Player Matchup

Jormungandr
Jormungandr
Andokai86
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,266 Elo+
Solo
Artemis
Artemis
IMPERATUSOR
Artemis
Level 148
God Stats
89W - 91L
1,545 SR
Queue Stats
325W - 367L
1,439 Elo+
Solo
Atlas
Atlas
UWUGibbs
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
emilio974lol
Medusa
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 53L
1,479 Elo+
Solo
Anhur
Anhur
hOR4ci0
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 115L
1,485 Elo+
Solo
Team Averages
Level 52
1,509 SR
1,434 Elo+

VS

Team Averages
Level 41
1,465 SR
1,432 Elo+
Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AgileHeron12
Yu Huang
Level 47
God Stats
6W - 5L
1,869 SR
Queue Stats
229W - 211L
1,521 Elo+
Solo
Neith
Neith
grubynapiera
Neith
Level 46
God Stats
3W - 4L
1,057 SR
Queue Stats
59W - 72L
1,390 Elo+
Solo
Tyr
Tyr
vishnz
Tyr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,209 Elo+
Solo
Cupid
Cupid
大毛涛涛
Cupid
Level 47
God Stats
2W - 2L
1,397 SR
Queue Stats
167W - 149L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andokai86
Jormungandr
12
0 / 5 / 1
6,839
622
1,753
10,490
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
IMPERATUSOR
Artemis
13
0 / 5 / 4
7,218
656
8,053
10,321
3,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
UWUGibbs
Atlas
14
1 / 2 / 1
7,624
693
7,202
10,322
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
2 / 3 / 0
7,207
655
2,153
5,931
2,049
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
hOR4ci0
Anhur
15
2 / 2 / 2
8,217
747
9,749
9,766
3,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 3
8,466
770
5,141
9,380
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
AgileHeron12
Yu Huang
16
5 / 0 / 3
9,130
830
7,745
7,734
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 3
8,560
778
6,723
5,404
1,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
vishnz
Tyr
15
3 / 1 / 8
8,623
784
12,389
12,497
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 1 / 5
8,731
794
4,411
8,209
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
17
17
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
3
1.5
W
Yu Huang
AgileHeron12
Yu Huang
5
0
3
6.5
L
Jormungandr
Andokai86
Jormungandr
0
5
1
0.1
L
Artemis
IMPERATUSOR
Artemis
0
5
4
0.4
L
Atlas
UWUGibbs
Atlas
1
2
1
0.75
L
Medusa
2
3
0
0.67
W
4
0
3
5.5
L
Anhur
hOR4ci0
Anhur
2
2
2
1.5
W
Tyr
vishnz
Tyr
3
1
8
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
36,409
46,830
Taken
43,224
24,888
Mitigated
25,205
4,491
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,141
1,077
137
913
9,380
3,860
0
1,910
7,470
23,949
0
W
Yu Huang
AgileHeron12
Yu Huang
7,745
908
0
2,313
7,734
2,702
12
2,105
5,629
37,487
0
L
Jormungandr
Andokai86
Jormungandr
1,753
731
0
305
10,490
7,624
0
2,769
7,382
11,169
0
L
Artemis
IMPERATUSOR
Artemis
8,053
1,629
421
872
10,321
3,615
23
3,326
6,632
0
22,484
L
Atlas
UWUGibbs
Atlas
7,202
2,292
754
1,037
10,322
7,989
0
2,281
7,797
21,028
0
L
Medusa
2,153
610
221
381
5,931
2,049
0
1,680
4,046
0
11,774
W
6,723
1,025
0
1,452
5,404
1,921
1,416
1,301
4,103
0
30,318
L
Anhur
hOR4ci0
Anhur
9,749
5,290
0
500
9,766
3,611
26
2,243
7,387
0
40,141
W
Tyr
vishnz
Tyr
12,389
1,417
0
6,055
12,497
14,044
0
2,038
10,459
0
30,378
W
4,411
3,334
903
3,834
8,209
2,678
2,233
1,601
6,608
0
26,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
43,510
156
Minions Killed
265
0
Camps Cleared
0
959,237
Distance Traveled
1,109,765
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,466
770
44
4
0
201,429
0
W
Yu Huang
9,130
830
69
6
0
205,225
3
L
Jormungandr
6,839
622
12
1
0
168,112
0
L
Artemis
7,218
656
32
3
0
207,350
2
L
Atlas
7,624
693
22
2
0
230,102
0
L
Medusa
7,207
655
22
2
0
140,167
0
W
Neith
8,560
778
53
5
0
223,195
0
L
Anhur
8,217
747
68
6
0
213,506
3
W
Tyr
8,623
784
37
3
0
270,638
3
W
Cupid
8,731
794
62
6
0
209,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role