Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Smitepue
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Chang'e
Chang'e
SylveonEvil
Chang'e
Level 27
God Stats
0W - 2L
1,557 SR
Queue Stats
7W - 19L
1,239 Elo+
Party 1
Arachne
Arachne
dantepsycho
Arachne
Level 69
God Stats
43W - 41L
1,513 SR
Queue Stats
124W - 156L
1,410 Elo+
Party 1
Neith
Neith
xMickaëlx
Neith
Level 56
God Stats
3W - 6L
1,309 SR
Queue Stats
38W - 61L
1,353 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,345 Elo+

VS

Team Averages
Level 64
1,459 SR
1,419 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GantlemanSK
Guan Yu
Level 83
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 21L
1,267 Elo+
Solo
Jormungandr
Jormungandr
PazhriGavna
Jormungandr
Level 77
God Stats
27W - 23L
1,724 SR
Queue Stats
64W - 72L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TopUniQ
Cliodhna
Level 48
God Stats
3W - 3L
1,170 SR
Queue Stats
5W - 5L
1,306 Elo+
Solo
Nox
Nox
ЗалупныйТворог
Nox
Level 32
God Stats
6W - 4L
1,583 SR
Queue Stats
43W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 0 / 0
8,047
575
4,348
6,899
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Smitepue
Nu Wa
11
0 / 5 / 4
6,393
457
6,625
6,773
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
SylveonEvil
Chang'e
9
0 / 6 / 3
5,486
392
2,309
10,496
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dantepsycho
Arachne
11
1 / 5 / 4
6,784
485
3,992
11,199
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
3 / 5 / 0
6,467
462
4,428
10,749
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 2 / 4
9,388
671
9,995
8,022
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
GantlemanSK
Guan Yu
13
1 / 0 / 0
7,930
566
3,824
8,718
6,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
PazhriGavna
Jormungandr
12
4 / 3 / 3
7,874
562
4,553
12,152
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TopUniQ
Cliodhna
15
6 / 0 / 6
8,753
625
9,263
9,311
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 8
8,605
615
6,484
7,463
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
21
21
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
0
2
W
Izanami
 
Izanami
8
2
4
5
W
Guan Yu
GantlemanSK
Guan Yu
1
0
0
1
W
Jormungandr
PazhriGavna
Jormungandr
4
3
3
1.83
L
Nu Wa
Smitepue
Nu Wa
0
5
4
0.4
L
Chang'e
SylveonEvil
Chang'e
0
6
3
0.25
W
Cliodhna
TopUniQ
Cliodhna
6
0
6
9
L
Arachne
dantepsycho
Arachne
1
5
4
0.6
L
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
34,119
46,116
Taken
45,666
15,475
Mitigated
24,603
10,346
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,348
167
0
2,017
6,899
5,831
0
228
6,671
46,147
0
W
Izanami
 
Izanami
9,995
6,837
0
3,599
8,022
2,822
2,316
1,931
6,053
0
54,937
W
Guan Yu
GantlemanSK
Guan Yu
3,824
532
177
3,434
8,718
6,571
573
3,651
4,631
0
41,263
W
Jormungandr
PazhriGavna
Jormungandr
4,553
1,271
0
1,883
12,152
9,452
696
1,721
10,393
29,975
3,277
L
Nu Wa
Smitepue
Nu Wa
6,625
1,051
151
501
6,773
2,152
0
3,034
3,739
32,016
0
L
Chang'e
SylveonEvil
Chang'e
2,309
211
1,616
2,047
10,496
1,849
0
2,101
8,395
17,468
0
W
Cliodhna
TopUniQ
Cliodhna
9,263
417
0
1,473
9,311
3,117
0
2,319
6,954
0
72,590
L
Arachne
dantepsycho
Arachne
3,992
2,704
0
1,495
11,199
3,229
0
4,043
7,156
0
34,647
L
Neith
4,428
2,132
0
2,519
10,749
2,414
0
1,426
9,323
0
27,113
W
6,484
181
86
2,250
7,463
2,641
154
3,110
4,353
54,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
42,550
301
Minions Killed
502
0
Camps Cleared
0
1,323,299
Distance Traveled
1,417,165
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,047
575
100
7
0
265,124
3
W
Izanami
9,388
671
118
8
0
266,993
4
W
Guan Yu
7,930
566
101
7
0
282,272
3
W
Jormungandr
7,874
562
48
3
0
253,405
5
L
Nu Wa
6,393
457
50
4
0
241,084
2
L
Chang'e
5,486
392
30
2
0
256,313
7
W
Cliodhna
8,753
625
118
8
0
341,246
0
L
Arachne
6,784
485
65
5
0
307,031
2
L
Neith
6,467
462
56
4
0
253,747
0
W
Nox
8,605
615
117
8
0
273,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role