Player Matchup

Da Ji
Da Ji
Tara_joshi
Da Ji
Level 44
God Stats
3W - 9L
1,310 SR
Queue Stats
158W - 169L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheWeeknd00
Ah Muzen Cab
Level 121
God Stats
3W - 7L
1,257 SR
Queue Stats
49W - 44L
1,462 Elo+
Party 1
Atlas
Atlas
Therealfrijole3
Atlas
Level 16
God Stats
10W - 10L
1,489 SR
Queue Stats
28W - 31L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
ace-shield7
Nu Wa
Level 53
God Stats
2W - 3L
1,571 SR
Queue Stats
113W - 145L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
xXReaperOfDeathx
Gilgamesh
Level 69
God Stats
2W - 2L
1,734 SR
Queue Stats
329W - 319L
1,428 Elo+
Solo
Team Averages
Level 61
1,472 SR
1,424 Elo+

VS

Team Averages
Level 80
1,560 SR
1,428 Elo+
Fenrir
Fenrir
BaileyJayReturns
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FunkoPopsXD
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Im a BIOTIC God
Hachiman
Level 106
God Stats
10W - 5L
1,771 SR
Queue Stats
20W - 18L
1,287 Elo+
Party 2
Nemesis
Nemesis
SchultzyBARE
Nemesis
Level 143
God Stats
33W - 29L
1,603 SR
Queue Stats
81W - 95L
1,449 Elo+
Solo
Cliodhna
Cliodhna
Wksy_The_Candle
Cliodhna
Level 128
God Stats
12W - 13L
1,425 SR
Queue Stats
274W - 282L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 4 / 0
5,992
428
1,853
8,206
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheWeeknd00
Ah Muzen Cab
13
1 / 2 / 0
7,397
528
5,046
8,778
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,660
404
2,044
10,903
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 3 / 1
6,088
435
4,663
4,523
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
10
0 / 6 / 0
6,156
440
2,717
10,549
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,126
509
7,818
9,037
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FunkoPopsXD
Chang'e
14
5 / 0 / 2
8,503
607
5,682
8,280
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
4 / 1 / 1
7,857
561
5,153
5,381
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SchultzyBARE
Nemesis
15
3 / 0 / 6
8,772
627
3,098
7,050
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
15
5 / 0 / 3
8,988
642
8,718
7,713
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
20
20
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Chang'e
FunkoPopsXD
Chang'e
5
0
2
6
W
Hachiman
4
1
1
4.5
W
Nemesis
SchultzyBARE
Nemesis
3
0
6
6
L
Da Ji
0
4
0
0
L
Ah Muzen Cab
TheWeeknd00
Ah Muzen Cab
1
2
0
0.5
L
0
5
0
0
W
Cliodhna
5
0
3
6.5
L
0
3
1
0.17
L
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
30,469
42,959
Taken
37,461
19,198
Mitigated
12,213
9,875
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,818
1,978
0
1,244
9,037
2,941
0
2,625
6,377
0
27,068
W
Chang'e
FunkoPopsXD
Chang'e
5,682
318
633
4,602
8,280
2,761
848
2,185
6,063
53,995
0
W
Hachiman
5,153
3,122
0
1,673
5,381
1,219
1,006
458
4,923
0
37,222
W
Nemesis
SchultzyBARE
Nemesis
3,098
1,708
0
978
7,050
2,481
0
859
6,159
0
64,676
L
Da Ji
1,853
426
0
2,129
8,206
2,379
0
1,592
6,614
0
25,728
L
Ah Muzen Cab
TheWeeknd00
Ah Muzen Cab
5,046
2,651
0
3,701
8,778
2,518
420
0
8,778
0
47,350
L
2,044
736
0
2,229
10,903
4,785
0
2,345
8,558
10,172
0
W
Cliodhna
8,718
963
0
2,710
7,713
2,811
210
580
6,937
0
62,709
L
4,663
846
0
723
4,523
1,157
0
1,009
3,514
35,593
0
L
Gilgamesh
2,717
631
0
1,093
10,549
8,359
0
736
9,813
0
27,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
41,246
292
Minions Killed
486
0
Camps Cleared
0
1,302,792
Distance Traveled
1,528,734
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,126
509
48
3
0
316,961
4
W
Chang'e
8,503
607
113
8
0
287,393
3
W
Hachiman
7,857
561
80
6
0
270,517
2
W
Nemesis
8,772
627
119
9
0
339,681
3
L
Da Ji
5,992
428
56
4
0
280,087
2
L
Ah Muzen Cab
7,397
528
101
7
0
276,393
2
L
Atlas
5,660
404
13
1
0
274,037
0
W
Cliodhna
8,988
642
126
9
0
314,182
2
L
Nu Wa
6,088
435
56
4
0
242,469
6
L
Gilgamesh
6,156
440
66
5
0
229,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role