Player Matchup

Yu Huang
Yu Huang
KAsm32
Yu Huang
Level 103
God Stats
5W - 5L
1,581 SR
Queue Stats
108W - 101L
1,557 Elo+
Solo
Izanami
Izanami
SalomonXD
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,454 Elo+
Solo
Khepri
Khepri
Zambooner
Khepri
Level 86
God Stats
3W - 0L
1,715 SR
Queue Stats
260W - 145L
1,648 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,553 Elo+

VS

Team Averages
Level 31
1,495 SR
1,500 Elo+
Kukulkan
Kukulkan
Farrahfarrah
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
KirbyStar69
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SquidyFungus
Cthulhu
Level 3
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KAsm32
Yu Huang
15
4 / 2 / 14
10,131
779
11,726
7,662
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
SalomonXD
Izanami
16
9 / 0 / 8
11,175
860
12,965
10,552
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
Zambooner
Khepri
15
6 / 0 / 11
10,993
846
6,267
12,743
16,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Farrahfarrah
Kukulkan
12
0 / 7 / 1
7,824
602
9,557
10,227
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 0
7,931
610
5,898
10,786
2,778
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SquidyFungus
Cthulhu
12
0 / 6 / 2
7,710
593
6,259
13,739
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
1
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Farrahfarrah
Kukulkan
0
7
1
0.07
W
Yu Huang
KAsm32
Yu Huang
4
2
14
5.5
L
1
6
0
0.17
W
Izanami
SalomonXD
Izanami
9
0
8
13
L
Cthulhu
SquidyFungus
Cthulhu
0
6
2
0.17
W
Khepri
Zambooner
Khepri
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
21,714
30,957
Taken
34,752
24,576
Mitigated
15,054
9,693
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Farrahfarrah
Kukulkan
9,557
364
0
772
10,227
2,765
0
7,386
2,841
32,031
0
W
Yu Huang
KAsm32
Yu Huang
11,726
1,170
0
1,447
7,662
3,462
1,408
3,345
4,159
39,384
0
L
5,898
2,140
0
680
10,786
2,778
159
5,954
4,832
0
15,658
W
Izanami
SalomonXD
Izanami
12,965
9,679
0
4,363
10,552
4,537
1,041
6,742
3,616
0
58,182
L
Cthulhu
SquidyFungus
Cthulhu
6,259
449
382
1,352
13,739
9,511
0
4,880
8,859
18,743
0
W
Khepri
Zambooner
Khepri
6,267
777
0
3,883
12,743
16,577
543
5,399
7,012
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
23,465
154
Minions Killed
123
8
Camps Cleared
3
737,791
Distance Traveled
624,982
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,824
602
68
5
3
192,879
5
W
Yu Huang
10,131
779
53
4
4
248,684
1
L
Neith
7,931
610
31
2
0
196,057
0
W
Izanami
11,175
860
89
7
3
231,085
7
L
Cthulhu
7,710
593
24
2
0
236,046
4
W
Khepri
10,993
846
12
1
1
258,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role