Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PeakSoup4483376
Yu Huang
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 60L
1,518 Elo+
Solo
Mulan
Mulan
SuperMeister-
Mulan
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 15L
1,296 Elo+
Solo
Zeus
Zeus
YceeRO
Zeus
Level 101
God Stats
12W - 9L
1,606 SR
Queue Stats
39W - 33L
1,419 Elo+
Solo
Skadi
Skadi
vahid_sl
Skadi
Level 88
God Stats
7W - 5L
1,441 SR
Queue Stats
288W - 261L
1,476 Elo+
Solo
Team Averages
Level 76
1,509 SR
1,442 Elo+

VS

Team Averages
Level 64
1,500 SR
1,447 Elo+
Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ShadowMo0oN
Thoth
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 405L
1,527 Elo+
Solo
Ullr
Ullr
Vasilidis
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,313 Elo+
Solo
Bastet
Bastet
WhiteSaim
Bastet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
472W - 514L
1,494 Elo+
Solo
Neith
Neith
XAVIPROGAMER672
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 120L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 6
7,358
1,051
7,606
6,074
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
12
3 / 0 / 4
6,279
897
2,503
1,882
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 5
5,721
817
5,880
5,292
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
YceeRO
Zeus
12
1 / 2 / 7
6,317
902
4,559
3,925
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
vahid_sl
Skadi
13
1 / 0 / 8
6,348
907
2,721
3,046
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 4 / 1
5,515
788
3,601
8,490
7,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 1
5,090
727
601
1,134
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 5 / 2
5,362
766
1,044
6,355
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
WhiteSaim
Bastet
11
1 / 4 / 2
5,489
784
4,845
7,215
2,293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,244
749
2,449
4,813
1,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
14
Kills
3
4
Deaths
14
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
6
11
L
Fafnir
 
Fafnir
2
4
1
0.63
W
Yu Huang
3
0
4
5
L
0
1
1
0.5
W
1
1
5
3.5
L
Ullr
0
5
2
0.2
L
Bastet
WhiteSaim
Bastet
1
4
2
0.5
L
0
0
1
0.5
W
Zeus
YceeRO
Zeus
1
2
7
2.25
W
Skadi
vahid_sl
Skadi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
12,540
20,219
Taken
28,007
10,876
Mitigated
13,426
5,291
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,606
1,488
0
2,292
6,074
2,934
0
1,162
4,812
0
18,125
L
Fafnir
 
Fafnir
3,601
1,429
120
538
8,490
7,322
0
2,761
5,414
6,700
0
W
Yu Huang
2,503
314
0
0
1,882
664
1,479
101
1,781
17,372
0
L
601
102
0
243
1,134
265
0
104
1,002
6,753
0
W
5,880
1,808
0
1,635
5,292
5,076
140
850
4,442
0
10,015
L
Ullr
1,044
368
0
111
6,355
2,044
681
1,642
4,504
0
8,273
L
Bastet
WhiteSaim
Bastet
4,845
2,213
0
1,099
7,215
2,293
0
1,283
5,581
0
11,603
L
2,449
224
0
550
4,813
1,502
672
1,272
3,472
0
10,770
W
Zeus
YceeRO
Zeus
4,559
325
0
0
3,925
1,156
353
1,581
2,344
18,725
0
W
Skadi
vahid_sl
Skadi
2,721
1,203
326
1,038
3,046
1,046
2,548
376
2,638
0
16,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
26,700
147
Minions Killed
68
0
Camps Cleared
0
719,953
Distance Traveled
643,197
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,358
1,051
25
4
0
169,043
4
L
Fafnir
5,515
788
3
0
0
141,455
0
W
Yu Huang
6,279
897
30
4
0
129,269
0
L
Thoth
5,090
727
17
2
0
57,416
1
W
Mulan
5,721
817
15
2
0
139,768
1
L
Ullr
5,362
766
16
2
0
136,545
1
L
Bastet
5,489
784
20
3
0
152,344
1
L
Neith
5,244
749
12
2
0
155,437
0
W
Zeus
6,317
902
44
6
0
133,594
2
W
Skadi
6,348
907
33
5
0
148,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role