Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver IV
ITS SAMT2002
Hachiman
Silver IV
Level 128
God Stats
1W - 4L
1,238 SR
Queue Stats
3W - 9L
1,179 MMR
Solo
Achilles
Achilles
Silver I
Langedu60FR
Achilles
Silver I
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 195L
980 MMR
Party 2
Zeus
Zeus
Silver I
larry potter 69
Zeus
Silver I
Level 87
God Stats
10W - 7L
1,575 SR
Queue Stats
426W - 418L
1,107 MMR
Solo
Cabrakan
Cabrakan
Silver II
liongamer42
Cabrakan
Silver II
Level 70
God Stats
20W - 25L
1,490 SR
Queue Stats
32W - 45L
1,131 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,461 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,467 SR
1,074 MMR
Sylvanus
Sylvanus
Bronze I
AdLM-KayZo
Sylvanus
Bronze I
Level 84
God Stats
6W - 22L
1,340 SR
Queue Stats
9W - 26L
913 MMR
Party 1
Mercury
Mercury
Silver II
AlbedoELV
Mercury
Silver II
Level 88
God Stats
10W - 5L
1,482 SR
Queue Stats
43W - 54L
1,050 MMR
Party 1
Nu Wa
Nu Wa
Silver III
IL_Punitore07
Nu Wa
Silver III
Level 69
God Stats
12W - 20L
1,534 SR
Queue Stats
201W - 224L
1,233 MMR
Solo
Fenrir
Fenrir
Silver I
Lepeninho_10
Fenrir
Silver I
Level 107
God Stats
5W - 4L
1,708 SR
Queue Stats
141W - 159L
1,202 MMR
Solo
Pele
Pele
Silver II
YungExtendos
Pele
Silver II
Level 129
God Stats
15W - 31L
1,273 SR
Queue Stats
688W - 696L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 2
5,084
565
2,070
5,542
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ITS SAMT2002
Hachiman
9
2 / 0 / 3
5,594
622
4,176
3,807
961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Langedu60FR
Achilles
9
1 / 2 / 0
5,540
616
4,127
5,928
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 0
6,007
667
2,880
3,107
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
liongamer42
Cabrakan
7
3 / 0 / 1
5,342
594
3,464
4,640
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasSkadiGebBacchusHera

VS

Bans
AgniArachneMulanCliodhnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdLM-KayZo
Sylvanus
6
0 / 2 / 0
4,120
458
2,201
5,656
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
AlbedoELV
Mercury
6
0 / 3 / 0
4,026
447
1,767
5,519
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 1
5,414
602
3,100
3,204
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 1 / 0
5,210
579
3,265
7,090
2,336
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,546
616
1,924
5,178
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
2
1
L
Sylvanus
AdLM-KayZo
Sylvanus
0
2
0
0
L
Mercury
AlbedoELV
Mercury
0
3
0
0
L
0
1
1
0.5
W
Hachiman
ITS SAMT2002
Hachiman
2
0
3
3.5
W
Achilles
Langedu60FR
Achilles
1
2
0
0.5
L
Fenrir
2
1
0
2
L
1
0
0
1
W
1
1
0
1
W
Cabrakan
liongamer42
Cabrakan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
12,257
23,024
Taken
26,647
11,201
Mitigated
7,531
9,659
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,070
876
0
2,769
5,542
1,477
0
683
4,859
0
25,350
L
Sylvanus
AdLM-KayZo
Sylvanus
2,201
298
388
1,322
5,656
1,823
0
1,864
3,792
12,306
3,790
L
Mercury
AlbedoELV
Mercury
1,767
817
0
1,422
5,519
1,152
0
1,170
4,349
0
14,911
L
3,100
601
0
0
3,204
833
0
2,507
697
32,497
0
W
Hachiman
ITS SAMT2002
Hachiman
4,176
2,090
0
2,084
3,807
961
0
1,160
2,647
0
26,297
W
Achilles
Langedu60FR
Achilles
4,127
1,689
0
1,673
5,928
4,338
230
285
5,643
0
20,390
L
Fenrir
3,265
821
0
2,276
7,090
2,336
0
0
7,090
0
21,098
L
1,924
576
0
3,427
5,178
1,387
0
803
4,375
0
29,832
W
2,880
164
0
906
3,107
732
0
986
2,121
38,654
0
W
Cabrakan
liongamer42
Cabrakan
3,464
662
166
2,061
4,640
3,693
0
2,041
2,599
16,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
24,316
274
Minions Killed
250
0
Camps Cleared
0
958,271
Distance Traveled
837,138
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,084
565
55
6
0
222,539
2
L
Sylvanus
4,120
458
29
3
0
148,229
1
L
Mercury
4,026
447
29
3
0
155,549
3
L
Nu Wa
5,414
602
60
7
0
154,281
6
W
Hachiman
5,594
622
61
7
0
178,799
0
W
Achilles
5,540
616
50
6
0
185,921
5
L
Fenrir
5,210
579
60
7
0
169,427
0
L
Pele
5,546
616
72
8
0
209,652
0
W
Zeus
6,007
667
78
9
0
172,079
5
W
Cabrakan
5,342
594
30
3
0
198,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role