Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
JaZvOyTkO
Arachne
Gold III
Level 145
God Stats
5W - 3L
1,379 SR
Queue Stats
52W - 52L
1,532 MMR
Solo
Izanami
Izanami
Silver II
Nexus-Gemini
Izanami
Silver II
Level 147
God Stats
8W - 5L
1,408 SR
Queue Stats
64W - 61L
1,555 MMR
Solo
Ymir
Ymir
Gold II
Nugent353
Ymir
Gold II
Level 129
God Stats
5W - 5L
1,445 SR
Queue Stats
173W - 179L
1,666 MMR
Solo
Sylvanus
Sylvanus
Gold II
xxBEASTDAWGxx
Sylvanus
Gold II
Level 130
God Stats
20W - 13L
1,621 SR
Queue Stats
133W - 121L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,471 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,664 SR
1,602 MMR
Zhong Kui
Zhong Kui
Platinum III
BafometKill
Zhong Kui
Platinum III
Level 143
God Stats
6W - 6L
1,724 SR
Queue Stats
178W - 181L
1,772 MMR
Solo
Athena
Athena
Silver I
CursedLegacy905
Athena
Silver I
Level 125
God Stats
3W - 5L
1,509 SR
Queue Stats
13W - 12L
1,504 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Endgameoverlol
Danzaburou
Platinum V
Level 128
God Stats
2W - 3L
1,564 SR
Queue Stats
59W - 67L
1,529 MMR
Solo
Cabrakan
Cabrakan
Gold IV
GambitJFW
Cabrakan
Gold IV
Level 133
God Stats
6W - 2L
1,911 SR
Queue Stats
43W - 30L
1,677 MMR
Solo
Da Ji
Da Ji
Gold II
drem063
Da Ji
Gold II
Level 147
God Stats
26W - 28L
1,613 SR
Queue Stats
193W - 193L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 4 / 10
14,005
519
11,651
13,993
5,629
Arachne
JaZvOyTkO
Arachne
20
4 / 5 / 3
13,664
506
12,699
23,771
16,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Nexus-Gemini
Izanami
20
7 / 3 / 6
16,462
610
16,889
14,687
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
20
7 / 4 / 10
16,663
617
26,906
25,939
25,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sylvanus
xxBEASTDAWGxx
Sylvanus
19
2 / 5 / 10
12,215
452
9,420
25,337
30,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabKaliArtioShiva

VS

Bans
CliodhnaLokiBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BafometKill
Zhong Kui
20
3 / 6 / 9
13,249
491
18,765
16,584
10,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 14
12,048
446
9,172
22,514
31,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Endgameoverlol
Danzaburou
20
1 / 5 / 4
12,333
457
14,863
21,379
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
GambitJFW
Cabrakan
19
5 / 5 / 6
12,322
456
14,354
27,599
29,208
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
drem063
Da Ji
19
9 / 5 / 6
13,150
487
11,678
17,526
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
24
Kills
21
21
Deaths
24
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
10
2.25
L
Zhong Kui
BafometKill
Zhong Kui
3
6
9
1.25
L
3
3
14
3.33
L
Danzaburou
Endgameoverlol
Danzaburou
1
5
4
0.6
L
Cabrakan
GambitJFW
Cabrakan
5
5
6
1.6
W
Arachne
JaZvOyTkO
Arachne
4
5
3
1.1
W
Izanami
Nexus-Gemini
Izanami
7
3
6
3.33
W
Ymir
7
4
10
3
L
Da Ji
drem063
Da Ji
9
5
6
2.4
W
Sylvanus
xxBEASTDAWGxx
Sylvanus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,565
Damage
68,832
103,727
Taken
105,602
83,139
Mitigated
84,474
34,185
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,651
426
0
1,288
13,993
5,629
140
5,822
8,107
92,899
0
L
Zhong Kui
BafometKill
Zhong Kui
18,765
738
0
3,941
16,584
10,817
1,146
9,198
7,130
105,125
0
L
9,172
2,192
0
1,025
22,514
31,925
246
8,736
13,565
31,679
0
L
Danzaburou
Endgameoverlol
Danzaburou
14,863
8,530
0
7,576
21,379
6,699
0
8,907
12,417
0
121,480
L
Cabrakan
GambitJFW
Cabrakan
14,354
1,945
0
8,195
27,599
29,208
0
12,001
15,507
67,791
0
W
Arachne
JaZvOyTkO
Arachne
12,699
7,138
0
9,226
23,771
16,336
0
8,623
14,927
0
120,367
W
Izanami
Nexus-Gemini
Izanami
16,889
9,173
0
5,751
14,687
5,788
5,244
3,832
10,855
0
157,235
W
Ymir
26,906
5,916
0
8,063
25,939
25,386
420
13,401
12,333
123,699
0
L
Da Ji
drem063
Da Ji
11,678
3,306
0
4,221
17,526
5,825
194
7,927
9,447
0
67,383
W
Sylvanus
xxBEASTDAWGxx
Sylvanus
9,420
1,843
2,887
6,970
25,337
30,000
632
11,672
13,416
31,295
7,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,009
Gold Earned
63,102
784
Minions Killed
666
0
Camps Cleared
0
2,438,352
Distance Traveled
2,431,017
41
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,005
519
136
5
0
478,231
12
L
Zhong Kui
13,249
491
204
8
0
468,142
11
L
Athena
12,048
446
38
1
0
543,567
7
L
Danzaburou
12,333
457
196
7
0
450,650
7
L
Cabrakan
12,322
456
112
4
0
443,518
8
W
Arachne
13,664
506
136
5
0
555,430
7
W
Izanami
16,462
610
237
9
0
491,608
13
W
Ymir
16,663
617
214
8
0
435,487
4
L
Da Ji
13,150
487
116
4
0
525,140
2
W
Sylvanus
12,215
452
61
2
0
477,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role