Player Matchup

Terra
Terra
BLIJEPANNEKOEK
Terra
Level 81
God Stats
37W - 58L
1,103 SR
Queue Stats
361W - 457L
1,289 Elo+
Party 1
Awilix
Awilix
DerIntelligator
Awilix
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 79L
1,312 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 84
God Stats
167W - 154L
1,539 SR
Queue Stats
255W - 267L
1,413 Elo+
Solo
Nu Wa
Nu Wa
STARLA79
Nu Wa
Level 69
God Stats
201W - 221L
1,401 SR
Queue Stats
690W - 852L
1,289 Elo+
Party 1
Sylvanus
Sylvanus
opap_7
Sylvanus
Level 82
God Stats
6W - 4L
1,490 SR
Queue Stats
177W - 204L
1,365 Elo+
Solo
Team Averages
Level 72
1,406 SR
1,334 Elo+

VS

Team Averages
Level 65
1,518 SR
1,269 Elo+
Neith
Neith
Bo0tyB0opxo
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
D30XS_
Kukulkan
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 150L
1,183 Elo+
Party 2
Odin
Odin
Didnaian
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 342L
1,069 Elo+
Party 2
Terra
Terra
MIKIELCRACK301
Terra
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 146L
1,214 Elo+
Party 2
Set
Set
Zeph_Lii
Set
Level 137
God Stats
2W - 3L
1,589 SR
Queue Stats
18W - 25L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,043
536
5,880
8,739
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 3
7,399
493
4,462
9,836
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 7
7,238
483
7,538
6,755
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
STARLA79
Nu Wa
13
6 / 2 / 5
8,092
539
6,384
5,833
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
opap_7
Sylvanus
12
5 / 1 / 6
8,034
536
5,603
10,762
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,370
425
6,261
6,921
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
D30XS_
Kukulkan
10
1 / 4 / 2
6,822
455
6,523
6,862
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
2 / 7 / 0
6,628
442
4,745
9,471
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 3 / 1
6,071
405
2,622
10,324
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 2
7,964
531
6,911
11,666
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
6
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
1
2
0
0.5
L
Kukulkan
D30XS_
Kukulkan
1
4
2
0.5
W
2
2
3
1.75
L
Odin
2
7
0
0.29
L
0
3
1
0.17
W
2
0
7
5.5
W
Nu Wa
STARLA79
Nu Wa
6
2
5
4.25
L
2
4
2
0.75
W
Sylvanus
opap_7
Sylvanus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
27,062
41,925
Taken
45,244
23,741
Mitigated
23,465
17,568
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,880
1,148
740
3,082
8,739
9,089
160
1,113
7,146
30,479
0
L
6,261
1,985
0
2,561
6,921
2,011
0
2,528
4,393
0
31,805
L
Kukulkan
D30XS_
Kukulkan
6,523
761
0
0
6,862
1,990
668
3,441
3,421
38,319
0
W
4,462
1,570
0
2,155
9,836
3,156
806
2,741
7,029
0
38,117
L
Odin
4,745
2,475
0
373
9,471
6,471
0
4,643
4,828
0
25,683
L
2,622
326
1,363
2,653
10,324
7,474
62
3,848
6,476
15,736
0
W
7,538
3,644
397
1,605
6,755
2,717
881
1,001
5,754
0
44,028
W
Nu Wa
STARLA79
Nu Wa
6,384
881
0
2,277
5,833
1,595
0
1,819
4,014
38,237
0
L
6,911
1,590
0
3,099
11,666
5,519
0
3,407
8,259
0
59,242
W
Sylvanus
opap_7
Sylvanus
5,603
1,211
2,511
4,801
10,762
7,184
408
2,471
8,291
15,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
33,855
315
Minions Killed
319
0
Camps Cleared
0
1,269,377
Distance Traveled
1,287,773
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,043
536
69
5
0
265,098
0
L
Neith
6,370
425
62
4
0
264,083
0
L
Kukulkan
6,822
455
78
5
0
234,681
0
W
Awilix
7,399
493
78
5
0
294,516
0
L
Odin
6,628
442
45
3
0
221,733
0
L
Terra
6,071
405
32
2
0
274,185
0
W
Neith
7,238
483
76
5
0
208,879
3
W
Nu Wa
8,092
539
73
5
0
255,477
1
L
Set
7,964
531
102
7
0
293,091
1
W
Sylvanus
8,034
536
19
1
0
245,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role