Player Matchup

Yu Huang
Yu Huang
ARG1010
Yu Huang
Level 86
God Stats
1W - 1L
1,265 SR
Queue Stats
208W - 195L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
ExecutedJoko
Cthulhu
Level 160
God Stats
7W - 3L
1,528 SR
Queue Stats
402W - 420L
1,433 Elo+
Solo
Freya
Freya
NilremDoomdale
Freya
Level 142
God Stats
29W - 32L
1,366 SR
Queue Stats
1,167W - 1,243L
1,404 Elo+
Solo
Susano
Susano
TFB DaddyBrown
Susano
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 240L
1,553 Elo+
Party 1
Atlas
Atlas
antdog0823
Atlas
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,382 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,458 Elo+

VS

Team Averages
Level 120
1,457 SR
1,467 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigTazz66
Ne Zha
Level 159
God Stats
17W - 22L
1,503 SR
Queue Stats
853W - 892L
1,389 Elo+
Solo
Artemis
Artemis
DixxsieNormous
Artemis
Level 102
God Stats
2W - 3L
1,281 SR
Queue Stats
74W - 60L
1,587 Elo+
Solo
Chronos
Chronos
USMCKEE
Chronos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,479 Elo+
Solo
Loki
Loki
Zoraki543
Loki
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
557W - 571L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ARG1010
Yu Huang
15
4 / 5 / 13
10,748
768
10,083
12,248
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ExecutedJoko
Cthulhu
20
11 / 4 / 18
12,880
920
18,464
24,539
24,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 5 / 17
11,738
838
9,721
13,920
6,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
16 / 3 / 18
13,576
970
25,590
16,031
8,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
18
1 / 2 / 24
11,747
839
9,184
20,245
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 5 / 11
10,407
743
13,162
19,137
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
BigTazz66
Ne Zha
15
2 / 7 / 9
8,976
641
6,279
11,422
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 8 / 5
11,066
790
24,938
15,343
6,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
USMCKEE
Chronos
17
2 / 8 / 8
10,206
729
16,415
16,261
8,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
17
3 / 10 / 10
10,093
721
8,545
17,317
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
38
Kills
18
19
Deaths
38
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
11
1.5
W
Yu Huang
ARG1010
Yu Huang
4
5
13
2.1
L
Ne Zha
BigTazz66
Ne Zha
2
7
9
0.93
L
9
8
5
1.44
W
Cthulhu
ExecutedJoko
Cthulhu
11
4
18
5
W
6
5
17
2.9
W
16
3
18
8.33
L
Chronos
USMCKEE
Chronos
2
8
8
0.75
L
Loki
3
10
10
0.8
W
Atlas
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,042
Damage
69,339
86,983
Taken
79,480
66,239
Mitigated
45,970
26,318
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,162
3,616
587
4,544
19,137
21,116
0
11,768
7,189
29,774
0
W
Yu Huang
ARG1010
Yu Huang
10,083
699
648
912
12,248
5,697
901
3,884
8,364
17,261
0
L
Ne Zha
BigTazz66
Ne Zha
6,279
233
693
1,368
11,422
4,027
0
4,930
6,262
0
14,331
L
24,938
12,569
0
2,171
15,343
6,128
0
9,662
5,413
0
32,275
W
Cthulhu
ExecutedJoko
Cthulhu
18,464
578
2,246
6,669
24,539
24,146
838
6,143
18,396
38,230
0
W
9,721
2,727
1,903
2,471
13,920
6,083
122
4,811
9,109
18,253
0
W
25,590
3,291
2,597
3,433
16,031
8,158
2,145
4,219
11,812
0
48,299
L
Chronos
USMCKEE
Chronos
16,415
4,139
1,900
3,615
16,261
8,281
0
9,429
6,578
30,988
0
L
Loki
8,545
1,530
618
3,535
17,317
6,418
0
10,579
6,586
0
21,312
W
Atlas
9,184
3,889
1,176
4,263
20,245
22,155
1,136
10,520
9,725
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
50,748
149
Minions Killed
121
0
Camps Cleared
0
1,297,035
Distance Traveled
1,106,143
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,407
743
24
2
0
250,736
0
W
Yu Huang
10,748
768
14
1
0
256,570
0
L
Ne Zha
8,976
641
8
1
0
237,123
0
L
Artemis
11,066
790
17
1
0
183,483
0
W
Cthulhu
12,880
920
47
3
0
237,352
1
W
Freya
11,738
838
12
1
0
235,764
0
W
Susano
13,576
970
49
4
0
288,043
4
L
Chronos
10,206
729
49
4
0
215,820
1
L
Loki
10,093
721
23
2
0
218,981
1
W
Atlas
11,747
839
27
2
0
279,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role