Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
TheAℓℓex
Apollo
Masters
Level 160
God Stats
53W - 49L
1,570 SR
Queue Stats
1,150W - 1,138L
2,392 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
YuuckFouALL
Ah Muzen Cab
Platinum I
Level 83
God Stats
4W - 7L
1,659 SR
Queue Stats
211W - 212L
1,955 MMR
Solo
Hercules
Hercules
Platinum II
sSilencePleasee
Hercules
Platinum II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
2,200 MMR
Solo
Nu Wa
Nu Wa
Platinum III
zαρηє
Nu Wa
Platinum III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 157L
1,859 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,546 SR
1,981 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,591 SR
2,145 MMR
Hou Yi
Hou Yi
Platinum II
HotkeyWarrior
Hou Yi
Platinum II
Level 126
God Stats
8W - 7L
1,591 SR
Queue Stats
124W - 113L
2,000 MMR
Party 2
Fafnir
Fafnir
Diamond III
LaNiñaCaliente
Fafnir
Diamond III
Level 75
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 77L
2,387 MMR
Solo
Amaterasu
Amaterasu
Diamond I
LostNido
Amaterasu
Diamond I
Level 115
God Stats
27W - 33L
1,491 SR
Queue Stats
282W - 288L
2,448 MMR
Solo
Set
Set
Diamond V
PuroStinto
Set
Diamond V
Level 142
God Stats
32W - 20L
1,661 SR
Queue Stats
265W - 244L
2,033 MMR
Party 2
Hera
Hera
Platinum IV
UrsoPolarSnufles
Hera
Platinum IV
Level 129
God Stats
6W - 3L
1,714 SR
Queue Stats
102W - 111L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 1 / 0
5,482
548
2,212
6,886
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
9
0 / 4 / 0
5,249
525
3,120
7,211
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
YuuckFouALL
Ah Muzen Cab
11
0 / 2 / 1
5,996
600
2,154
5,765
1,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
8
0 / 2 / 0
4,401
440
1,951
6,587
3,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
zαρηє
Nu Wa
9
0 / 3 / 0
5,083
508
3,033
4,996
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaTiamatCliodhna

VS

Bans
OlorunErlang ShenBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,510
551
3,310
4,718
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 6
5,755
576
2,626
4,239
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
LostNido
Amaterasu
10
0 / 1 / 4
5,976
598
4,085
6,766
5,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 0 / 1
6,816
682
6,788
5,910
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 4
6,344
634
4,491
1,943
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
1
0
2
2
W
1
0
6
4
W
Amaterasu
LostNido
Amaterasu
0
1
4
2
W
8
0
1
8.5
L
Apollo
0
4
0
0
W
2
0
4
4
L
Ah Muzen Cab
YuuckFouALL
Ah Muzen Cab
0
2
1
0.25
L
Hercules
0
2
0
0
L
Nu Wa
zαρηє
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
21,300
31,445
Taken
23,576
12,344
Mitigated
13,646
9,975
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,212
990
0
2,927
6,886
5,014
0
833
6,053
0
26,488
W
3,310
2,253
0
1,779
4,718
1,052
0
221
4,497
0
31,385
W
2,626
579
0
2,349
4,239
3,158
0
903
3,336
6,787
0
W
Amaterasu
LostNido
Amaterasu
4,085
1,550
0
2,675
6,766
5,508
189
696
6,070
0
31,888
W
6,788
3,176
0
2,018
5,910
3,362
0
1,062
4,848
0
38,233
L
Apollo
3,120
2,159
0
2,332
7,211
1,586
0
2,036
5,175
0
30,213
W
4,491
1,469
0
500
1,943
566
115
151
1,792
44,535
0
L
Ah Muzen Cab
YuuckFouALL
Ah Muzen Cab
2,154
685
0
2,430
5,765
1,462
0
654
5,111
0
37,777
L
Hercules
1,951
641
0
1,786
6,587
3,040
0
1,401
5,186
0
10,601
L
Nu Wa
zαρηє
Nu Wa
3,033
588
0
500
4,996
1,242
0
2,193
2,803
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
30,401
303
Minions Killed
320
0
Camps Cleared
0
985,367
Distance Traveled
1,064,657
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,482
548
72
7
0
227,662
1
W
Hou Yi
5,510
551
61
6
0
184,648
2
W
Fafnir
5,755
576
12
1
0
205,760
3
W
Amaterasu
5,976
598
79
8
0
217,129
4
W
Set
6,816
682
75
8
0
236,651
2
L
Apollo
5,249
525
67
7
0
186,914
3
W
Hera
6,344
634
93
9
0
220,469
2
L
Ah Muzen Cab
5,996
600
89
9
0
196,259
3
L
Hercules
4,401
440
15
2
0
197,106
3
L
Nu Wa
5,083
508
60
6
0
177,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role