Player Matchup

Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Mashysama
Khepri
Level 28
God Stats
8W - 4L
1,772 SR
Queue Stats
39W - 35L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
SambartaBanerjee
Xbalanque
Level 99
God Stats
10W - 10L
1,610 SR
Queue Stats
996W - 1,050L
1,493 Elo+
Solo
Yu Huang
Yu Huang
tieguy100
Yu Huang
Level 86
God Stats
4W - 1L
1,742 SR
Queue Stats
113W - 79L
1,582 Elo+
Solo
Bellona
Bellona
zEbUbbLy1
Bellona
Level 89
God Stats
5W - 5L
1,797 SR
Queue Stats
71W - 58L
1,558 Elo+
Solo
Team Averages
Level 77
1,684 SR
1,544 Elo+

VS

Team Averages
Level 101
1,511 SR
1,457 Elo+
Achilles
Achilles
IcePolar
Achilles
Level 147
God Stats
3W - 4L
1,476 SR
Queue Stats
158W - 153L
1,588 Elo+
Solo
Skadi
Skadi
KillerGirLrun
Skadi
Level 27
God Stats
6W - 10L
1,467 SR
Queue Stats
14W - 33L
1,321 Elo+
Party 2
Hades
Hades
Os_Lourenzos
Hades
Level 109
God Stats
17W - 24L
1,515 SR
Queue Stats
34W - 45L
1,381 Elo+
Party 2
Nemesis
Nemesis
Syldrana
Nemesis
Level 62
God Stats
2W - 3L
1,701 SR
Queue Stats
6W - 14L
1,450 Elo+
Solo
Freya
Freya
VevetTV
Freya
Level 159
God Stats
9W - 13L
1,393 SR
Queue Stats
111W - 108L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
19 / 1 / 10
14,326
716
19,201
16,497
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Mashysama
Khepri
14
2 / 3 / 16
10,703
535
6,358
13,798
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
18
7 / 3 / 8
12,404
620
12,941
15,329
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
tieguy100
Yu Huang
19
7 / 4 / 12
13,051
653
16,000
11,707
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
zEbUbbLy1
Bellona
17
3 / 3 / 6
11,298
565
11,537
15,549
18,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IcePolar
Achilles
15
3 / 4 / 2
9,717
486
8,150
19,471
16,533
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 8 / 0
9,990
500
8,258
13,988
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 5
8,419
421
10,001
18,052
7,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Syldrana
Nemesis
11
0 / 9 / 2
7,533
377
6,864
15,342
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
VevetTV
Freya
14
5 / 8 / 0
9,263
463
7,322
16,798
4,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
38
Kills
14
14
Deaths
38
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
19
1
10
24
L
Achilles
IcePolar
Achilles
3
4
2
1
L
6
8
0
0.75
W
Khepri
Mashysama
Khepri
2
3
16
3.33
L
0
9
5
0.28
W
Xbalanque
7
3
8
3.67
L
Nemesis
Syldrana
Nemesis
0
9
2
0.11
L
Freya
VevetTV
Freya
5
8
0
0.63
W
Yu Huang
tieguy100
Yu Huang
7
4
12
3.25
W
Bellona
zEbUbbLy1
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,037
Damage
40,595
72,880
Taken
83,651
57,021
Mitigated
36,004
23,686
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,201
12,923
0
5,703
16,497
8,591
8,017
1,868
14,629
0
110,235
L
Achilles
IcePolar
Achilles
8,150
2,411
0
4,270
19,471
16,533
0
3,174
16,297
3,019
50,507
L
8,258
3,752
0
0
13,988
2,553
132
2,922
11,066
0
50,950
W
Khepri
Mashysama
Khepri
6,358
1,443
0
2,436
13,798
18,020
397
3,449
10,349
17,814
0
L
10,001
448
201
3,424
18,052
7,057
0
6,301
11,751
46,343
0
W
Xbalanque
12,941
6,428
0
7,294
15,329
6,754
1,370
4,527
10,802
0
96,169
L
Nemesis
Syldrana
Nemesis
6,864
3,247
0
1,378
15,342
5,737
0
1,884
13,458
0
42,617
L
Freya
VevetTV
Freya
7,322
2,323
0
4,625
16,798
4,124
0
8,077
8,721
39,863
0
W
Yu Huang
tieguy100
Yu Huang
16,000
2,877
0
2,202
11,707
5,542
1,375
6,417
5,290
102,665
0
W
Bellona
zEbUbbLy1
Bellona
11,537
4,160
0
6,051
15,549
18,114
1,664
1,440
14,109
0
63,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,782
Gold Earned
44,922
575
Minions Killed
434
0
Camps Cleared
0
1,980,638
Distance Traveled
1,501,108
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,326
716
138
7
0
511,064
1
L
Achilles
9,717
486
95
5
0
303,603
3
L
Skadi
9,990
500
92
5
0
307,851
0
W
Khepri
10,703
535
19
1
0
407,372
2
L
Hades
8,419
421
94
5
0
320,671
0
W
Xbalanque
12,404
620
148
7
0
342,136
4
L
Nemesis
7,533
377
87
4
0
292,360
0
L
Freya
9,263
463
66
3
0
276,623
4
W
Yu Huang
13,051
653
149
7
0
365,007
3
W
Bellona
11,298
565
121
6
0
355,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role