Player Matchup

Susano
Susano
HugeDiesel324
Susano
Level 154
God Stats
31W - 19L
1,698 SR
Queue Stats
80W - 93L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
SaintTrickster
Yu Huang
Level 157
God Stats
17W - 22L
1,496 SR
Queue Stats
307W - 290L
1,531 Elo+
Party 2
Hel
Hel
TheDanimal42068
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1
Xbalanque
Xbalanque
guttergabe
Xbalanque
Level 89
God Stats
34W - 11L
1,581 SR
Queue Stats
59W - 39L
1,608 Elo+
Solo
Cthulhu
Cthulhu
herb_AND_oil
Cthulhu
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 103
1,600 SR
1,583 Elo+

VS

Team Averages
Level 92
1,386 SR
1,478 Elo+
Chaac
Chaac
FATJ3SUS
Chaac
Level 38
God Stats
1W - 1L
1,312 SR
Queue Stats
39W - 33L
1,427 Elo+
Solo
Rama
Rama
Muguay
Rama
Level 154
God Stats
2W - 4L
1,088 SR
Queue Stats
580W - 577L
1,535 Elo+
Solo
Nu Wa
Nu Wa
ReyCheT_T
Nu Wa
Level 147
God Stats
95W - 79L
1,529 SR
Queue Stats
193W - 221L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Titan8920
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Zzyyzzx
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 2
10,884
680
12,903
13,672
5,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
17
1 / 5 / 3
10,398
650
6,897
11,612
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 6 / 3
10,480
655
8,744
16,106
9,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
guttergabe
Xbalanque
18
3 / 10 / 1
10,833
677
9,467
22,512
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
herb_AND_oil
Cthulhu
16
0 / 7 / 3
9,796
612
6,419
18,597
17,934
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FATJ3SUS
Chaac
17
0 / 4 / 17
11,112
695
8,359
13,947
11,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Muguay
Rama
20
10 / 1 / 9
13,279
830
12,205
12,142
4,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ReyCheT_T
Nu Wa
20
3 / 3 / 18
13,056
816
20,282
9,433
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Titan8920
Cthulhu
20
7 / 2 / 13
12,658
791
8,536
18,569
21,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Zzyyzzx
Jormungandr
20
11 / 0 / 15
13,666
854
21,735
14,603
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
10
Kills
31
31
Deaths
10
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
FATJ3SUS
Chaac
0
4
17
2.13
L
5
3
2
2
W
Rama
Muguay
Rama
10
1
9
14.5
W
Nu Wa
ReyCheT_T
Nu Wa
3
3
18
4
L
Yu Huang
1
5
3
0.5
L
1
6
3
0.42
W
Cthulhu
Titan8920
Cthulhu
7
2
13
6.75
W
Jormungandr
Zzyyzzx
Jormungandr
11
0
15
18.5
L
Xbalanque
guttergabe
Xbalanque
3
10
1
0.35
L
Cthulhu
herb_AND_oil
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
71,117
82,499
Taken
68,694
42,379
Mitigated
47,705
12,309
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FATJ3SUS
Chaac
8,359
855
651
2,475
13,947
11,100
670
4,840
8,951
0
22,996
L
12,903
933
0
669
13,672
5,013
0
7,686
5,854
0
33,052
W
Rama
Muguay
Rama
12,205
9,647
0
3,763
12,142
4,927
5,550
2,291
9,793
0
55,923
W
Nu Wa
ReyCheT_T
Nu Wa
20,282
5,027
206
3,633
9,433
3,270
2,260
3,709
5,610
64,691
0
L
Yu Huang
6,897
271
0
68
11,612
4,308
0
8,324
2,984
45,975
0
L
8,744
58
3,553
4,152
16,106
9,142
0
5,761
10,190
49,942
0
W
Cthulhu
Titan8920
Cthulhu
8,536
282
1,001
1,859
18,569
21,516
1,054
4,490
13,911
30,665
0
W
Jormungandr
Zzyyzzx
Jormungandr
21,735
2,854
0
268
14,603
6,892
1,274
6,064
8,369
67,150
0
L
Xbalanque
guttergabe
Xbalanque
9,467
3,435
0
2,987
22,512
5,982
119
15,659
6,666
0
56,193
L
Cthulhu
herb_AND_oil
Cthulhu
6,419
207
530
350
18,597
17,934
0
12,263
6,252
34,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
63,771
338
Minions Killed
357
0
Camps Cleared
0
1,444,212
Distance Traveled
1,571,840
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,112
695
29
2
0
251,238
1
L
Susano
10,884
680
32
2
0
334,526
0
W
Rama
13,279
830
79
5
0
305,207
1
W
Nu Wa
13,056
816
102
6
0
302,322
0
L
Yu Huang
10,398
650
86
5
0
292,464
4
L
Hel
10,480
655
84
5
0
300,546
0
W
Cthulhu
12,658
791
44
3
0
331,802
0
W
Jormungandr
13,666
854
103
6
0
381,271
2
L
Xbalanque
10,833
677
81
5
0
265,552
2
L
Cthulhu
9,796
612
55
3
0
251,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role