Player Matchup

Bellona
Bellona
I Got 0 Hope
Bellona
Level 147
God Stats
2W - 2L
1,721 SR
Queue Stats
339W - 251L
1,562 Elo+
Party 1
Ravana
Ravana
MLG Poptart5803
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,459 Elo+
Party 1
Chiron
Chiron
RonnieBreeze
Chiron
Level 6
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 1
Neith
Neith
Ultramm3857
Neith
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 168L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
Usetf
Baron Samedi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,528 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,406 Elo+

VS

Team Averages
Level 91
1,616 SR
1,456 Elo+
Kumbhakarna
Kumbhakarna
Lvl9Goodra
Kumbhakarna
Level 68
God Stats
5W - 11L
1,864 SR
Queue Stats
442W - 468L
1,435 Elo+
Solo
Sol
Sol
OctothorpePanda
Sol
Level 108
God Stats
4W - 0L
1,738 SR
Queue Stats
46W - 39L
1,495 Elo+
Party 2
Da Ji
Da Ji
WingingGarlic5
Da Ji
Level 69
God Stats
4W - 4L
1,282 SR
Queue Stats
68W - 74L
1,405 Elo+
Solo
Izanami
Izanami
XzBlaccJesusxZ
Izanami
Level 104
God Stats
15W - 13L
1,534 SR
Queue Stats
84W - 84L
1,465 Elo+
Party 2
Bellona
Bellona
honeyshakes
Bellona
Level 107
God Stats
22W - 18L
1,662 SR
Queue Stats
320W - 355L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I Got 0 Hope
Bellona
17
5 / 5 / 0
10,854
543
20,648
20,543
24,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 2
8,786
439
4,335
16,706
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
13
0 / 6 / 3
8,073
404
2,545
13,038
10,035
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
6 / 9 / 4
9,864
493
13,913
15,279
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
Usetf
Baron Samedi
13
4 / 4 / 7
9,679
484
10,609
17,186
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lvl9Goodra
Kumbhakarna
15
1 / 1 / 17
10,093
505
5,060
18,612
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 3 / 8
12,000
600
23,019
18,943
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 12
11,192
560
5,436
14,808
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 5 / 7
11,446
572
12,397
14,742
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
honeyshakes
Bellona
17
6 / 5 / 5
10,548
527
14,903
24,537
25,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
17
Kills
33
33
Deaths
17
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
I Got 0 Hope
Bellona
5
5
0
1
W
Kumbhakarna
Lvl9Goodra
Kumbhakarna
1
1
17
9.5
L
2
9
2
0.33
W
13
3
8
5.67
L
Chiron
0
6
3
0.25
L
6
9
4
0.89
L
Baron Samedi
Usetf
Baron Samedi
4
4
7
1.88
W
4
3
12
3.33
W
9
5
7
2.5
W
Bellona
honeyshakes
Bellona
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,050
Damage
60,815
82,752
Taken
91,642
62,120
Mitigated
62,229
23,225
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
I Got 0 Hope
Bellona
20,648
7,217
0
6,706
20,543
24,507
966
3,235
17,308
0
70,164
W
Kumbhakarna
Lvl9Goodra
Kumbhakarna
5,060
728
639
4,349
18,612
17,330
75
3,512
15,100
22,478
0
L
4,335
1,356
0
2,997
16,706
6,155
0
4,209
12,345
0
49,758
W
23,019
9,062
0
11,580
18,943
6,987
2,471
2,273
16,670
93,778
0
L
Chiron
2,545
655
672
2,336
13,038
10,035
0
6,330
6,556
0
26,811
L
13,913
6,212
0
2,475
15,279
3,709
386
7,351
7,928
0
51,107
L
Baron Samedi
Usetf
Baron Samedi
10,609
1,079
1,590
6,449
17,186
17,714
302
6,650
10,536
38,233
0
W
5,436
1,042
0
625
14,808
7,566
0
714
14,094
0
88,791
W
12,397
8,733
314
4,369
14,742
4,923
3,550
3,360
11,382
0
68,578
W
Bellona
honeyshakes
Bellona
14,903
6,765
0
6,770
24,537
25,423
1,052
750
23,787
0
61,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
55,279
369
Minions Killed
524
0
Camps Cleared
0
1,731,572
Distance Traveled
1,844,836
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,854
543
114
6
0
386,879
1
W
Kumbhakarna
10,093
505
26
1
0
380,473
4
L
Ravana
8,786
439
79
4
0
385,213
6
W
Sol
12,000
600
131
7
0
387,408
4
L
Chiron
8,073
404
47
2
0
321,369
0
L
Neith
9,864
493
86
4
0
318,323
0
L
Baron Samedi
9,679
484
43
2
0
319,788
1
W
Da Ji
11,192
560
142
7
0
368,113
1
W
Izanami
11,446
572
109
5
0
355,766
2
W
Bellona
10,548
527
116
6
0
353,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role