Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Broccolye
Apollo
Level 106
God Stats
4W - 8L
1,343 SR
Queue Stats
278W - 278L
1,462 Elo+
Solo
Eset
Eset
OscarLRDA
Eset
Level 119
God Stats
16W - 10L
1,489 SR
Queue Stats
301W - 258L
1,499 Elo+
Party 2
Arachne
Arachne
oceanic_sand809
Arachne
Level 101
God Stats
21W - 26L
1,405 SR
Queue Stats
242W - 250L
1,427 Elo+
Solo
Artemis
Artemis
timoLRDA
Artemis
Level 124
God Stats
15W - 26L
1,269 SR
Queue Stats
282W - 253L
1,483 Elo+
Party 2
Team Averages
Level 115
1,401 SR
1,474 Elo+

VS

Team Averages
Level 95
1,436 SR
1,513 Elo+
Kukulkan
Kukulkan
M1thu862
Kukulkan
Level 63
God Stats
29W - 38L
1,468 SR
Queue Stats
138W - 139L
1,514 Elo+
Party 1
Mulan
Mulan
art_steppa
Mulan
Level 105
God Stats
25W - 21L
1,598 SR
Queue Stats
528W - 551L
1,531 Elo+
Solo
Chaac
Chaac
javierfcb1994
Chaac
Level 121
God Stats
44W - 53L
1,476 SR
Queue Stats
134W - 158L
1,467 Elo+
Solo
Xbalanque
Xbalanque
niamul2001
Xbalanque
Level 89
God Stats
3W - 6L
1,297 SR
Queue Stats
213W - 185L
1,518 Elo+
Party 1
Geb
Geb
snakeyoshimitsu_
Geb
Level 97
God Stats
0W - 1L
1,338 SR
Queue Stats
74W - 57L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 11
6,417
583
4,441
9,994
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Broccolye
Apollo
12
0 / 0 / 0
6,898
627
5,722
9,051
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
12
6 / 1 / 5
6,920
629
8,656
5,763
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 4
7,018
638
4,552
8,449
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
timoLRDA
Artemis
10
0 / 1 / 4
6,120
556
3,462
6,496
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M1thu862
Kukulkan
11
1 / 2 / 1
6,216
565
4,057
4,440
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
8
0 / 5 / 2
5,247
477
4,675
10,489
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,967
633
5,801
7,433
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
niamul2001
Xbalanque
10
1 / 2 / 0
6,196
563
5,911
6,281
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 4 / 1
5,672
516
3,858
9,746
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
11
6.5
W
Apollo
Broccolye
Apollo
0
0
0
0
L
Kukulkan
M1thu862
Kukulkan
1
2
1
0.75
W
Eset
6
1
5
8.5
L
Mulan
0
5
2
0.2
L
0
0
0
0
L
Xbalanque
niamul2001
Xbalanque
1
2
0
0.5
W
6
1
4
8
L
1
4
1
0.38
W
Artemis
timoLRDA
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
24,302
39,753
Taken
38,389
17,797
Mitigated
14,683
21,715
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,441
386
0
3,804
9,994
7,160
0
3,076
6,885
17,813
0
W
Apollo
Broccolye
Apollo
5,722
3,904
0
6,758
9,051
2,961
0
349
8,160
0
50,800
L
Kukulkan
M1thu862
Kukulkan
4,057
277
0
1,244
4,440
1,247
0
2,701
1,739
37,752
0
W
Eset
8,656
1,141
797
2,078
5,763
2,573
149
2,478
3,285
46,156
0
L
Mulan
4,675
1,368
0
3,657
10,489
3,128
10
3,531
6,958
0
26,104
L
5,801
1,080
0
5,605
7,433
4,691
728
336
7,097
0
49,527
L
Xbalanque
niamul2001
Xbalanque
5,911
2,652
0
2,382
6,281
1,760
31
981
5,300
0
38,562
W
4,552
2,929
0
5,577
8,449
3,299
108
1,346
7,103
0
36,568
L
3,858
871
0
880
9,746
3,857
0
5,548
4,198
11,692
0
W
Artemis
timoLRDA
Artemis
3,462
1,655
0
2,701
6,496
1,804
0
666
5,830
0
33,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
30,298
395
Minions Killed
344
0
Camps Cleared
0
1,121,010
Distance Traveled
1,075,239
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,417
583
29
3
0
238,881
2
W
Apollo
6,898
627
128
12
0
188,193
1
L
Kukulkan
6,216
565
76
7
0
225,518
3
W
Eset
6,920
629
84
8
0
218,431
2
L
Mulan
5,247
477
49
4
0
214,954
5
L
Chaac
6,967
633
117
11
0
223,570
2
L
Xbalanque
6,196
563
83
8
0
216,620
4
W
Arachne
7,018
638
74
7
0
280,493
3
L
Geb
5,672
516
19
2
0
194,577
3
W
Artemis
6,120
556
80
7
0
195,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role