Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ancoron
Yu Huang
Level 148
God Stats
4W - 3L
1,194 SR
Queue Stats
109W - 106L
1,478 Elo+
Solo
Mercury
Mercury
dimikralj
Mercury
Level 102
God Stats
42W - 41L
1,548 SR
Queue Stats
149W - 150L
1,562 Elo+
Party 2
Team Averages
Level 138
1,448 SR
1,508 Elo+

VS

Team Averages
Level 117
1,600 SR
1,516 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Germania720
Kumbhakarna
Level 85
God Stats
22W - 20L
1,758 SR
Queue Stats
168W - 187L
1,507 Elo+
Party 1
Apollo
Apollo
alternativefart
Apollo
Level 135
God Stats
6W - 7L
1,639 SR
Queue Stats
69W - 64L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
Level 86
God Stats
16W - 18L
1,514 SR
Queue Stats
709W - 731L
1,487 Elo+
Solo
Chronos
Chronos
johnnys7773
Chronos
Level 121
God Stats
12W - 10L
1,591 SR
Queue Stats
160W - 158L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 3
6,070
607
3,952
6,328
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 2
6,044
604
3,542
5,470
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
 
Yemoja
10
2 / 0 / 3
5,496
550
2,986
1,600
1,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Ancoron
Yu Huang
10
1 / 1 / 4
5,975
598
3,001
4,558
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
dimikralj
Mercury
11
5 / 2 / 2
6,311
631
3,960
6,597
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 0
5,302
530
1,913
4,784
2,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Germania720
Kumbhakarna
8
0 / 3 / 0
4,781
478
1,250
6,701
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 4 / 0
4,478
448
1,557
5,620
1,654
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
10
1 / 4 / 2
5,492
549
3,424
6,700
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
johnnys7773
Chronos
9
0 / 2 / 0
4,993
499
2,825
4,648
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
W
Yemoja
 
Yemoja
2
0
3
3.5
L
Horus
 
Horus
0
0
0
0
W
Yu Huang
Ancoron
Yu Huang
1
1
4
3
L
Kumbhakarna
Germania720
Kumbhakarna
0
3
0
0
L
1
4
0
0.25
L
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
1
4
2
0.5
W
Mercury
dimikralj
Mercury
5
2
2
3
L
Chronos
johnnys7773
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
10,969
24,553
Taken
28,453
10,214
Mitigated
10,990
9,811
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,952
1,644
406
3,933
6,328
3,505
488
528
5,800
22,241
5,966
W
Ah Muzen Cab
 
Ah Muzen Cab
3,542
1,590
0
2,941
5,470
1,612
734
2,734
2,736
0
38,806
W
Yemoja
 
Yemoja
2,986
1,292
1,104
317
1,600
1,217
286
238
1,362
16,251
0
L
Horus
 
Horus
1,913
1,141
247
2,500
4,784
2,346
0
1,557
3,227
0
30,274
W
Yu Huang
Ancoron
Yu Huang
3,001
382
0
750
4,558
1,585
0
2,818
1,740
32,286
0
L
Kumbhakarna
Germania720
Kumbhakarna
1,250
118
0
1,914
6,701
3,680
0
2,113
4,588
10,714
0
L
1,557
894
0
0
5,620
1,654
0
1,520
4,100
0
13,210
L
Morgan Le Fay
dfgserxvbxg
Morgan Le Fay
3,424
349
0
1,303
6,700
2,055
0
3,306
3,394
28,043
0
W
Mercury
dimikralj
Mercury
3,960
2,486
0
360
6,597
2,295
0
637
5,960
0
38,989
L
Chronos
johnnys7773
Chronos
2,825
1,408
0
1,693
4,648
1,255
0
803
3,845
28,893
4,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
25,046
310
Minions Killed
261
0
Camps Cleared
0
915,783
Distance Traveled
927,245
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,070
607
51
5
0
153,424
3
W
Ah Muzen Cab
6,044
604
87
9
0
193,047
5
W
Yemoja
5,496
550
28
3
0
174,447
2
L
Horus
5,302
530
79
8
0
198,402
2
W
Yu Huang
5,975
598
71
7
0
184,554
2
L
Kumbhakarna
4,781
478
15
2
0
197,195
4
L
Apollo
4,478
448
32
3
0
161,173
4
L
Morgan Le Fay
5,492
549
61
6
0
180,975
1
W
Mercury
6,311
631
73
7
0
210,311
1
L
Chronos
4,993
499
74
7
0
189,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role