Player Matchup

Pele
Pele
Abstract_Dolphin
Pele
Level 84
God Stats
3W - 4L
1,707 SR
Queue Stats
12W - 13L
1,548 Elo+
Party 1
Atlas
Atlas
DeadliestChip6
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,359 Elo+
Party 1
Hachiman
Hachiman
HarmlessPotato9
Hachiman
Level 106
God Stats
1W - 4L
1,166 SR
Queue Stats
59W - 65L
1,547 Elo+
Party 1
Nike
Nike
MehmetDeniz4898
Nike
Level 112
God Stats
18W - 19L
1,454 SR
Queue Stats
595W - 640L
1,436 Elo+
Solo
Thoth
Thoth
NeadSyeray_ow
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,454 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,469 Elo+

VS

Team Averages
Level 107
1,466 SR
1,496 Elo+
Bellona
Bellona
PENEAN0SEVE6_
Bellona
Level 118
God Stats
2W - 1L
1,282 SR
Queue Stats
111W - 120L
1,482 Elo+
Party 2
Chernobog
Chernobog
SaVex_Skull
Chernobog
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
155W - 145L
1,478 Elo+
Party 2
Ganesha
Ganesha
gonblito
Ganesha
Level 89
God Stats
6W - 7L
1,385 SR
Queue Stats
54W - 47L
1,516 Elo+
Party 3
Zeus
Zeus
gonblo-912
Zeus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 67L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
pedro_pelicano02
Gilgamesh
Level 92
God Stats
2W - 1L
1,635 SR
Queue Stats
72W - 53L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,291
715
2,997
3,969
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,792
632
1,154
2,812
959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
4
0 / 0 / 0
3,162
527
1,638
1,590
247
Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 1
3,867
645
2,110
3,899
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
3 / 3 / 0
4,436
739
583
2,598
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 1 / 1
4,327
721
1,544
3,749
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
SaVex_Skull
Chernobog
7
0 / 0 / 0
3,965
661
1,952
2,897
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
gonblito
Ganesha
5
0 / 1 / 1
3,769
628
664
3,470
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 0
4,623
771
2,876
1,608
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
6
0 / 2 / 1
3,771
629
1,802
4,422
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
0
0
0
0
L
Hachiman
0
0
0
0
L
0
1
1
0.5
L
3
3
0
1
W
Bellona
0
1
1
0.5
W
Chernobog
SaVex_Skull
Chernobog
0
0
0
0
W
Ganesha
gonblito
Ganesha
0
1
1
0.5
W
3
1
0
3
W
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,482
Damage
8,838
14,868
Taken
16,146
4,262
Mitigated
5,584
4,734
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
961
0
697
3,969
1,051
0
1,028
2,941
0
18,059
L
1,154
471
86
1,533
2,812
959
0
232
2,580
10,789
0
L
Hachiman
1,638
566
0
897
1,590
247
0
343
1,247
0
11,182
L
2,110
421
0
1,290
3,899
1,390
0
720
3,179
0
14,787
L
583
38
0
231
2,598
615
363
1,217
1,381
16,370
0
W
Bellona
1,544
639
0
1,816
3,749
1,836
0
0
3,489
0
20,704
W
Chernobog
SaVex_Skull
Chernobog
1,952
641
0
1,499
2,897
642
0
510
2,387
0
24,059
W
Ganesha
gonblito
Ganesha
664
101
105
1,281
3,470
1,419
0
775
2,695
5,959
0
W
2,876
321
0
250
1,608
436
0
416
1,192
17,623
0
W
Gilgamesh
1,802
527
0
1,868
4,422
1,251
0
36
4,355
0
15,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
20,455
155
Minions Killed
190
0
Camps Cleared
0
584,496
Distance Traveled
630,698
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,291
715
33
6
0
143,479
2
L
Atlas
3,792
632
19
3
0
127,473
2
L
Hachiman
3,162
527
20
3
0
70,426
0
L
Nike
3,867
645
43
7
0
132,485
3
L
Thoth
4,436
739
40
7
0
110,633
0
W
Bellona
4,327
721
50
8
0
128,434
0
W
Chernobog
3,965
661
58
10
0
114,119
2
W
Ganesha
3,769
628
0
0
0
126,383
2
W
Zeus
4,623
771
44
7
0
125,960
2
W
Gilgamesh
3,771
629
38
6
0
135,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role