Player Matchup

Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GoTGeist
Sun Wukong
Level 29
God Stats
2W - 2L
1,608 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 3
Neith
Neith
M1thu862
Neith
Level 63
God Stats
1W - 5L
1,547 SR
Queue Stats
138W - 139L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
niamul2001
Yu Huang
Level 89
God Stats
1W - 2L
1,413 SR
Queue Stats
213W - 185L
1,517 Elo+
Party 1
Pele
Pele
snakeyoshimitsu_
Pele
Level 97
God Stats
2W - 4L
1,363 SR
Queue Stats
74W - 57L
1,533 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,517 Elo+

VS

Team Averages
Level 84
1,567 SR
1,523 Elo+
Nu Wa
Nu Wa
AtOmIcZoCkEr
Nu Wa
Level 152
God Stats
1W - 0L
1,297 SR
Queue Stats
58W - 41L
1,598 Elo+
Party 2
Nox
Nox
I Sil3nc3 I6993
Nox
Level 40
God Stats
6W - 1L
1,894 SR
Queue Stats
72W - 46L
1,647 Elo+
Solo
Arachne
Arachne
LordMortus1860
Arachne
Level 89
God Stats
17W - 15L
1,524 SR
Queue Stats
98W - 107L
1,398 Elo+
Party 2
Shiva
Shiva
Morfeus02
Shiva
Level 102
God Stats
4W - 0L
1,687 SR
Queue Stats
95W - 86L
1,551 Elo+
Solo
Hachiman
Hachiman
Sh1ra7
Hachiman
Level 37
God Stats
5W - 5L
1,436 SR
Queue Stats
73W - 70L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 5 / 2
5,834
417
2,526
10,731
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
GoTGeist
Sun Wukong
11
0 / 1 / 1
6,400
457
4,244
9,427
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
M1thu862
Neith
11
0 / 3 / 2
6,284
449
5,368
8,957
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
niamul2001
Yu Huang
12
3 / 1 / 0
7,101
507
7,064
6,988
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 2
6,820
487
3,537
9,780
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,391
528
8,574
4,065
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 4
7,702
550
7,910
5,725
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 0
7,368
526
4,412
11,426
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Morfeus02
Shiva
13
2 / 1 / 0
8,142
582
6,714
7,778
4,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Sh1ra7
Hachiman
12
2 / 2 / 1
7,125
509
5,994
10,175
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
11
11
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
2
0.2
W
2
0
6
5
L
Sun Wukong
GoTGeist
Sun Wukong
0
1
1
0.5
W
2
0
4
4
W
3
1
0
3
L
Neith
M1thu862
Neith
0
3
2
0.33
W
Shiva
Morfeus02
Shiva
2
1
0
2
W
Hachiman
Sh1ra7
Hachiman
2
2
1
1.25
L
Yu Huang
niamul2001
Yu Huang
3
1
0
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
33,604
45,883
Taken
39,169
20,108
Mitigated
12,980
11,568
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,526
404
354
1,861
10,731
6,999
0
5,798
4,933
17,174
0
W
8,574
2,073
0
854
4,065
913
496
1,845
2,220
44,587
0
L
Sun Wukong
GoTGeist
Sun Wukong
4,244
768
0
3,156
9,427
6,005
0
670
8,757
0
31,622
W
7,910
568
1,047
1,474
5,725
1,527
334
2,318
3,407
39,790
0
W
4,412
3,621
0
2,701
11,426
3,586
0
3,270
8,053
0
47,458
L
Neith
M1thu862
Neith
5,368
1,617
0
2,277
8,957
1,773
0
2,432
6,525
0
35,345
W
Shiva
Morfeus02
Shiva
6,714
905
0
1,014
7,778
4,574
0
428
6,990
0
43,256
W
Hachiman
Sh1ra7
Hachiman
5,994
2,571
0
4,183
10,175
2,380
0
1,729
8,446
0
45,689
L
Yu Huang
niamul2001
Yu Huang
7,064
463
0
598
6,988
2,347
0
3,613
3,375
46,219
0
L
3,537
662
0
3,322
9,780
2,984
0
3,971
5,809
0
43,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
37,728
360
Minions Killed
417
0
Camps Cleared
0
1,326,386
Distance Traveled
1,357,755
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,834
417
30
2
0
250,165
4
W
Nu Wa
7,391
528
71
5
0
276,612
4
L
Sun Wukong
6,400
457
73
5
0
260,119
1
W
Nox
7,702
550
74
5
0
267,753
3
W
Arachne
7,368
526
97
7
0
326,680
3
L
Neith
6,284
449
61
4
0
246,939
0
W
Shiva
8,142
582
92
7
0
248,660
5
W
Hachiman
7,125
509
83
6
0
238,050
6
L
Yu Huang
7,101
507
108
8
0
271,103
7
L
Pele
6,820
487
88
6
0
298,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role