Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DevilFireBear
Nemesis
Level 68
God Stats
18W - 37L
1,391 SR
Queue Stats
379W - 468L
1,443 Elo+
Party 1
Skadi
Skadi
HikenNoAce151217
Skadi
Level 41
God Stats
23W - 19L
1,535 SR
Queue Stats
86W - 97L
1,425 Elo+
Solo
Yu Huang
Yu Huang
grootsbiscuits
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 403L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
matyorugua95
Erlang Shen
Level 61
God Stats
6W - 21L
1,095 SR
Queue Stats
85W - 131L
1,252 Elo+
Solo
Team Averages
Level 67
1,404 SR
1,411 Elo+

VS

Team Averages
Level 96
1,608 SR
1,475 Elo+
Izanami
Izanami
Dudutus16
Izanami
Level 114
God Stats
6W - 0L
1,494 SR
Queue Stats
12W - 4L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Gruvarbetaren
Jormungandr
Level 32
God Stats
17W - 5L
2,082 SR
Queue Stats
196W - 115L
1,829 Elo+
Solo
Fenrir
Fenrir
RavenJacob
Fenrir
Level 129
God Stats
11W - 7L
1,349 SR
Queue Stats
116W - 117L
1,317 Elo+
Solo
Ganesha
Ganesha
SalazarBlake
Ganesha
Level 102
God Stats
4W - 1L
1,730 SR
Queue Stats
47W - 41L
1,424 Elo+
Solo
Ra
Ra
WilfLover
Ra
Level 105
God Stats
7W - 4L
1,385 SR
Queue Stats
124W - 139L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 4 / 3
9,554
455
9,444
16,598
16,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
17
3 / 4 / 1
10,250
488
11,320
19,916
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 4
10,062
479
10,971
14,300
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
15
4 / 1 / 3
10,041
478
9,635
9,931
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
matyorugua95
Erlang Shen
10
0 / 7 / 1
7,179
342
3,995
14,958
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dudutus16
Izanami
19
10 / 3 / 6
12,274
584
21,387
14,759
5,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Gruvarbetaren
Jormungandr
19
8 / 2 / 4
12,767
608
14,995
18,726
21,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
RavenJacob
Fenrir
3
0 / 0 / 0
4,924
234
0
0
0
Ganesha
SalazarBlake
Ganesha
15
0 / 1 / 13
10,786
514
7,084
18,876
19,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 6
10,869
518
10,620
14,859
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
20
20
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
3
1.13
L
Nemesis
3
4
1
0.88
W
Izanami
Dudutus16
Izanami
10
3
6
4.33
W
Jormungandr
Gruvarbetaren
Jormungandr
8
2
4
5
L
1
4
4
0.75
W
Fenrir
RavenJacob
Fenrir
0
0
0
0
W
Ganesha
SalazarBlake
Ganesha
0
1
13
6.5
W
2
5
6
1
L
Yu Huang
4
1
3
5.5
L
Erlang Shen
matyorugua95
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
54,086
75,703
Taken
67,220
40,194
Mitigated
52,579
26,581
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,444
1,213
4,861
6,922
16,598
16,607
0
7,944
8,654
40,942
0
L
Nemesis
11,320
5,134
232
6,632
19,916
9,550
0
9,765
10,151
0
74,257
W
Izanami
Dudutus16
Izanami
21,387
14,283
0
4,380
14,759
5,559
5,818
3,403
11,314
0
107,869
W
Jormungandr
Gruvarbetaren
Jormungandr
14,995
4,982
0
4,189
18,726
21,487
1,021
2,445
15,994
87,576
0
L
10,971
5,208
0
3,058
14,300
4,413
925
2,960
11,340
0
89,477
W
Fenrir
RavenJacob
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
SalazarBlake
Ganesha
7,084
370
4,233
4,519
18,876
19,604
707
5,655
12,982
20,698
4,304
W
10,620
446
3,482
4,622
14,859
5,929
777
6,728
7,851
76,319
0
L
Yu Huang
9,635
431
156
1,604
9,931
3,651
0
5,142
4,789
54,981
0
L
Erlang Shen
matyorugua95
Erlang Shen
3,995
1,828
0
3,116
14,958
5,973
0
5,976
8,982
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
51,620
481
Minions Killed
517
0
Camps Cleared
0
1,904,389
Distance Traveled
1,540,608
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,554
455
70
3
0
376,660
9
L
Nemesis
10,250
488
122
6
0
443,223
0
W
Izanami
12,274
584
199
9
0
362,866
6
W
Jormungandr
12,767
608
168
8
0
392,740
4
L
Skadi
10,062
479
146
7
0
396,484
2
W
Fenrir
4,924
234
0
0
0
0
0
W
Ganesha
10,786
514
10
0
0
426,919
6
W
Ra
10,869
518
140
7
0
358,083
0
L
Yu Huang
10,041
478
95
5
0
399,430
5
L
Erlang Shen
7,179
342
48
2
0
288,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role