Player Matchup

Nox
Nox
QwaDRo
Nox
Level 156
God Stats
1W - 4L
1,414 SR
Queue Stats
416W - 399L
1,491 Elo+
Solo
Horus
Horus
Radovan88
Horus
Level 128
God Stats
2W - 2L
1,333 SR
Queue Stats
192W - 184L
1,510 Elo+
Solo
Danzaburou
Danzaburou
SaiyanEspada
Danzaburou
Level 81
God Stats
10W - 9L
1,535 SR
Queue Stats
56W - 59L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
pontiacfrbrd
Ao Kuang
Level 109
God Stats
0W - 1L
1,473 SR
Queue Stats
194W - 198L
1,503 Elo+
Solo
Shiva
Shiva
stop2341
Shiva
Level 85
God Stats
5W - 7L
1,623 SR
Queue Stats
440W - 450L
1,498 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,503 Elo+

VS

Team Averages
Level 115
1,449 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
AJ_18112001
Tsukuyomi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Cadoc88
Cernunnos
Level 103
God Stats
1W - 2L
1,211 SR
Queue Stats
220W - 219L
1,500 Elo+
Solo
Ganesha
Ganesha
Forest06
Ganesha
Level 109
God Stats
1W - 1L
1,282 SR
Queue Stats
173W - 163L
1,539 Elo+
Party 1
Shiva
Shiva
Hero9
Shiva
Level 141
God Stats
2W - 2L
1,483 SR
Queue Stats
151W - 175L
1,529 Elo+
Solo
Yu Huang
Yu Huang
SuxXx09
Yu Huang
Level 110
God Stats
2W - 0L
1,771 SR
Queue Stats
233W - 220L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
QwaDRo
Nox
19
3 / 4 / 6
12,985
464
14,634
17,188
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Radovan88
Horus
18
2 / 3 / 8
12,740
455
8,330
28,626
41,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SaiyanEspada
Danzaburou
20
10 / 5 / 3
14,209
507
31,487
27,025
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
pontiacfrbrd
Ao Kuang
18
3 / 7 / 2
12,475
446
8,594
26,586
9,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
stop2341
Shiva
20
1 / 6 / 0
14,505
518
24,729
32,789
38,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJ_18112001
Tsukuyomi
20
9 / 7 / 7
15,305
547
17,306
21,959
10,151
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Cadoc88
Cernunnos
20
6 / 8 / 10
14,882
532
27,665
26,056
9,697
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Forest06
Ganesha
20
0 / 3 / 15
12,980
464
10,556
34,244
44,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Hero9
Shiva
20
5 / 0 / 12
15,338
548
24,109
27,515
29,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
SuxXx09
Yu Huang
20
4 / 1 / 8
13,403
479
17,600
11,677
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
19
Kills
24
25
Deaths
19
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJ_18112001
Tsukuyomi
9
7
7
1.79
W
Cernunnos
Cadoc88
Cernunnos
6
8
10
1.38
W
Ganesha
Forest06
Ganesha
0
3
15
2.5
W
Shiva
Hero9
Shiva
5
0
12
11
L
Nox
QwaDRo
Nox
3
4
6
1.5
L
Horus
Radovan88
Horus
2
3
8
2
L
Danzaburou
SaiyanEspada
Danzaburou
10
5
3
2.3
W
Yu Huang
SuxXx09
Yu Huang
4
1
8
8
L
Ao Kuang
pontiacfrbrd
Ao Kuang
3
7
2
0.57
L
Shiva
stop2341
Shiva
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,774
Damage
97,236
132,214
Taken
121,451
103,640
Mitigated
99,029
45,613
Healing
37,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJ_18112001
Tsukuyomi
17,306
3,169
0
6,954
21,959
10,151
1,573
4,819
17,074
0
108,055
W
Cernunnos
Cadoc88
Cernunnos
27,665
14,354
0
10,061
26,056
9,697
3,179
3,589
22,309
0
141,358
W
Ganesha
Forest06
Ganesha
10,556
717
6,155
6,786
34,244
44,008
358
6,081
27,993
45,091
5,499
W
Shiva
Hero9
Shiva
24,109
4,129
2,427
5,153
27,515
29,619
1,107
3,234
24,221
17,449
104,294
L
Nox
QwaDRo
Nox
14,634
664
223
2,586
17,188
5,405
0
6,602
10,536
97,245
0
L
Horus
Radovan88
Horus
8,330
4,049
5,206
9,452
28,626
41,390
94
6,563
21,862
0
51,419
L
Danzaburou
SaiyanEspada
Danzaburou
31,487
15,699
0
9,014
27,025
8,528
943
5,701
21,228
0
121,737
W
Yu Huang
SuxXx09
Yu Huang
17,600
2,478
0
414
11,677
5,554
886
4,785
6,626
117,207
0
L
Ao Kuang
pontiacfrbrd
Ao Kuang
8,594
3,012
0
6,045
26,586
9,603
154
5,712
20,766
107,557
0
L
Shiva
stop2341
Shiva
24,729
2,418
201
12,886
32,789
38,714
0
6,025
25,557
0
124,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,914
Gold Earned
71,908
701
Minions Killed
801
0
Camps Cleared
0
2,554,629
Distance Traveled
2,709,100
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,305
547
149
5
0
614,665
0
W
Cernunnos
14,882
532
206
7
0
511,160
8
W
Ganesha
12,980
464
10
0
0
498,990
13
W
Shiva
15,338
548
197
7
0
582,313
7
L
Nox
12,985
464
156
6
0
512,588
9
L
Horus
12,740
455
54
2
0
543,699
13
L
Danzaburou
14,209
507
156
6
0
465,068
3
W
Yu Huang
13,403
479
239
9
0
501,972
5
L
Ao Kuang
12,475
446
119
4
0
519,216
0
L
Shiva
14,505
518
216
8
0
514,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role