Player Matchup

Gilgamesh
Gilgamesh
ATK_SlimTim
Gilgamesh
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
21W - 24L
1,590 Elo+
Solo
Zeus
Zeus
Luvchimera
Zeus
Level 40
God Stats
3W - 2L
1,342 SR
Queue Stats
195W - 238L
1,357 Elo+
Solo
Skadi
Skadi
PEPIGAMES
Skadi
Level 43
God Stats
8W - 7L
1,428 SR
Queue Stats
60W - 68L
1,322 Elo+
Solo
Janus
Janus
Sf Chromium
Janus
Level 49
God Stats
41W - 35L
1,509 SR
Queue Stats
903W - 924L
1,430 Elo+
Solo
Rama
Rama
TreyfrmdaO6363
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 317L
1,486 Elo+
Solo
Team Averages
Level 69
1,502 SR
1,437 Elo+

VS

Team Averages
Level 61
1,442 SR
1,467 Elo+
Artemis
Artemis
Badaxemomma
Artemis
Level 30
God Stats
117W - 139L
1,336 SR
Queue Stats
211W - 262L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
DirtyDan25
Tsukuyomi
Level 45
God Stats
1W - 2L
1,667 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Ymir
Ymir
GladiateCanoe14
Ymir
Level 83
God Stats
3W - 8L
1,241 SR
Queue Stats
55W - 60L
1,417 Elo+
Party 1
Pele
Pele
OWNZSHEPPARD
Pele
Level 137
God Stats
0W - 1L
1,442 SR
Queue Stats
15W - 11L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
chaoskennedy
Kukulkan
Level 11
God Stats
6W - 6L
1,526 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATK_SlimTim
Gilgamesh
19
14 / 5 / 15
14,540
1,322
17,468
17,137
19,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 3 / 16
12,853
1,168
11,150
9,715
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
PEPIGAMES
Skadi
19
10 / 3 / 20
14,132
1,285
26,459
14,661
5,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 3 / 20
13,106
1,191
18,098
8,360
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 8
9,826
893
3,476
4,323
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

184

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Badaxemomma
Artemis
17
3 / 9 / 4
11,380
1,035
6,901
13,277
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DirtyDan25
Tsukuyomi
17
5 / 9 / 7
12,975
1,180
17,366
21,553
6,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 8
11,801
1,073
12,228
19,664
10,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 11
12,368
1,124
10,122
21,241
28,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
chaoskennedy
Kukulkan
17
1 / 4 / 6
10,775
980
4,276
6,885
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
36
Kills
15
15
Deaths
36
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATK_SlimTim
Gilgamesh
14
5
15
4.3
L
Artemis
Badaxemomma
Artemis
3
9
4
0.56
L
Tsukuyomi
DirtyDan25
Tsukuyomi
5
9
7
0.94
L
3
8
8
0.88
W
7
3
16
5
L
3
6
11
1.42
W
Skadi
PEPIGAMES
Skadi
10
3
20
6.67
W
5
3
20
5
W
0
1
8
4
L
Kukulkan
chaoskennedy
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,651
Damage
50,893
54,196
Taken
82,620
32,523
Mitigated
50,135
5,348
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATK_SlimTim
Gilgamesh
17,468
5,961
96
568
17,137
19,562
0
6,693
10,444
0
28,351
L
Artemis
Badaxemomma
Artemis
6,901
4,171
0
969
13,277
3,795
0
5,327
7,782
0
17,614
L
Tsukuyomi
DirtyDan25
Tsukuyomi
17,366
4,545
0
4,542
21,553
6,030
0
4,919
16,349
0
41,533
L
12,228
1,294
169
1,251
19,664
10,264
0
6,433
13,067
23,689
0
W
11,150
2,892
191
650
9,715
3,648
0
4,858
4,857
39,916
0
L
10,122
2,078
0
882
21,241
28,448
0
9,315
11,419
169
33,432
W
Skadi
PEPIGAMES
Skadi
26,459
11,238
336
2,855
14,661
5,659
0
2,792
11,869
0
40,896
W
18,098
219
0
267
8,360
2,345
0
1,612
6,748
35,599
0
W
3,476
3,238
0
385
4,323
1,309
0
701
3,622
0
7,318
L
Kukulkan
chaoskennedy
Kukulkan
4,276
621
0
0
6,885
1,598
0
2,054
4,755
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,457
Gold Earned
59,299
179
Minions Killed
204
5
Camps Cleared
9
819,508
Distance Traveled
958,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,540
1,322
22
2
3
182,750
0
L
Artemis
11,380
1,035
15
1
3
179,914
0
L
Tsukuyomi
12,975
1,180
53
5
5
216,575
0
L
Ymir
11,801
1,073
36
3
0
189,709
0
W
Zeus
12,853
1,168
63
6
0
168,961
0
L
Pele
12,368
1,124
46
4
1
225,330
0
W
Skadi
14,132
1,285
35
3
1
193,857
0
W
Janus
13,106
1,191
51
5
1
204,240
1
W
Rama
9,826
893
8
1
0
69,700
0
L
Kukulkan
10,775
980
54
5
0
146,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role