1,526,307
Distance Traveled
1,445,725
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,172
611
24
2
0
306,372
8
L
Medusa
7,760
517
95
6
0
288,017
4
L
Artio
6,937
462
23
2
0
286,991
4
L
Loki
8,420
561
80
5
0
338,814
5
L
King Arthur
6,180
412
56
4
0
250,166
4
W
Ao Kuang
9,394
626
97
6
0
301,417
3
W
Eset
8,895
593
100
7
0
298,037
7
W
Sol
9,162
611
142
9
0
291,382
2
L
Yu Huang
7,778
519
104
7
0
281,737
3
W
Mercury
8,889
593
99
7
0
329,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role