Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Fen Sins
Atlas
Level 41
God Stats
17W - 3L
2,039 SR
Queue Stats
347W - 173L
1,859 Elo+
Party 1
Ratatoskr
Ratatoskr
NRC SANJO
Ratatoskr
Level 149
God Stats
16W - 18L
1,661 SR
Queue Stats
578W - 555L
1,590 Elo+
Party 1
Neith
Neith
SoloIcy
Neith
Level 127
God Stats
3W - 1L
1,884 SR
Queue Stats
122W - 92L
1,650 Elo+
Party 1
Thoth
Thoth
xXCorn504Xx
Thoth
Level 123
God Stats
6W - 9L
1,734 SR
Queue Stats
555W - 435L
1,609 Elo+
Party 1
Team Averages
Level 116
1,764 SR
1,641 Elo+

VS

Team Averages
Level 61
1,595 SR
1,433 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MoniNiflheim
Sylvanus
Level 77
God Stats
3W - 4L
1,852 SR
Queue Stats
310W - 313L
1,457 Elo+
Solo
Bellona
Bellona
Willdamoff
Bellona
Level 33
God Stats
18W - 13L
1,750 SR
Queue Stats
265W - 285L
1,505 Elo+
Solo
Poseidon
Poseidon
Xx_Jakub_xX420
Poseidon
Level 22
God Stats
24W - 28L
1,408 SR
Queue Stats
26W - 34L
1,287 Elo+
Party 2
Da Ji
Da Ji
x_Miss-Vanjie_x
Da Ji
Level 52
God Stats
32W - 33L
1,466 SR
Queue Stats
138W - 147L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 2 / 0
7,793
779
9,594
9,290
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Fen Sins
Atlas
10
4 / 1 / 6
6,560
656
6,112
7,040
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
NRC SANJO
Ratatoskr
11
6 / 1 / 3
6,890
689
3,738
6,087
2,923
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SoloIcy
Neith
12
7 / 0 / 5
7,207
721
7,389
4,937
1,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 0 / 3
7,763
776
2,936
2,393
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 7 / 1
4,867
487
1,929
7,351
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MoniNiflheim
Sylvanus
7
0 / 3 / 0
4,207
421
2,411
7,769
1,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Willdamoff
Bellona
8
1 / 6 / 0
4,892
489
2,218
8,914
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
5
0 / 9 / 0
3,866
387
1,401
6,162
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 7 / 0
4,446
445
3,319
8,142
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
32
Kills
2
4
Deaths
32
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
0
4.5
L
Thoth
 
Thoth
0
7
1
0.07
W
Atlas
Fen Sins
Atlas
4
1
6
7
L
Sylvanus
MoniNiflheim
Sylvanus
0
3
0
0
W
Ratatoskr
NRC SANJO
Ratatoskr
6
1
3
7.5
W
Neith
SoloIcy
Neith
7
0
5
9.5
L
Bellona
Willdamoff
Bellona
1
6
0
0.17
L
Poseidon
0
9
0
0
W
6
0
3
7.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
11,278
29,747
Taken
38,338
11,820
Mitigated
11,387
12,032
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,594
3,794
0
5,985
9,290
3,709
3,811
700
8,590
45,138
5,821
L
Thoth
 
Thoth
1,929
331
0
373
7,351
1,611
0
4,125
3,226
24,955
0
W
Atlas
Fen Sins
Atlas
6,112
1,436
0
1,978
7,040
2,800
55
797
6,243
24,830
0
L
Sylvanus
MoniNiflheim
Sylvanus
2,411
960
758
1,561
7,769
1,950
0
901
6,868
9,682
0
W
Ratatoskr
NRC SANJO
Ratatoskr
3,738
363
0
2,313
6,087
2,923
0
1,899
4,188
0
27,738
W
Neith
SoloIcy
Neith
7,389
4,092
0
1,187
4,937
1,760
2,471
2,081
2,856
0
48,206
L
Bellona
Willdamoff
Bellona
2,218
680
0
808
8,914
4,538
0
6,738
2,176
0
13,593
L
Poseidon
1,401
316
0
15
6,162
470
0
450
5,712
10,829
0
W
2,936
314
0
569
2,393
628
118
264
2,129
43,397
0
L
3,319
446
0
374
8,142
2,818
0
5,597
2,545
0
15,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
22,278
381
Minions Killed
149
0
Camps Cleared
0
1,033,336
Distance Traveled
844,792
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,793
779
88
9
0
179,760
3
L
Thoth
4,867
487
46
5
0
159,922
0
W
Atlas
6,560
656
43
4
0
221,364
3
L
Sylvanus
4,207
421
17
2
0
161,193
4
W
Ratatoskr
6,890
689
50
5
0
228,579
0
W
Neith
7,207
721
98
10
0
187,901
0
L
Bellona
4,892
489
40
4
0
179,357
1
L
Poseidon
3,866
387
14
1
0
156,865
0
W
Thoth
7,763
776
102
10
0
215,732
2
L
Da Ji
4,446
445
32
3
0
187,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role