Player Matchup

Anubis
Anubis
GoodiexGOD
Anubis
Level 21
God Stats
1W - 1L
1,587 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 2
Ymir
Ymir
curbult2
Ymir
Level 49
God Stats
3W - 2L
1,496 SR
Queue Stats
57W - 29L
1,723 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danyspinu
Ah Muzen Cab
Level 104
God Stats
11W - 6L
1,592 SR
Queue Stats
25W - 23L
1,440 Elo+
Party 2
Team Averages
Level 58
1,558 SR
1,530 Elo+

VS

Team Averages
Level 69
1,427 SR
1,386 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CERTYONOK
Hel
Level 80
God Stats
6W - 10L
1,280 SR
Queue Stats
128W - 157L
1,298 Elo+
Solo
Neith
Neith
TOLIXXX
Neith
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 61L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GoodiexGOD
Anubis
11
1 / 4 / 9
7,703
770
8,671
7,452
3,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 1 / 12
8,475
848
4,287
10,791
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
danyspinu
Ah Muzen Cab
15
15 / 0 / 1
10,107
1,011
20,193
9,717
4,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 7 / 1
7,345
735
5,136
18,322
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 7 / 2
6,760
676
3,346
12,027
4,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
TOLIXXX
Neith
12
0 / 2 / 5
6,931
693
8,798
8,715
1,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
7
1
0.5
L
2
7
2
0.43
W
Anubis
GoodiexGOD
Anubis
1
4
9
1.38
L
Neith
TOLIXXX
Neith
0
2
5
1.25
W
Ymir
0
1
12
6
W
Ah Muzen Cab
danyspinu
Ah Muzen Cab
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
17,280
27,960
Taken
39,064
18,621
Mitigated
20,085
10,936
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,136
564
0
2,508
18,322
14,298
0
5,899
12,423
9,712
0
L
3,346
721
1,021
1,212
12,027
4,208
0
6,099
5,928
9,804
0
W
Anubis
GoodiexGOD
Anubis
8,671
953
0
2,346
7,452
3,270
548
4,315
3,137
20,458
0
L
Neith
TOLIXXX
Neith
8,798
3,262
0
853
8,715
1,579
0
960
7,755
0
34,215
W
Ymir
4,287
1,410
0
3,076
10,791
11,329
26
3,481
7,310
22,196
0
W
Ah Muzen Cab
danyspinu
Ah Muzen Cab
20,193
11,032
0
5,514
9,717
4,022
2,305
2,089
7,628
0
53,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
21,036
137
Minions Killed
69
9
Camps Cleared
0
543,846
Distance Traveled
493,253
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,345
735
7
1
0
153,575
2
L
Hel
6,760
676
13
1
0
165,252
0
W
Anubis
7,703
770
36
4
0
163,487
1
L
Neith
6,931
693
49
5
0
174,426
3
W
Ymir
8,475
848
31
3
7
184,223
0
W
Ah Muzen Cab
10,107
1,011
70
7
2
196,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role