Player Matchup

Awilix
Awilix
 
Awilix
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Asanae
Sol
Level 29
God Stats
3W - 1L
1,602 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 2
Ares
Ares
Marsupilon35
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
VinceeS
Apollo
Level 129
God Stats
5W - 1L
1,824 SR
Queue Stats
91W - 53L
1,605 Elo+
Party 2
Mulan
Mulan
Wasabii_on_YTB
Mulan
Level 96
God Stats
2W - 1L
1,266 SR
Queue Stats
200W - 170L
1,586 Elo+
Party 2
Team Averages
Level 74
1,538 SR
1,523 Elo+

VS

Team Averages
Level 71
1,447 SR
1,432 Elo+
Jing Wei
Jing Wei
AxelRoiter
Jing Wei
Level 37
God Stats
10W - 11L
1,491 SR
Queue Stats
380W - 401L
1,300 Elo+
Solo
Jormungandr
Jormungandr
BestNooob1O
Jormungandr
Level 117
God Stats
0W - 2L
1,290 SR
Queue Stats
522W - 560L
1,426 Elo+
Solo
Sol
Sol
Siksmitt
Sol
Level 88
God Stats
2W - 4L
1,446 SR
Queue Stats
51W - 45L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Sunnyboy13
Hun Batz
Level 12
God Stats
1W - 3L
1,297 SR
Queue Stats
74W - 84L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
UriaHeep
Zhong Kui
Level 102
God Stats
12W - 5L
1,714 SR
Queue Stats
149W - 172L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
11 / 2 / 6
12,601
573
11,750
16,552
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Asanae
Sol
20
9 / 4 / 0
14,187
645
16,413
20,298
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 17
12,337
561
6,731
15,026
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
VinceeS
Apollo
19
11 / 2 / 9
13,158
598
21,274
20,705
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 1 / 18
13,358
607
20,037
18,296
25,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxelRoiter
Jing Wei
14
1 / 8 / 2
8,426
383
6,979
14,758
5,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BestNooob1O
Jormungandr
14
0 / 11 / 3
8,347
379
8,763
26,013
18,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 9 / 0
8,619
392
5,906
14,955
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Sunnyboy13
Hun Batz
16
2 / 10 / 0
10,365
471
8,193
19,704
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
UriaHeep
Zhong Kui
18
6 / 5 / 1
11,785
536
18,139
21,254
13,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
43
Kills
9
11
Deaths
43
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
2
6
7
W
Sol
Asanae
Sol
9
4
0
2.25
L
Jing Wei
AxelRoiter
Jing Wei
1
8
2
0.25
L
Jormungandr
BestNooob1O
Jormungandr
0
11
3
0.14
W
4
2
17
6.25
L
0
9
0
0
L
Hun Batz
Sunnyboy13
Hun Batz
2
10
0
0.2
L
Zhong Kui
UriaHeep
Zhong Kui
6
5
1
1.3
W
Apollo
VinceeS
Apollo
11
2
9
7.75
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,205
Damage
47,980
90,877
Taken
96,684
60,617
Mitigated
49,502
34,327
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,750
4,703
0
852
16,552
5,782
0
4,037
12,515
0
87,707
W
Sol
Asanae
Sol
16,413
6,528
0
10,645
20,298
6,766
7,509
10,949
9,349
95,766
0
L
Jing Wei
AxelRoiter
Jing Wei
6,979
3,136
0
2,232
14,758
5,099
597
1,398
13,360
0
43,757
L
Jormungandr
BestNooob1O
Jormungandr
8,763
2,130
169
1,858
26,013
18,940
0
4,510
21,503
43,436
0
W
6,731
223
0
3,110
15,026
14,498
532
6,642
8,384
16,432
0
L
5,906
1,578
0
4,466
14,955
4,205
0
3,448
11,507
46,574
0
L
Hun Batz
Sunnyboy13
Hun Batz
8,193
3,182
0
3,845
19,704
7,710
0
3,290
16,414
0
68,105
L
Zhong Kui
UriaHeep
Zhong Kui
18,139
2,310
0
8,710
21,254
13,548
2,149
10,498
10,756
87,991
0
W
Apollo
VinceeS
Apollo
21,274
14,774
0
12,828
20,705
7,671
4,257
8,788
11,917
0
126,567
W
20,037
3,232
0
6,892
18,296
25,900
226
5,651
12,645
0
71,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,641
Gold Earned
47,542
583
Minions Killed
492
0
Camps Cleared
0
2,069,587
Distance Traveled
1,694,774
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,601
573
99
5
0
463,428
4
W
Sol
14,187
645
178
8
0
397,321
3
L
Jing Wei
8,426
383
69
3
0
404,506
4
L
Jormungandr
8,347
379
61
3
0
332,291
0
W
Ares
12,337
561
13
1
0
364,990
1
L
Sol
8,619
392
99
5
0
262,387
0
L
Hun Batz
10,365
471
113
5
0
358,265
4
L
Zhong Kui
11,785
536
150
7
0
337,325
5
W
Apollo
13,158
598
171
8
0
394,905
6
W
Mulan
13,358
607
122
6
0
448,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role