Player Matchup

Mercury
Mercury
Grandmaster
Inf1nityRecon
Mercury
Grandmaster
Level 147
God Stats
28W - 0L
2,036 SR
Queue Stats
76W - 4L
3,281 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
2,036 SR
3,281 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 61
1,500 SR
2,052 MMR
Chronos
Chronos
Platinum II
SxlarBreeze
Chronos
Platinum II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
4 / 0 / 0
14,116
1,008
12,333
12,142
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah Muzen CabBastetSolBakasuraOlorun

VS

Bans
SkadiUllrBellonaTsukuyomiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SxlarBreeze
Chronos
17
0 / 4 / 0
11,323
809
3,276
16,219
11,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
0
0
4
L
Chronos
SxlarBreeze
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
3,276
12,142
Taken
16,219
7,393
Mitigated
11,211
5,561
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,333
6,820
0
5,561
12,142
7,393
2,805
4,077
7,799
0
105,056
L
Chronos
SxlarBreeze
Chronos
3,276
960
0
2,999
16,219
11,211
0
145
16,074
69,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,116
Gold Earned
11,323
177
Minions Killed
134
11
Camps Cleared
4
359,615
Distance Traveled
262,886
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,116
1,008
177
13
11
359,615
6
L
Chronos
11,323
809
134
10
4
262,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role